Search results for "Pattern Recognition"
showing 10 items of 2301 documents
Two View Line-Based Motion and Structure Estimation for Planar Scenes
2012
We present an algorithm for reconstruction of piece-wise planar scenes from only two views and based on minimum line correspondences. We first recover camera rotation by matching vanishing points based on the methods already exist in the literature and then recover the camera translation by searching among a family of hypothesized planes passing through one line. Unlike algorithms based on line segments, the presented algorithm does not require an overlap between two line segments or more that one line correspon- dence across more than two views to recover the translation and achieves the goal by exploiting photometric constraints of the surface around the line. Experimental results on real…
Registration of moving surfaces by means of one-shot laser projection
2005
The acquisition of three-dimensional models of a given surface is a very interesting subject in computer vision. Most of techniques are based on the use of laser range finders coupled to a mechanical system that scans the surface. These techniques lacks of accuracy in the presence of vibrations or non-controlled surface motion because of the misalignments between the acquired images. In this paper, we propose a new one-shot pattern which benefits from the use of registration techniques to recover a whole surface in the presence of non-controlled motion.
MULTIRESOLUTION ANALYSIS FOR IRREGULAR MESHES WITH APPEARANCE ATTRIBUTES
2004
We present a new multiresolution analysis framework based on the lifting scheme for irregular meshes with attributes. We introduce a surface prediction opera- tor to compute the detail coefficients for the geometry and the attributes of the model. Attribute analysis gives appearance information to complete the geomet- rical analysis of the model.We present an application to adaptive visualization and some experimental results to show the efficiency of our framework.
Multiresolution Analysis for Meshes with Appearance Attributes
2005
International audience; We present a new multiresolution analysis framework for irregular meshes with attributes based on the lifting scheme. We introduce a surface prediction operator to compute the detail coefficients for the geometry and the attributes of the model. Attribute analysis gives appearance information to complete the geometrical analysis of the model. A set of experimental results are given to show the efficiency of our framework. We present two applications to adaptive visual-ization and denoising.
3D shape extraction of internal and external surfaces of glass objects
2013
Three-dimensional (3D) digitization of manufactured objects has been investigated for several years and consequently, many techniques have been proposed. Even if some techniques have been successfully commercialized, most of them assume a diffuse or near diffuse reflectance of the object’s surface, and difficulties remain for the acquisition of “optically non cooperative” surfaces, such as transparent or specular ones. To address such surfaces, we propose a non conventional technique, called “Scanning from Heating” (SfH). In contrast to classical active triangulation techniques that acquire the reflection of visible light, we measure the thermal emission of the heated surface. The aim of th…
MESH COMPARISON USING ATTRIBUTE DEVIATION METRIC
2004
We propose a mesh comparison method using a new attribute deviation metric. The considered meshes contain geometrical and appearance attributes (material color, texture, temperature, etc.). The proposed deviation metric computes local differences between the attributes of two meshes. A mesh comparison assessment can be done easily and quickly using this metric. The techniques proposed are applicable in a number of ways, e.g. 3D matching and registration, and the example described in the paper is the simplification of a surface by iteratively reducing its complexity according to an error metric. The results are presented showing the success of the algorithm through comparisons with other me…
Biologically Inspired Model for Inference of 3D Shape from Texture.
2015
A biologically inspired model architecture for inferring 3D shape from texture is proposed. The model is hierarchically organized into modules roughly corresponding to visual cortical areas in the ventral stream. Initial orientation selective filtering decomposes the input into low-level orientation and spatial frequency representations. Grouping of spatially anisotropic orientation responses builds sketch-like representations of surface shape. Gradients in orientation fields and subsequent integration infers local surface geometry and globally consistent 3D depth. From the distributions in orientation responses summed in frequency, an estimate of the tilt and slant of the local surface can…
Particle Filtering for Tracking in 360 Degrees Videos Using Virtual PTZ Cameras
2019
360 degrees cameras are devices able to record spherical images of the environment. Such images can be used to generate views of the scene by projecting the spherical surface onto planes tangent to the sphere. Each of these views can be considered as the output of a virtual PTZ (vPTZ) camera with specific pan, tilt and zoom parameters. This paper proposes to formulate the visual tracking problem as the one of selecting, at each time, the vPTZ camera to foveate on the target from the unlimited set of simultaneously generated vPTZ camera views. Assuming that the selected vPTZ camera is a stochastic variable, the paper proposes to model the posterior distribution of the underlying stochastic p…
Boolean operations with implicit and parametric representation of primitives using R-functions
2005
We present a new and efficient algorithm to accurately polygonize an implicit surface generated by multiple Boolean operations with globally deformed primitives. Our algorithm is special in the sense that it can be applied to objects with both an implicit and a parametric representation, such as superquadrics, supershapes, and Dupin cyclides. The input is a constructive solid geometry tree (CSG tree) that contains the Boolean operations, the parameters of the primitives, and the global deformations. At each node of the CSG tree, the implicit formulations of the subtrees are used to quickly determine the parts to be transmitted to the parent node, while the primitives' parametric definition …
Multiresolution Analysis for Irregular Meshes
2003
International audience; The concept of multiresolution analysis applied to irregular meshes has become more and more important. Previous contributions proposed a variety of methods using simplification and/or subdivision algorithms to build a mesh pyramid. In this paper, we propose a multiresolution analysis framework for irregular meshes with attributes. Our framework is based on simplification and subdivision algorithms to build a mesh pyramid. We introduce a surface relaxation operator that allows to build a non-uniform subdivision for a low computational cost. Furthermore, we generalize the relaxationoperator to attributes such as color, texture, temperature, etc. The attribute analysis…