Search results for "Persona"
showing 10 items of 4542 documents
Addressing informality, gender and ethnicity in domestic labour
2014
The legal framework concerning household employment has undergone a number of changes worldwide. The 100th International Labour Conference in June 2011 was highly significant as it adopted the first international labour standards specifically for domestic workers: Convention No. 189 and the supplementing Recommendation No. 201. This article analyses recent Spanish reforms (2011–2013) in order to assess the effects of these changes, taking into account the characteristics of domestic work: feminized, informal, ethnicized and vulnerable. Although aimed at improving employment and working conditions, the new Spanish legislation has resulted in a number of setbacks as well as some progress. The…
Revista de educación
2011
Entender la educación como una herramienta al servicio de la convivencia democrática ha pasado de ser una máxima pedagógica aceptada de forma mayoritaria, para convertirse en un reto educativo de primer orden. La educación del siglo xxi, en este contexto, no puede renunciar a la construcción de una ciudadanía participativa, crítica y responsable y a potenciar el papel de los centros como espacios idóneos para el aprendizaje de los valores democráticos. Por otro lado, el nuevo currículo establecido por la administración apuesta por una orientación de la enseñanza basada en el desarrollo de competencias básicas, lo que supone un profundo replanteamiento de los elementos que conforman la cultu…
On robustness and dynamics in (un)balanced coalitional games
2012
In this paper we investigate robustness and dynamics for coalitional games with transferable utilities (TU games). In particular we study sequences of TU games. These sequences model dynamic situations in which the values of coalitions of players are not known beforehand, and are subject to changes over time. An allocation rule assigns a payoff to each player in each time period. This payoff is bounded by external restrictions, for example due to contractual agreements. Our main questions are: (i) under which conditions do the allocations converge to a core-element of the game, and (ii) when do the allocations converge to some specific allocation, the so-called nominal allocation? The main …
Collaborative business planning in initial vocational education and training
2015
There is a growing demand to enhance entrepreneurship. This study aims at producing knowledge that can assist teachers in designing and supporting collaborative learning of entrepreneurship in vocational education. A qualitative case study approach was adopted. The outcome of this study provides a better understanding of the factors that hinder and enable collaboration, as related to entrepreneurship education in initial vocational education and training. In practice, nine dimensions of descriptive factors that hindered the exercise and nine distinct descriptive factors that acted as enablers were identified. This study suggests that, although the script of the learning task creates the set…
2018
This study investigated participants’ conceptions of the ideal mentor and mentee in the Finnish model of peer-group mentoring (PGM). Existing mentoring research emphasises dyadic practices, yet the...
Perceived Sociability and Social Presence in a Collaborative Serious Game
2013
Collaborative serious games have proven to have the potential to support joint knowledge construction, and there is a growing interest in applying such games to promote high-level learning. However, most of the existing studies have focused on the effects of functional, task-specific support while ignoring the social aspects of collaborative learning. This study is one aim to fill in the knowledge gap in order to understand how learners experience educational games as a means of social interaction and collaboration. The findings indicated that the game environment facilitated and supported players’ socio-emotional processes by eliciting students’ social presence and sociability. This has be…
The Interpersonal Dynamics of Collaborative Reasoning in Peer Interactive Dyads
2003
Abstract The authors investigated the microlevel processes of collaborative reasoning in heterogeneous peer dyads working on an open-design task in elementary geometry. Special attention was paid to the nature of student social interaction, problem-solving strategies, and mathematical language and how they shape collaborative problem-solving processes. Qualitative case-based analyses of 3 focal dyads reveal that collaborative reasoning was supported by equal participation in social interaction, consisting of joint negotiation of problem-solving strategies and active conceptualization and visualization of the situation. Challenges to collaboration were manifested in the existence of divergen…
What makes learning and understanding in virtual teams so difficult?
2004
The ideas presented in this article are especially challenged by critical questions raised by the other authors in this special issue. One of the core questions throughout the different studies is whether participants in distributed learning groups are able to successfully work on a common task and achieve a type of interaction that leads them to educationally relevant higher-level discussion and learning. This article discusses the central findings of these studies in light of the recent research on computer-supported collaborative learning. At the beginning of the article, typical problems and challenges related to learning in virtual teams are described. In the end of the discussion, som…
Learning from Social Collaboration
2017
This chapter focuses on the challenge of evaluating game-based learning. It argues that linking game-based learning with the characteristics of a specific game or game-produced engagement is challenging. It further proposes a framework in which the game-based learning process is approached by considering (business) simulation games as Computer-Supported Collaborative Learning (CSCL) environments and presents an approach on how learning can be approached and evaluated from this perspective. In addition, it highlights how simulation game mechanics appears to be a potential way to promote learners' socio-emotional processes and give rise to social interaction and to structure collaboration amo…
Classroom Orchestration: Balancing between Personal and Collaborative Learning Processes
2014
The nature of vocational education needs has changed. In authentic vocational classroom contexts, there is a rising need to develop new ways to integrate ongoing and overlapping processes of students' personal learning environments and collaborative knowledge construction. However, there is currently very little knowledge about how teachers integrate these two approaches in arranging learning. This creates new challenges for teachers when creating instructional activities, especially regarding teacher-student interactions. This case study illuminates teachers' instructional activities in empowering the students' knowledge construction in a technology-enhanced learning setting. The results s…