Search results for "Putin"
showing 10 items of 25297 documents
Procedures and protocol for soil biodiversity monitoring : ‘RMQS-Biodiv', a french pilot area experience.
2008
PosterFR2116Poster
Measuring the morphology of road networks and built-up surfaces: a mesoscale fractal approach
2012
International audience
Robots, privacy and data protection
2015
A research on robots, drones and privacy/data protection, with focus on cloud robotics, Internet of Things, contracts and the use cases of telepresence, courier robots and smart cities quadricopters.
FROM A COLLABORATIVE DESIGNING OF STORYTELLING TO A ROBOTIC AND VIRTUAL WORLD REPRESENTATION
2012
This paper presents an experiential learning lab focused on building a digital storytelling using both robots with LEGO Mindstorms and virtual worlds with Kodu Game Lab. The experiential laboratory (32 hours) has involved 33 children of secondary schools in a collaborative learning setting in formal (school labs) and informal learning context (external cultural association). In a first phase of the activity children used Lego Mindstorm robotic kits, assembling them and creating a physical environment (pasterboard arenas) where robots were programmed for moving and taking actions. In a second phase children were invited to transfer the physical world built for robots in a new digital storyte…
Rilkean Memories and the Self of a Robot
2019
This paper discusses the concept of Rilkean memories, recently introduced by Mark Rowlands, to analyze the complex intermix of hardware and software related to the self of a robot. The Rilkean memory of an event is related to the trace of that episode left in the body of the individual. It transforms the act of remembering into behavioral and bodily dispositions, thus generating the peculiar behavioral style of the individual, which is at the basis of her autobiographical self. In the case of long-life operating robots, a similar process occurs: the software of the robot has to cope with the changes that happened in the body of the robot because of damaging events in its operational life. T…
Le temps de l'expérimentation et l'expérience du temps chez Richard Pinhas
2014
International audience
« À toute bombe », Starshooter rock’n’punk
2018
International audience
CAMBIO DE ACTITUDES Y VALORES ANTE LA ENERGÍA TRAS EL USO DE UN JUEGO DE ROL
2010
Los juegos de rol en educación se han definido como dramatizaciones que se vertebran en torno a una situación concreta y utilizan la asignación de papeles a alumnos, quienes deberán defender con argumentos una opinión (previamente perfilada) frente a un problema. Cada vez más utilizados en la educación formal y no formal, destacan entre sus ventajas el convertir lo lúdico en aprendizaje, potenciar el aprendizaje de actitudes y valores y la conexión que se realiza con la vida real entre otros. La utilización de un juego de rol en una investigación educativa sobre cambio de actitudes y valores ante los recursos energéticos cuyos resultados educativos fueron positivos, permitió repetir dicha i…
Port-en-Bessin et Commes, le mont Castel
2014
International audience
Defining Role-Playing Games as Language-Games
2011
Role-playing games are a diverse phenomenon, ranging from digital games to live action role-playing. Finding a definition that suits them all is hard, but attempts have been many. All of the definitions emphasize some aspects of role-playing games like rules, the role of players or the story. Many definitions do not describe role-playing games as such, but the activity that is role-playing. This paper looks at one of the latest attempts to define role-playing games, by Hitchens and Drachen (2009), and shows some potential problems with it. As an answer to these problems another definition is proposed, consisting of a game world, participants, shared narrative power and interaction. This def…