Search results for "PPI"

showing 10 items of 7396 documents

Facilitating socio-cognitive and socio-emotional monitoring in collaborative learning with a regulation macro script – an exploratory study

2017

This study examines student teachers’ collaborative learning by focusing on socio-cognitive and socio-emotional monitoring processes during more and less active script discussions as well as the near transfer of monitoring activities in the subsequent task work. The participants of this study were teacher education students whose collaborative learning was supported with a designed regulation macro script during a six weeks environmental science course. The script divided the group work into three phases, namely: the orientation phase, intermediate phase, and reflection phase. The script was put in use by prompting questions that were delivered to the students on tablets. Question prompts i…

Cooperative learningExploratory researchmonitorointiSocio-cognitivemacro-scriptcomputer.software_genresocio-cognitive monitoring050105 experimental psychologyEducationsocio-emotional monitoringvideo analysisPedagogyMathematics education0501 psychology and cognitive sciencesyhteisöllinen oppiminenGroup workscript appropriation05 social sciencesEducational technology050301 educationregulationCollaborative learningTeacher educationHuman-Computer InteractionScripting languagePsychology0503 educationcomputerInternational Journal of Computer-Supported Collaborative Learning
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Health and Social Care Educators’ Competence in Digital Collaborative Learning : A Cross-Sectional Survey

2020

The ongoing change from traditional pedagogy to digital collaborative learning requires a new mode of teaching, learning, and educators’ responsibilities. For competence in digitally mediated teaching, educators need understanding of how to provide appropriate digital environment to learn collectively and individually. The aim of this study was to describe and explore health and social care educators’ perceptions of their current level of competence in digital collaborative learning and identify distinct educators’ profiles. Data were collected via cross-sectional survey from educators in 21 universities of applied science and eight vocational colleges in Finland using an instrument coveri…

Cooperative learningHigher educationCross-sectional studycompetenceterveystieteetdigital collaborative learningkorkeakouluopetuslcsh:Social Sciences03 medical and health sciencesterveysalalcsh:AZ20-999ComputingMilieux_COMPUTERSANDEDUCATIONverkko-opetusyhteisöllinen oppiminenCompetence (human resources)digitaalinen oppimateriaalivocationalMedical education030504 nursingbusiness.industryGeneral Arts and Humanities05 social sciences050301 educationGeneral Social SciencesCollaborative learningkouluttajatopettajatlcsh:History of scholarship and learning. The humanitieslcsh:H3141 Health care scienceeducatorVocational educationhigher educationkompetenssiHealth educationSocial care516 Educational sciences0305 other medical sciencebusinessPsychology0503 education
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Deep Networks for Collaboration Analytics : Promoting Automatic Analysis of Face-to-Face Interaction in the Context of Inquiry-Based Learning

2021

Scholars have applied automatic content analysis to study computer-mediated communication in computer-supported collaborative learning (CSCL). Since CSCL also takes place in face-to-face interactions, we studied the automatic coding accuracy of manually transcribed face-to-face communication. We conducted our study in an authentic higher-education physics context where computer-supported collaborative inquiry-based learning (CSCIL) is a popular pedagogical approach. Since learners’ needs for support in CSCIL vary in the different inquiry phases (orientation, conceptualization, investigation, conclusion, and discussion), we studied, first, how the coding accuracy of five computational models…

Cooperative learningKnowledge managementvuorovaikutusmedia_common.quotation_subjectLearning analyticsCSCIL050109 social psychologyContext (language use)Educationcollaboration analyticsCSCLExcellencetietokoneavusteinen oppiminen0501 psychology and cognitive sciencesyhteisöllinen oppiminenmedia_commonbusiness.industry05 social sciencesinquiry-based learningdeep networks050301 educationword embeddingComputer Science Applicationssisällönanalyysicomputer-supported collaborative learningAnalyticsComputer-supported collaborative learningcomputational modelsActive learningInquiry-based learningbusiness0503 education
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Social sensitivity:a manifesto for CSCL research

