Search results for "NETWORKS"

showing 10 items of 3260 documents

Out of fuzzy chemistry: from prebiotic chemistry to metabolic networks

2012

The origin of life on Earth was a chemical affair. So how did primitive biochemical systems originate from geochemical and cosmochemical processes on the young planet? Contemporary research into the origins of life subscribes to the Darwinian principle of material causes operating in an evolutionary context, as advocated by A. I. Oparin and J. B. S. Haldane in the 1920s. In its simplest form (e.g., a bacterial cell) extant biological complexity relies on the functional integration of metabolic networks and replicative genomes inside a lipid boundary. Different research programmes have explored the prebiotic plausibility of each of these autocatalytic subsystems and combinations thereof: sel…

Cognitive scienceAutotrophic ProcessesBacteriaEarth PlanetChemistryOrigin of LifeHeterotrophic ProcessesNanotechnologyContext (language use)General ChemistryBiological evolutionBiological EvolutionPrebiotic chemistryExtant taxonAbiogenesisDarwinismChemistry (relationship)Metabolic Networks and PathwaysChemical Society Reviews
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Combining social media affordances for organising collective action

2020

Cognitive scienceComputer Networks and CommunicationsSocial mediaSociologyCollective actionAffordanceVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550SoftwareInformation Systems
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Swarming Models for Facilitating Collaborative Decisions

2010

The paper highlights the computational power of swarming models (i.e., stigmergic mechanisms) to build collaborative support systems for complex cognitive tasks such as facilitation of group decision processes (GDP) in e-meetings. Unlike traditional approaches that minimize the cognitive complexity by incorporating the facilitation knowledge into the system, stigmergic coordination mechanisms minimize the complexity by providing the system with emergent functionalities that are shaped by the environment itself through the possibility to structure it in terms of high-level cognitive artefacts. This is illustrated by conducting a socio-simulation experiment for an envisioned collaborative sof…

Collaborative softwareElementary cognitive taskComputer Networks and CommunicationsComputer sciencebusiness.industryCognitive complexityCognitionStigmergyComputer Science ApplicationsComputational Theory and MathematicsHuman–computer interactionFacilitationSupport systemArtificial intelligencebusinessSocial simulationInternational Journal of Computers Communications & Control
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Best not to bet on the horserace: A comment on Forrin and MacLeod (2017) and a relevant stimulus-response compatibility view of colour-word contingen…

2018

International audience; One powerfully robust method for the study of human contingency learning is the colour-word contingency learning paradigm. In this task, participants respond to the print colour of neutral words, each of which is presented most often in one colour. The contingencies between words and colours are learned, as indicated by faster and more accurate responses when words are presented in their expected colour relative to an unexpected colour. In a recent report, Forrin and MacLeod (2017b, Memory & Cognition) asked to what extent this performance (i.e., response time) measure of learning might depend on the relative speed of processing of the word and the colour. With keypr…

Colour wordColorExperimental and Cognitive PsychologySTROOP TASKCONFLICT ADAPTATION050105 experimental psychologyCLASSIFICATIONLearning effect03 medical and health sciences0302 clinical medicineSpeed of processingArts and Humanities (miscellaneous)MemoryReaction TimeHumansLearning0501 psychology and cognitive sciencesEpisodic memoryTRACE MEMORY MODELContingency learningINTERFERENCEArtificial neural networkEpisodic memory05 social sciencesStimulus–response compatibilityCognitionOVERLAPPARADIGMNeuropsychology and Physiological PsychologySELECTIVE-ATTENTIONTIME-COURSE[SCCO.PSYC] Cognitive science/Psychology[SCCO.PSYC]Cognitive science/PsychologyContingencyStimulus–response compatibilityPsychologySocial psychology030217 neurology & neurosurgeryPROPORTION CONGRUENTNeural networksColor PerceptionCognitive psychologyStroop effectMemorycognition
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A Greedy Algorithm for Hierarchical Complete Linkage Clustering

2014

We are interested in the greedy method to compute an hierarchical complete linkage clustering. There are two known methods for this problem, one having a running time of \({\mathcal O}(n^3)\) with a space requirement of \({\mathcal O}(n)\) and one having a running time of \({\mathcal O}(n^2 \log n)\) with a space requirement of Θ(n 2), where n is the number of points to be clustered. Both methods are not capable to handle large point sets. In this paper, we give an algorithm with a space requirement of \({\mathcal O}(n)\) which is able to cluster one million points in a day on current commodity hardware.

