Search results for "RDW"
showing 10 items of 1401 documents
Shuttling-Based Trapped-Ion Quantum Information Processing
2020
Moving trapped-ion qubits in a microstructured array of radiofrequency traps offers a route toward realizing scalable quantum processing nodes. Establishing such nodes, providing sufficient functionality to represent a building block for emerging quantum technologies, e.g., a quantum computer or quantum repeater, remains a formidable technological challenge. In this review, the authors present a holistic view on such an architecture, including the relevant components, their characterization, and their impact on the overall system performance. The authors present a hardware architecture based on a uniform linear segmented multilayer trap, controlled by a custom-made fast multichannel arbitra…
An Scalable matrix computing unit architecture for FPGA and SCUMO user design interface
2019
High dimensional matrix algebra is essential in numerous signal processing and machine learning algorithms. This work describes a scalable square matrix-computing unit designed on the basis of circulant matrices. It optimizes data flow for the computation of any sequence of matrix operations removing the need for data movement for intermediate results, together with the individual matrix operations’ performance in direct or transposed form (the transpose matrix operation only requires a data addressing modification). The allowed matrix operations are: matrix-by-matrix addition, subtraction, dot product and multiplication, matrix-by-vector multiplication, and matrix by scalar multiplication.…
Remote interspecies interactions: Improving humans and animals wellbeing through mobile playful spaces
2019
[EN] Play is an essential activity for both humans and animals as it provides stimulation and favors cognitive, physical and social development. This paper proposes a novel pervasive playful environment that allows hospitalized children to participate in remote interspecies play with dogs in a dog daycare facility, while it also allows the dogs to play by themselves with the pervasive system. The aim of this playful interactive space is to help improving both children¿s and animal¿s wellbeing and their relationships by means of technologically mediated play, while creating a solid knowledge base to define the future of pervasive interactive environments for animals.
Analysis and Evaluation of Adaptive RSSI-based Ranging in Outdoor Wireless Sensor Networks
2019
Estimating inter-node distances based on received radio signal strength (RSSI) is the foundation of RSSI-based outdoor localization in wireless sensor networks (WSNs). However, the accuracy of RSSI-based ranging depends on environmental and weather conditions. Therefore, it is important that RSSI-based ranging adapts to prevailing conditions to improve its range and location accuracy. This paper analyzes and evaluates RSSI-based ranging and adaptive techniques in outdoor WSNs to improve the range quality. The findings highlight the effects of path loss exponent (PLE) estimation error and temperature change on RSSI-based ranging. Consequently, we analyze techniques for mitigating these detri…
Cluster-based RF fingerprint positioning using LTE and WLAN signal strengths
2017
Wireless Local Area Network (WLAN) positioning has become a popular localization system due to its low-cost installation and widespread availability of WLAN access points. Traditional grid-based radio frequency (RF) fingerprinting (GRFF) suffers from two drawbacks. First it requires costly and non-efficient data collection and updating procedure; secondly the method goes through time-consuming data pre-processing before it outputs user position. This paper proposes Cluster-based RF Fingerprinting (CRFF) to overcome these limitations by using modified Minimization of Drive Tests data which can be autonomously collected by cellular operators from their subscribers. The effect of environmental…
Moving Learning Machine Towards Fast Real-Time Applications: A High-Speed FPGA-based Implementation of the OS-ELM Training Algorithm
2018
Currently, there are some emerging online learning applications handling data streams in real-time. The On-line Sequential Extreme Learning Machine (OS-ELM) has been successfully used in real-time condition prediction applications because of its good generalization performance at an extreme learning speed, but the number of trainings by a second (training frequency) achieved in these continuous learning applications has to be further reduced. This paper proposes a performance-optimized implementation of the OS-ELM training algorithm when it is applied to real-time applications. In this case, the natural way of feeding the training of the neural network is one-by-one, i.e., training the neur…
Locally constrained synthetic LoDs generation for natural terrain meshes
2004
Terrain representation is a basic topic in the field of interactive graphics. The amount of data required for a good quality of the terrain offers an important challenge to developers of such systems. For users of these applications, the accuracy of geographical data is generally less important than its natural visual appearance. This makes it possible to maintain a limited geographical database for the system and to extend it generating synthetic data. The evaluation of the intrinsic properties of the terrain (i.e. fractal dimension, roughness, etc.) may be used as the basis for generating extra data accomplishing the same patterns discovered in the actual information. However, it is also …
Server implementations for improving the performance of CAR systems based on mobile phones
2014
Collaborative Augmented Reality (CAR) systems allow multiple users to share a real world environment, including computer-generated images in real time. The hardware features of most current mobile phones include wireless network capabilities that offer a natural platform for CAR systems. However, the potential number of clients in CAR systems based on mobile phones is much larger than on CAR systems based on other kind of mobile devices, requiring a system design that takes into account scalability issues. This paper presents the experimental characterization of CAR systems based on mobile phones, providing quantitative results about well-known performance metrics in distributed systems. Th…
Routing electric vehicles with a single recharge per route
2020
Networks : an international journal (2020). doi:10.1002/net.21964
Performance comparison of container orchestration platforms with low cost devices in the fog, assisting Internet of Things applications
2020
Abstract In the last decade there has been an increasing interest and demand on the Internet of Things (IoT) and its applications. But, when a high level of computing and/or real time processing is required for these applications, different problems arise due to their requirements. In this context, low cost autonomous and distributed Small Board Computers (SBC) devices, with processing, storage capabilities and wireless communications can assist these IoT networks. Usually, these SBC devices run an operating system based on Linux. In this scenario, container-based technologies and fog computing are an interesting approach and both have led to a new paradigm in how devices cooperate, improvi…