Search results for "PN0080"

showing 2 items of 2 documents

O gulag e a literatura de gulag: um balanço das pesquisas

2017

Resumo: Este artigo apresenta um panorama dos debates historiográficos, antigos e recentes, sobre a literatura produzida no complexo de campos de concentração soviéticos (o "gulag"). São examinados livros, congressos, instituições de pesquisa e organizações de memória dedicadas ao tema. O texto é concluído pela constatação da escassez de pesquisas voltadas às especificidades da literatura do gulag. Abstract: This paper presents an overview of recent and old debates on the literature created in Soviet concentration camp complexes (gulags), and examines books, conferences, research institutions and memory organizations dedicated to the matter. The article concludes with the observation that s…

Cultural StudiesPN0080Sociology and Political SciencePGGulagSoviet literatureLiteratura soviéticaSoviet UnionPN0441DKPolitical scienceGulagEthnologylcsh:H1-99Optimal distinctiveness theoryUnião Soviéticalcsh:Social sciences (General)Soviet unionPB
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Injustice in the Ruins and a Disordered Post-Apocalypse: Gothic Ideology in the Digital Game World of Fallout 3

2020

The Gothic is an influential source for storytelling in a wide range of digital games. Thus far, interpreting it in games and how they are informed by Gothic ideology has been little studied. This study seeks to address this gap in research by investigating these issues in the narrative of the action role-playing game, Fallout 3. More specifically, through a close reading of the game narrative and by drawing on theories of the Gothic, ideological aspects of the Gothic are analyzed in detail with specific reference to non-player characters and their actions and dialogue along with elements of the mise-en-scéne, style, and simulation. Results show how classic Gothic ideology is reproduced in …

HistoryPN0080media_common.quotation_subjectdigital gamesFallout 3kerrontaInjusticeStyle (sociolinguistics)QA76gothicgotiikkaHERONarrativelähilukumedia_commonInterpretation (philosophy)ideologyComputingMilieux_PERSONALCOMPUTINGAestheticsclose readingClose readingrole-playing gamesroolipelitIdeologyNCdigitaaliset pelitideologiatStorytelling
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