CombinatoricsCURE data clustering algorithmSUBCLUNearest-neighbor chain algorithmCorrelation clusteringSingle-linkage clusteringHierarchical clustering of networksGreedy algorithmComplete-linkage clusteringMathematics
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XPL the Extensible Presentation Language

2009

The last decade has witnessed a growing interest in the development of web interfaces enabling both multiple ways to access contents and, at the same time, fruition by multiple modalities of interaction (point-and-click, contents reading, voice commands, gestures, etc.). In this paper we describe a framework aimed at streamlining the design process of multi-channel, multimodal interfaces enabling full reuse of software components. This framework is called the eXtensible Presentation architecture and Language (XPL), a presentation language based on design pattern paradigm that keeps separated the presentation layer from the underlying programming logic. The language supplies a methodology to…

Communication designMultimediaComputer Networks and CommunicationsInterface (Java)Computer scienceDesign patternmedia_common.quotation_subjectTK5101-6720computer.software_genreComputer Science ApplicationsPresentationPresentation layerHuman–computer interactionSoftware design patternComponent-based software engineeringTelecommunicationDesign patterns verbal interaction presentation languages data access multimodal interfaces for mobile systemscomputerLogic programmingmedia_commonMobile Information Systems
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EP 34. Functional hierarchy within the neural network for optokinetic ‘look’ nystagmus

2016

Item does not contain fulltext Key nodes of neural networks for ocular motor control and visual motion processing have been localized using saccades, smooth pursuit, and optokinetic nystagmus (OKN). Within the context of an independent fMRI study using OKN, 9 bilateral network nodes were localized comprising cortical eye fields in frontal (FEF), supplementary motor (SEF), cingulate (CEF) and parietal cortex (PEF), visual motion centers MT+ and V6, the superior colliculus (SC), the lateral geniculate nucleus (LGN) and the globus pallidus (GP). Here, we examined the network's functional hierarchy as present in the structural co-variation (SCoV) and resting-state (RS) fMRI, and the effect of R…

Communicationbusiness.industrySuperior colliculusPosterior parietal cortexCognitive artificial intelligenceOptokinetic reflexNystagmusLateral geniculate nucleuscomputer.software_genreSensory SystemsSmooth pursuitCorrelationBrain Networks and Neuronal Communication [DI-BCB_DCC_Theme 4]NeurologyVoxelPhysiology (medical)medicineNeurology (clinical)medicine.symptombusinessPsychologyNeurosciencecomputerClinical Neurophysiology
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Mobile social networking in theory and practice

2008

Mobile social networks have gained the attention of the media, academy and mobile market. Despite of the robust tradition of network and community studies, mobile social networks are often addressed improperly. This paper presents a theoretical framework to study mobile social networking and examines the design implications of results of an exploratory study conducted with a group of 18 young adults in Finland. The findings of this study indicate that the quality of mobile applications offering social networking could be greatly increased by integrating the knowledge of two traditions that so far developed in parallel, namely the mathematical as well as social approaches to social networks.

Community studiesSocial computingKnowledge managementSocial networkComputer Networks and Communicationsbusiness.industrymedia_common.quotation_subjectExploratory researchSocial webComputer-Mediated CommunicationHuman-Computer InteractionQuality (business)Sociologymobile social networks mobile social software MoSoSobusinessmedia_commonFirst Monday
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The Global Research Collaboration of Network Meta-Analysis: A Social Network Analysis

2016

et al.

Comparative Effectiveness ResearchSocial Scienceslcsh:MedicineCochrane LibraryGeographical locationsMathematical and Statistical Techniques0302 clinical medicineSociologyMedicine and Health SciencesCentrality030212 general & internal medicineHealth Systems Strengtheninglcsh:ScienceSocial network analysisMultidisciplinaryResearch Assessment3. Good healthProfessionsSystematic reviewSocial NetworksResearch Design030220 oncology & carcinogenesisMeta-analysisPhysical SciencesNetwork AnalysisStatistics (Mathematics)Research ArticleComputer and Information SciencesCanadaSystematic ReviewsClinical Research DesignMEDLINELibrary scienceResearch and Analysis Methods03 medical and health sciencesPolitical scienceStatistical MethodsChinaProductivityHealth Care Policylcsh:RHealth CareRankingPeople and PlacesNorth AmericaScientistsPopulation Groupingslcsh:QMathematicsMeta-AnalysisPLOS ONE
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Identifying individuality and variability in team tactics by means of statistical shape analysis and multilayer perceptrons.

2012

Abstract Offensive and defensive systems of play represent important aspects of team sports. They include the players’ positions at certain situations during a match, i.e., when players have to be on specific positions on the court. Patterns of play emerge based on the formations of the players on the court. Recognition of these patterns is important to react adequately and to adjust own strategies to the opponent. Furthermore, the ability to apply variable patterns of play seems to be promising since they make it harder for the opponent to adjust. The purpose of this study is to identify different team tactical patterns in volleyball and to analyze differences in variability. Overall 120 s…

Competitive BehaviorOperations researchComputer scienceBiophysicsVideo RecordingExperimental and Cognitive PsychologyAthletic PerformanceYoung AdultOrder (exchange)OrientationWorld championshipComputer GraphicsImage Processing Computer-AssistedHumansOrthopedics and Sports MedicineCooperative BehaviorKinesthesisArtificial neural networkbusiness.industryStatistical shape analysisOffensiveGeneral MedicineAdversaryPerceptronBiomechanical PhenomenaVariable (computer science)VolleyballFemaleArtificial intelligenceNeural Networks ComputerbusinessAlgorithmsHuman movement science
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