2021

International audience; Technologies for computer-supported collaborative learning (CSCL) are playing an increasingly prominent role in educational contexts, especially as teachers and students strive to deal with pandemic-related constraints. However, the technologies being used for collaboration on a daily basis are not sufficiently equipped to promote collaborative learning as both a cognitive and a socio-emotional process. They may even run the risk of hindering the constructive exchange of ideas and provoking disputes and negative encounters. In this squib, we argue that the field of CSCL is failing to address this risk, because our research efforts are far too scattered and siloed. We…

Cooperative learningManifestokoulutusteknologiaProcess (engineering)Emerging technologiescollaborative learning[SHS.PSY]Humanities and Social Sciences/Psychologyeducational technologysosiaalinen vuorovaikutusConstructiveArticle[SHS]Humanities and Social Sciencessocial sensitivityEducationtietokoneavusteinen oppiminen0501 psychology and cognitive sciencesSociologyyhteisöllinen oppiminenComputingMilieux_MISCELLANEOUS4. Education05 social sciencesSocial changeEducational technology050301 educationCollaborative learningSocial sensitivitySocial sensitivity · Collaborative learning · Emerging technologies · Educational technologyCollaborative learningemerging technologiesHuman-Computer InteractionEducational technologyEmerging technologiesEngineering ethics[SHS] Humanities and Social Sciences0503 education050104 developmental & child psychology
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Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning

2011

The role of teacher is increasingly related to designing and arranging collaborative learning situations in which fruitful and creative group work may occur. This thematic review presents recent studies on creativity and collaborative learning from the perspective of the teacher as conductor of learning processes. The precondition for the design and orchestration of these kinds of learning situations is analysing and understanding of creative and collaborative processes and their contextual adaption. Thus, the first section of this review focuses on the theoretical vantage points of creativity and collaborative learning mainly from socio-cultural perspective. Based on this theoretical groun…

Cooperative learningOrchestrating learningEducational technologyCollaborative learningExperiential learningLearning sciencesEducationTeachers’ working methodsTeam learningProfessional learning communityPedagogyActive learningMathematics educationluovuusta516yhteisöllinen oppiminenPsychologyopettajan orkestrointiSociocultural approach
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Using tablets as tools for learner-generated drawings in the context of teaching the kinetic theory of gases

2014

Even though research suggests that the use of drawings could be an important part of learning science, learnergenerated drawings have not received much attention in physics classrooms. This article presents a method for recording students’ drawings and group discussions using tablets. Compared to pen and paper, tablets offer unique benefits, which include the recording of the whole drawing process and of the discussion associated with the drawing. A study, which investigated the use of drawings and the need for guidance among Finnish upper secondary school students, is presented alongside ideas for teachers on how to see drawing in a new light. peerReviewed

Cooperative learningProcess (engineering)Teaching methodPhysics educationGeneral Physics and Astronomygroup discussionContext (language use)oppimistuloksetEducationComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationfysiikkabusiness.industrytaulutietokoneettabletsEducational technologyopetusLearning sciencesdrawingslearning outcomesiPadTechnical drawingryhmäkeskusteluphysics educationbusinesspiirustukset
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Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students

2013

Collaborative games will enable new kinds of possibilities for learning. In the future, the goal of game-based learning should be to introduce new ideas and deepen in-depth understanding of learners. However, studies have shown that shared high-level knowledge construction is a challenging process. Moreover, thus far, few empirical studies have examined what constitutes the teacher’s role in games. The focus of this paper is to investigate teachers’ real-time instructional activities in a scripted 3D game setting. Our hypothesis is that groups with real-time teacher instruction will come up with more shared knowledge construction that can be considered productive than groups studying withou…

Cooperative learningammatillinen koulutusoppiminenComputer scienceCommunicationTeaching methodMultimethodologyContext (language use)Collaborative learningteachers’ instructional activityComputer Science ApplicationsEducationpelitEmpirical researchCSCLhyötypelitContent analysisVocational educationPedagogyComputingMilieux_COMPUTERSANDEDUCATIONta516yhteisöllinen oppiminenInformation SystemsTechnology, Pedagogy and Education
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The case of literacy motivation : Playful 3D immersive learning environments and problem-focused education for blended digital storytelling

