Search results for "PLAY"
showing 10 items of 706 documents
El auto sacramental y la alegorización de la historia: "El socorro de Cádiz" de Juan Pérez de Montalbán
2012
Este trabajo estudia la relación excepcional entre acontecimientos históricos y género sacramental, a partir de un auto que se dio por perdido durante bastantes años. Se trata de El socorro de Cádiz de Juan Pérez de Montalbán en el que se alegoriza la defensa de Cádiz contra los ingleses en 1625. This paper analyzes the exceptional relationship between historical events and the sacramental genre, based on an «auto» that was considered lost during many years. This «auto» is El socorro de Cádiz by Juan Pérez de Montalbán, in which the playwright allegorizes the defense of Cádiz against the English in 1625.
Statistical analysis of latency outcomes in behavioral experiments
2011
In experimental designs of animal models, memory is often assessed by the time for a performance measure to occur (latency). Depending on the cognitive test, this may be the time it takes an animal to escape to a hidden platform (water maze), an escape tunnel (Barnes maze) or to enter a dark component (passive avoidance test). Latency outcomes are usually statistically analyzed using ANOVAs. Besides strong distributional assumptions, ANOVA cannot properly deal with animals not showing the performance measure within the trial time, potentially causing biased and misleading results. We propose an alternative approach for statistical analyses of latency outcomes. These analyses have less distr…
Auditory distance perception in an acoustic pipe
2008
In a study of auditory distance perception, we investigated the effects of exaggeration the acoustic cue of reverberation where the intensity of sound did not vary noticeably. The set of stimuli was obtained by moving a sound source inside a 10.2-m long pipe having a 0.3-m diameter. Twelve subjects were asked to listen to a speech sound while keeping their head inside the pipe and then to estimate the egocentric distance from the sound source using a magnitude production procedure. The procedure was repeated eighteen times using six different positions of the sound source. Results show that the point at which perceived distance equals physical distance is located approximately 3.5 m away fr…
Tabletop Role-Playing Games
2018
The illusion of contact: Insights from Winnicott’s 1952 letter to Klein
2021
Using Winnicott’s theory, this article produces an account of the individual’s relation to a given conceptual framework. Whereas Winnicott’s ideas have been almost exclusively discussed in developmental and psychopathological contexts, the present article extends Winnicott’s theory and applies it to the problem of interpersonal understanding. Taking a lead from one of Winnicott’s letters to Klein, the article investigates the problem of expressing one’s idiosyncratic insights in the confines of a given conceptual framework. The article examines Winnicott’s theory of compliance and creativity, discusses the plea that Winnicott makes to Klein, analyses the encounter with a “dead language”, an…
Is mate choice in Drosophila males guided by olfactory or gustatory pheromones ?
2010
International audience; Drosophila melanogaster flies use both olfactory and taste systems to detect sex pheromones and select the most suitable mate for reproduction. In nature, flies often face multiple potential partners and should have an acute sensory ability to discriminate between different pheromonal bouquets. We investigated both the pheromones and the chemosensory neurons influencing Drosophila mate choice. We measured various courtship traits in single tester males simultaneously presented with two target male and/or female flies carrying different pheromonal bouquets (pairs of control flies of the same or different sex, same-sex target pairs of pheromonal variant strains). The c…
Experimental macroeconomics: a role-playing experience among bachelor students
2020
This current innovative education project has the main goal of introducing students to experimental economics to help them better understand complex macroeconomic concepts. For this purpose, it is used an online experimental platform to develop a role-playing dynamic with which students become real economic agents. This gamified technique allows students to interact with each other in the goods and production factors markets and, thus, generate a circular flow studied as one of the main macroeconomic principles. The online platform is conceived as a two-sided website: on one hand, students are assigned a role and asked to make decisions; and, on the other, professors can instantaneously acc…
Italian soccer teams and UEFA financial fair play. Economic and financial gaps, and potential barriers to reorientation strategies
2011
La Sala Parpalló en el Centre Cultural La Beneficència (1995-1999)
2020
During the period 1995-1999, the Sala Parpalló was located in the Beneficència Cultural Center of Valencia, sharing the place with the spaces of the Museum of Prehistory, the Museum of Ethnology and the IVEI. In the investigation it exposed a technical file for each of the 57 self-produced exhibitions carried out in the period and a selection of the studies that accompanied them: the files are displayed chronologically according to the procedures used. The work concludes with the analysis of the objectives that were mainly all the programming: 1) Sala Parpalló as an integrated project; 2) Studies and exhibitions around the Valencian Cultural Imaginary; 3) Analysis of the postmodern crisis; …
Interaction by ear
2019
Abstract Speech-based interaction is now part of our everyday experiences, in the home and on the move. More subtle is the presence of designed non-speech sounds in human-machine interactions, and far less evident is their importance to create aural affordances and to support human actions. However, new application areas for interactive sound, beyond the domains of speech and music, have been emerging. These range from tele-operation and way-finding, to peripheral process monitoring and augmented environments. Beyond signalling location, presence, and states, future sounding artifacts are expected to be plastic and reconfigurable, and take into account the inherently egocentric nature of so…