Search results for "RDW"
showing 10 items of 1401 documents
Concept and Development of Modular VLIW Processor Based on FPGA
2010
Modern FPGA chips, with their larger memory capacity and reconfigurability potential, are opening new frontiers in rapid prototyping of embedded systems. With the advent of high density FPGAs it is now possible to implement a high performance VLIW processor core in an FPGA. Architecture based on Very Long Instruction Word (VLIW) processors are an optimal choice in the attempt to obtain high performance level in embedded system. In VLIW architecture, the effectiveness of these processors depends on the ability of compilers to provide sufficient instruction level parallelism(ILP) in program code. Using advanced compiler technology could take these functions, This paper describes research resu…
Multiple modular very long instruction word processors based on field programmable gate arrays
2007
Modern field programmable gate array (FPGA) chips, with their large memory capacity and reconfigurability potential, are opening new frontiers in rapid prototyping of embedded systems. With the advent of high-density FPGAs, it is now possible to implement a high-performance very long instruction word (VLIW) processor core in an FPGA. This paper describes research results about enabling the DSP TMS320 C6201 model for real-time image processing applications by exploiting FPGA technology. We present a modular DSP C6201 VHDL model with a variable instruction set. We call this new development a minimum mandatory modules (M3) approach. Our goals are to keep the flexibility of DSP in order to shor…
Enhancing the Sniper Simulator with Thermal Measurement
2014
This paper presents the enhancement of the Sniper multicore / manycore simulator with thermal measurement possibilities using the HotSpot simulator. We present a plugin that interacts with Sniper to retrieve simulation data (integration areas and power consumptions) and calls HotSpot to compute the corresponding thermal results. The plugin also builds a two dimensional floorplan for the simulated microarchitecture. Furthermore we plan to integrate the simulation methodology presented here into an automatic design space exploration process using the multi-objective optimization tool called FADSE. Keywords—multicore; simulator; power consumption; thermal; HotSpot; Sniper
VLBI-resolution radio-map algorithms: Performance analysis of different levels of data-sharing on multi-socket, multi-core architectures
2012
a b s t r a c t A broad area in astronomy focuses on simulating extragalactic objects based on Very Long Baseline Interferometry (VLBI) radio-maps. Several algorithms in this scope simulate what would be the observed radio-maps if emitted from a predefined extragalactic object. This work analyzes the performance and scaling of this kind of algorithms on multi-socket, multi-core architectures. In particular, we evaluate a sharing approach, a privatizing approach and a hybrid approach on systems with complex memory hierarchy that includes shared Last Level Cache (LLC). In addition, we investigate which manual processes can be systematized and then automated in future works. The experiments sh…
Accelerating collision detection for large-scale crowd simulation on multi-core and many-core architectures
2013
The computing capabilities of current multi-core and many-core architectures have been used in crowd simulations for both enhancing crowd rendering and simulating continuum crowds. However, improving the scalability of crowd simulation systems by exploiting the inherent parallelism of these architectures is still an open issue. In this paper, we propose different parallelization strategies for the collision check procedure that takes place in agent-based simulations. These strategies are designed for exploiting the parallelism in both multi-core and many-core architectures like graphic processing units (GPUs). As for the many-core implementations, we analyse the bottlenecks of a previous G…
Design and Implementation of a Low-cost Embedded Iris Recognition System on a Dual-core Processor Platform
2012
Abstract Design of a low-cost embedded iris recognition system is described in this paper. Firstly, we develop a simple and effective iris image acquisition unit, which is cheap and easy to use. This is achieved by both of hardware design and image evaluation algorithm development. Secondly, the iris recognition algorithm is introduced, including iris segmentation, image normalization, feature extraction, and code matching. The algorithm implementation architecture is based on an embedded dual-core processor platform, Texas Instruments TMS320DM6446 evaluation module (Davinci), which contains an ARM core and a DSP core in one chip. Thirdly, the evaluation experiments are performed on the est…
Experiences from a wearable-mobile acquisition system for ambulatory assessment of diet and activity
2017
Public health trends are currently monitored and diagnosed based on large studies that often rely on pen-and-paper data methods that tend to require a large collection campaign. With the pervasiveness of smart-phones and -watches throughout the general population, we argue in this paper that such devices and their built-in sensors can be used to capture such data more accurately with less of an effort. We present a system that targets a pan-European and harmonised architecture, using smartphones and wrist-worn activity loggers to enable the collection of data to estimate sedentary behavior and physical activity, plus the consumption of sugar-sweetened beverages. We report on a unified pilot…
What's New for QoS in IEEE 802.11?
2013
Two amendments to IEEE 802.11 have recently been published: 802.11aa and 802.11ae. Both enhance Quality of Service (QoS) provisioning in Wi-Fi networks by providing support for multicast transmission, enhanced audio video streaming, coping with inter-network interference, and improved prioritization of management frames. The proposed solutions either extend mechanisms already existing in the standard or introduce new ones. Therefore, it is important for researchers to understand the new functionalities. To this end we provide the first description of these latest mechanisms: we present the motivation behind them, explain their design principles, provide examples of usage, and comment on com…
Multimedia application to support distance learning and other social interactions in real-time
2000
Supporting social interactions, in distance learning situations for example, with modern technology is very difficult. Generally Internet, networked PC, document handling and communication services and applications are not designed from a multiple user perspective but to support a one-person-one-device (or tool) interaction. This approach creates problems for supporting awareness of, and communication with other people while simultaneously working on documents. Such simultaneous activities have been identified as essential by CSCW and CHI studies, where users are reported to move promiscuously between media and devices, and combine applications and media intuitively, while maintaining aware…
Developments and trends in learning with instructional video
2018
" This special issue provides an overview of some of the main topics addressed in contemporary research on learning with instructional video. The aim of the contributing papers is to take the field of learning with instructional video a step further so as to better understand the circumstances under which instructional videos do and do not improve learning and how instructional videos can be more optimally designed to support learning."