Search results for "Persona"
showing 10 items of 4542 documents
Recommendations for eye care during the alarm state by the coronavirus disease pandemic COVID-19.
2020
Abstract Objective Minimize exposure to the SARS-CoV-2, reduce the chances of cross-transmission between patients and healthcare personnel, and prevent the development of postoperative complications from the management of patients with eye diseases during the 2019 coronavirus disease pandemic (COVID-19). Methods COVID-19 literature review and consensus establishment between different Spanish ophthalmology societies in order to provide guidelines and recommendations of maximum resources primarily conditioned by the state of alert, confinement and social distancing that occurs in Spain since March 16, 2020. Results The recommendations will promote the adoption of action and protection measure…
La perversión de los ideales / 3
2008
Personalidad y Autoestima: Un análisis sobre el importante papel de sus relaciones
2018
The five factor model has been established as one of the main approaches in the study of personality. After its emergence, one of the most important aspects to be analyzed has been its relationship with self-esteem, considering the central role that the latest has in the model. In spite of the large empirical support existing about this relationship, the need of a deeper understanding of its theoretical nature has been pointed out. The aim of our work joins the previous research, in analyzing the existence of relationships between personality factors and self-esteem. The sample was 576 university students, between 18- 35 years old. The present findings show that self-esteem is negatively as…
First Award of The Charles François International Prize established by IASCYS
2019
This article describes the circumstances of the establishment of the Charles Francois Prize by the International Academy for Systems and Cybernetic Sciences (IASCYS) and the procedure of its awarding. The role of Charles Francois ’s personality, in the development, popularization, and dissemination of systems thinking, the trans-disciplinary methodology of scientific research and the solution of social and practical problems based on it, is shown.
Towards a Deep Reinforcement Learning Approach for Tower Line Wars
2017
There have been numerous breakthroughs with reinforcement learning in the recent years, perhaps most notably on Deep Reinforcement Learning successfully playing and winning relatively advanced computer games. There is undoubtedly an anticipation that Deep Reinforcement Learning will play a major role when the first AI masters the complicated game plays needed to beat a professional Real-Time Strategy game player. For this to be possible, there needs to be a game environment that targets and fosters AI research, and specifically Deep Reinforcement Learning. Some game environments already exist, however, these are either overly simplistic such as Atari 2600 or complex such as Starcraft II fro…
The Personal Software Process, Experiences from Denmark
2003
Software process improvement (SPI) research and practice is transforming from the traditional large-scale assessment based improvement initiatives into smaller sized, tailored initiatives where the emphasis is set on the development personnel and their personal abilities. The personal software process (PSPSM) is a method for improving the personal capabilities of a single software engineer. This paper contributes to the body of knowledge within this area by reporting experiences from Denmark. The results indicate an improvement in the effort estimation skills and a significant increase in the resulting product quality in terms of reduced total defect density. The data shows that with relati…
Can Interpretable Reinforcement Learning Manage Prosperity Your Way?
2022
Personalisation of products and services is fast becoming the driver of success in banking and commerce. Machine learning holds the promise of gaining a deeper understanding of and tailoring to customers’ needs and preferences. Whereas traditional solutions to financial decision problems frequently rely on model assumptions, reinforcement learning is able to exploit large amounts of data to improve customer modelling and decision-making in complex financial environments with fewer assumptions. Model explainability and interpretability present challenges from a regulatory perspective which demands transparency for acceptance; they also offer the opportunity for improved insight into and unde…
Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games
2018
Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast capabilities of convolutional neural networks, that can extract useful features from noisy and complex data. Games are excellent tools to test and push the boundaries of novel RL algorithms because they give valuable insight into how well an algorithm can perform in isolated environments without the real-life consequences. Real-time strategy games (RTS) is a genre that has tremendous complexity and challenges the player in short and long-term planning. The…
On the Complexity of Solving Subtraction Games
2018
We study algorithms for solving Subtraction games, which sometimes are referred to as one-heap Nim games. We describe a quantum algorithm which is applicable to any game on DAG, and show that its query compexity for solving an arbitrary Subtraction game of $n$ stones is $O(n^{3/2}\log n)$. The best known deterministic algorithms for solving such games are based on the dynamic programming approach. We show that this approach is asymptotically optimal and that classical query complexity for solving a Subtraction game is generally $\Theta(n^2)$. This paper perhaps is the first explicit "quantum" contribution to algorithmic game theory.
Towards humane digitization : a wellbeing-driven process of personas creation
2019
Digital transformation is a process of digitizing the working and living environment in which people are at the center of digitization. In this paper, we present a personas-based guideline for system developers on how the humanization of digital transformation integrates into the design process. The proposed guideline uses the positive personas from the beginning as a basis for the transformation of the working environment into the digital form. We used the literature research as a preliminary study for the process of wellbeing-driven digital transformation design, consisting of questions for structuring the required information in the positive personas as well as a potential method that co…