Search results for "Screen"
showing 4 items of 1374 documents
Videowikis for improved problem-based collaborative learning: Engaging information systems science students
2013
The contemporary era of social media and web 2.0 has enabled a bottom-up on-line collaborative approach with easy content creation and subsequent knowledge sharing. The technically literate students of today and the changes in pedagogy towards a user-centred approach, where learners engage in the learning process by constructing new ideas and concepts based on their current or past knowledge facilitate the use of social media in learning environments. This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. The basis for our approach was collaborative…
Rules of Engagement: Family Rules on Young Children’s Access to and Use of Technologies
2018
This chapter reports on a study conducted in seven countries in which young children’s (aged under 8) digital practices in the home were examined. The study explored family practices with regard to access to and use of technologies, tracing the ways in which families managed risks and opportunities. Seventy families participated in the study, and interviews were undertaken with both parents and children, separately and together, in order to address the research aims. This chapter focuses on the data relating to parental mediation of young children’s digital practices. Findings indicate that parents used a narrow range of strategies in comparison to parents of older children, primarily becau…
Meeting the WHO 24-h guidelines among 2–6-year-old children by family socioeconomic status before and during the COVID-19 pandemic : a repeated cross…
2023
Background The World Health Organization (WHO) has developed guidelines for 24-h physical activity (PA), sedentary behaviour and sleep for young children. Lower socioeconomic status (SES) has been linked to a lower likelihood of meeting these guidelines. The outbreak of the novel coronavirus disease (COVID-19) raised concerns about young children’s opportunities to meet the guidelines. The study focused on the prevalence of meeting the WHO’s 24-h guidelines on screen time (ST), PA and sleep among 2–6-year-old children, in association with family SES, before COVID-19 outbreak in 2019, and during the pandemic in 2020 and 2021 in Finland. Methods Data were collected at three timepoints by an o…
Actividad física y uso sedentario de medios tecnológicos de pantalla en adolescentes
2013
Los beneficios asociados a un estilo de vida activo adquieren una especial importancia cuando nos referimos a niños y jóvenes por sus repercusiones a corto y a largo plazo, de modo que convierten a la actividad física en un elemento clave para las políticas sociales y de salud de las distintas administraciones públicas. A la preocupación que suscita la práctica física entre los adolescentes, se le añade el uso creciente de los medios tecnológicos de pantalla por parte de la población joven, que puede mermar o condicionar su práctica física diaria. La presente tesis doctoral consiste en una investigación epidemiológica sobre una muestra representativa de adolescentes españoles que ascendió a…