2018

The University of Patras' Library Services designed and offered to primary and secondary schools the pilot educational program “From the Ancient to the Modern Tablets”, featuring immersive multimedia learning experiences about the book history. The pilot program consisted of three stages: a playful library tour, followed by an interactive game-based digital storytelling activity with game elements, and a collaborative creative reflective hands-on activity. Utilizing the avatar psychology power, the visualization and simulation affordances of 3D immersive learning environments and the appeal of storytelling and game-based learning, the “gamified” blended narrative on the book evolution enabl…

Cooperative learningoppimisympäristömedia_common.quotation_subjectproblem-focused educationExperiential learningdigital storytellingLiteracyEducationkontekstuaalisuuspelillistäminen3D virtual learning environmentsPedagogyNarrativemedia_commonDigital storytellingongelmalähtöinen oppiminen05 social sciencesEducational technologyComputingMilieux_PERSONALCOMPUTINGmulti-user virtual environments050301 educationlibraryimmersive learning environmentsGamificationComputer Science ApplicationsMedia- ja viestintätieteet - Media and communicationssecond lifekirjastotperuskoulu3D Virtual Immersive Learning Environments0509 other social sciences050904 information & library sciencesPsychology0503 educationEducational programStorytelling
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A Phenomenographic Research Study of Students’ Conceptions of Mobile Learning: An Example From Higher Education

2019

This article aims to identify different ways of using mobile devices in students’ learning in higher education. This qualitative research presents the findings from a phenomenographic research of students’ conceptions of mobile learning (m-learning) in higher education. A cohort of 16 students from four universities of Bangladesh took part in semi-structured interviews to explore their in-depth understandings and experiences of m-learning. The findings indicate that university students perceived five qualitatively different ways of using mobile devices in their learning: a medium for communication; a medium for management of learning materials; a tool for effective learning; a means for co…

Cooperative learningphenomenographyHigher educationpedagogical issuesElectronic learninglcsh:Social SciencesmobiilioppiminenConcept learninglcsh:AZ20-9990502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationPhenomenographyopiskelijatbusiness.industryGeneral Arts and Humanities05 social sciences050301 educationGeneral Social Sciencesconceptionslcsh:History of scholarship and learning. The humanitieslcsh:Hpedagogiikkastudents learningkorkeakouluopiskelumobile learning (m-learning)fenomenografiaComputer-mediated communicationbusinessPsychology0503 educationMobile device050203 business & managementQualitative researchSAGE Open
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Scripting as a pedagogical method to guide collaborative writing : university students' reflections

2020

A collaboration script is a set of instructions used to improve collaborative learning among students in technology-enhanced environments. Previously, university students’ perspective has been under-represented in the study on collaboration scripts. In this article, we focus on understanding students’ experiences in a scripted collaborative writing task, especially from the perspective of following the script. The study was conducted among undergraduate students (N = 91) taking a master-level educational science course at one university each in Finland and Belgium. Divided into 25 groups, each with three to five members, the students worked on collaborative writing tasks. During their share…

Cooperative learningtieteellinen kirjoittaminenCollaborative writingSocial PsychologyTeaching methodSocial Sciences050105 experimental psychologyyhteistyöAPPROPRIATIONEducationComputer-supported collaborative learningManagement of Technology and InnovationCollaborative writingMedia TechnologyTechnology integrationMathematics educationtietokoneavusteinen oppiminen0501 psychology and cognitive sciencesHigher educationyhteisöllinen oppiminenkorkeakoulupedagogiikkaCOORDINATIONlcsh:T58.5-58.64lcsh:Information technologyGUIDANCE05 social sciencesWriting processEducational technology050301 educationMACRO-SCRIPTSCollaborative learningKNOWLEDGE CONSTRUCTIONWEBComputer-supported collaborative learningTechnology-enhanced learningPsychology0503 educationkirjoittaminen
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