Search results for "SIMPLE algorithm"
showing 3 items of 13 documents
Algorithms for the calculation of the view factors between human body and rectangular surfaces in parallelepiped environments
1992
Abstract The thermal comfort conditions for people in moderate thermal environments are subjected to spatial changes, depending on the radiative exchanges of the human body with the surrounding surfaces. Radiative thermal exchanges are notably accounted for by means of the “view factors” between a person in a given posture and the surface of the enclosure. These important parameters can be evaluated by means of a large set of graphs by Fanger, for rectangular surfaces. But the handling of graphs could lead to reading errors. In this paper a simple algorithm is presented, which is able to compute the required view factors. A validation, by means of a comparison against experimental data, is …
A simple algorithm for drawing large graphs on small screens
1995
Viewing a large graph in limited display space has traditionally been accomplished using either reduced scale rendering of the graph or by attaching scrollbars to a view window which shows only a small portion of the entire graph. Recent work, however, has concentrated on integrating a locally detailed view with a globally scaled view. We present an algorithm for constructing a view which smoothly integrates local detail and global context in a single view window and describe user interaction with such a display.
A simple algorithm for finding short sigma-definite representatives
2010
We describe a new algorithm which for each braid returns a quasi-geodesic sigma-definite word representative, defined as a braid word in which the generator sigma_i with maximal index i appears either only positively or only negatively.