Search results for "Sand"

showing 10 items of 2366 documents

First Year Computing Students' Perceptions of Authenticity in Assessment

2017

The problem of how best to assess student learning is a fundamental one in education. Changes to computer science curricula seek to emphasise teaching practices that promote deep learning through direct, contextual examination of student performance on tasks that resemble those of practitioners, rather than more traditional methods. This kind of "authentic assessment" is becoming more popular as it appears to incorporate employability skills associated with professional practice into the curriculum in a natural way. In this paper, we report on an investigation into how computing students themselves understand the terminology of authentic assessment. We give a brief summary of some of the sa…

ta113learningstudents030504 nursingComputer scienceSituated learningmedia_common.quotation_subject05 social sciences050301 educationEmployabilityTerminology03 medical and health sciencescomputingAuthentic assessmentPerceptionPedagogyComputingMilieux_COMPUTERSANDEDUCATIONNatural (music)0305 other medical science0503 educationCurriculummedia_commonQualitative researchProceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education
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Does the Learning Channel Really Matter? - Insights from Commercial Online ICT-training

2017

Evolving ICT has provided new options to participate to training. Online participation has been found to be cost effective, helping people to deal with the time and cost pressures they are facing on their jobs. Previous studies conducted in higher education sector indicates that student satisfaction or learning outcomes does not differ between online and classroom participants. However, little is known what is the situation in commercial ICT-training. This paper studied course feedbacks from courses having both online and classroom participants of a commercial ICT-training provider. Results revealed that the learning channel has no effect on satisfaction, perceived teacher’s substance and t…

ta113online trainingMultimediaComputer scienceonline learningverkko-oppiminencomputer.software_genreTraining (civil)learning channelsverkko-opiskeluInformation and Communications TechnologyComputingMilieux_COMPUTERSANDEDUCATIONta516verkko-opetuscomputerCommunication channelProceedings of the 9th International Conference on Computer Supported Education
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Bridging authentic learning task into technology supported transformative pedagogy in Finnish teacher training

2018

The goal of the Finnish teacher training is to educate autonomous teachers, who have pedagogical competence and theoretical understanding about using ICT in teaching and learning. In this study, we describe teacher students’ pedagogical ICT competence as designers of technology supported learning tasks. The study is based on Hughes’ RAT model, which is a framework for assessing technology integration. The theoretical definition of RAT model is technology as a) replacement, b) amplification or c) transformation. To define this there are three systematical dimensions to analyze a particular technology use: Instructional Methods, Student learning processes and Curriculum Goals. The data consis…

ta113teacher studenttieto- ja viestintätekniikkatransformationtaidotopetusBridging (programming)Authentic learningTransformative learningPedagogyComputingMilieux_COMPUTERSANDEDUCATIONta516learning taskict competencePsychologyopettajankoulutus
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How Do Students Blend Their Studies Based on Time and Place?

2017

The flexibility of participating in education can be improved by utilising lecture videos. By producing videos of contact teaching lectures and offering them to students as real-time videos and recordings, opens up new participation opportunities regarding time and place. This study examines an environment in which students can freely choose their mode of participation for each individual lecture. The objective has been to identify possible changes in participation by looking at participations between 2008–2012 and in 2017. According to the results, teaching bound to a specific location has disappeared almost entirely. Participation in teaching is instead mostly done using videos. Students …

ta113time-base blended learningComputingMilieux_COMPUTERSANDEDUCATIONsulautuva opetusSociologyblended learningvideotopetusvideotopetusvideo lectures
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INTEGRATED VIRTUAL CINETCAMPUS STUDIES ENVIRONMENT

2016

Rapid growth of data communications and technologies has created favorable conditions for a strong increase in the number of videos produced for education especially in higher education institutes. New technologies make the production of videos suitable for teaching very easy. With the help of videos, it is possible to improve flexibility and diversity in teaching. On the other hand, the management and distribution of videos has often been realized separately from other applications (e.g., learning management systems) which are used in teaching. This makes their full utilization difficult and creates extra work. This article introduces the CiNetCampus environment designed for teaching with …

ta113virtual learning environmentComputer scienceComputingMilieux_COMPUTERSANDEDUCATIONsulautuva opetusblended learningvideo lecturesvideo content managementEDULEARN proceedings
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Choosing a study mode in blended learning

2012

Education providers aim to meet today's education requirements by employing, among other things, education technology solutions that increase flexibility. This has also happened with the master's level mathematical information technology degree directed to adults. In the degree program, lecture videos brought in together with face-to-face teaching provide good opportunities for flexible educational arrangements. Education with the help of videos can be arranged in such a way that students themselves will be able to choose their study mode in accordance with their needs. When students themselves can choose their study modes, many different ways to take advantage of the flexibility provided a…

ta213MultimediaComputer sciencebusiness.industryFlexibility (personality)Information technologycomputer.software_genreBlended learningMode (computer interface)Degree programComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationProfiling (information science)businesscomputerProceedings of the 17th ACM annual conference on Innovation and technology in computer science education
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Distributed leadership in practice in Finnish schools

2017

ABSTRACTThe aim of this study is to explore what aspects the principals and the members of the management teams in the primary and upper secondary education schools in Vantaa support distributed leadership in their school and how necessary they see that distributed leadership is extended to the students in matters concerning the curriculum and the development of teaching practices. The research method was a survey based on a questionnaire of 48 questions, where the respondents evaluated the preconditions of distributed leadership in their school. The principals and members of the management teams in the primary and upper secondary schools in Vantaa see distributed leadership mostly as deleg…

ta520johtaminenjaettu johtajuusStrategy and Managementmedia_common.quotation_subjectinteractionShared leadershipEducationArts and Humanities (miscellaneous)Transactional leadershipEducational leadershipdelegointi0502 economics and businessPedagogyschool leadershipComputingMilieux_COMPUTERSANDEDUCATIONLeadership stylekoulunjohtajatta516SociologyCurriculumdistributed leadershipmedia_commondelegationDistributed leadershipDelegationkoulut4. Education05 social sciences050301 education16. Peace & justiceInstructional leadershipschool’s management team0503 educationjohtoryhmät050203 business & managementSchool Leadership and Management
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Checkpoint Leonardo – combining informal science and art education to primary and science teacher education

2014

Both artists and scientists want to make the invisible world visible. Checkpoint Leonardo (CPL) is a project for teaching and learning the art and science ways to gain knowledge of the world in informal museum and school education simultaneously. It consists of a series of art exhibitions with tailored workshops based on the scientific and artistic perspectives of the exhibit artworks. The first four workshops were designed and instructed for the conceptual level of 6th grade pupils by interdisciplinary groups of physics student teachers and elementary school student teachers. These workshops studied different ways of perceiving (related to cubism), infrared imaging, oxidation as a source o…

taidekasvatusinformal scienceComputingMilieux_COMPUTERSANDEDUCATIONscience teacher educationmuseopedagogiikkataidetiedeteacher education
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Design of mobile phones for older adults : An empirical analysis of design guidelines and checklists for feature phones and smartphones

2017

Design guidelines and checklists are suggested as a useful tool in the development and evaluation of interface design of mobile phones for older adults. Given the intense evolution of mobile phone design, understanding how the design guidelines and checklists have taken into account the advances in mobile phone usability for older adults is important for their correct application and future development. Thus, this study explores the usability dimensions of mobile phone design for older adults and the related changes in terms of time and the type of device (feature phones vs. smartphones) based on an expert coding of the eight mobile phone design guidelines and checklists for older adults pu…

tarkistuslistattoimintaohjeetComputer sciencedesignHuman Factors and Ergonomics02 engineering and technologycomputer.software_genreHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesText entryguidelinesFeature phoneta518Interface designheuristic analysis050107 human factorschecklistsolder adultsHaptic technologyta113High contrastmobile phoneMultimediakäytettävyysbusiness.industry05 social sciences020207 software engineeringUsabilityta5142Computer Science ApplicationsälypuhelimetHuman-Computer InteractionusabilitymuotoiluMobile phoneComputingMilieux_COMPUTERSANDSOCIETYbusinesscomputermatkapuhelimetikääntyneetCoding (social sciences)International Journal of Human-Computer Interaction
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Literacy instruction in first grade: classroom‐level associations between reading skills and literacy instruction activities

2022

Background Adapting instruction to individual students' needs is known to be effective, but there is a lack of evidence whether students' reading skills are associated with literacy instruction activities at classroom-level. Both the content of the literacy instruction and teachers' instructional support through instructional management are considered. Methods The data were collected in the context of Finland where first graders' reading skills show great variation at school entry but rapid progress. Students (n = 616) were individually tested on their reading skills, and literacy lessons in 35 classrooms were video recorded in the autumn of first grade. Multilevel path analyses were conduc…

tarkkuussujuvuusliteracy:Humaniora: 000 [VDP]ekaluokkalaisetopetusoppilaatlukeminenalakouluEducationreading fluencylesevitenskapliteracy instructionreading accuracylukutaitoComputingMilieux_COMPUTERSANDEDUCATIONDevelopmental and Educational Psychologyopetusmenetelmätfirst gradePsychology (miscellaneous)Journal of Research in Reading
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