Search results for "Scroll"

showing 10 items of 20 documents

Cîteaux et les cartulaires des salines de Salins : cartulaire-rouleau et cartulaire-codex (XIVe siècle)

2019

Moyen ÂgeCodicologieManuscritsSchriftlichkeitBourgogne - Franche-Comté[SHS.HIST] Humanities and Social Sciences/HistoryrotulusMatérialité de l'écritRèglement des conflitsFrancePratiques médiévales de l'écritCisterciansScrollsCartulaires-rouleauxPratiques de l'écritCisterciens
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Scientific electronic book

2012

This paper examines the influence of the loss of reference points for the digital readout in user interaction. This has been done using 5 eBooks from different disciplines, accessed through various consultation platforms. We have examined different aspects of the information architecture of these sites to find out if users are aware of their location in the text during reading and maintaining control to scroll through it. The results indicate the need to design more robust information architectures to overcome the problems of loss of location and convert the digital reading experience into a viable alternative

MultimediaComputer sciencebusiness.industryInformation architecturemedia_common.quotation_subjectControl (management)Scrollcomputer.software_genreWorld Wide WebReading (process)Electronic bookDigital readingbusinesscomputermedia_commonProceedings of the 13th International Conference on Interacción Persona-Ordenador - INTERACCION '12
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Nine Dubious “Dead Sea Scrolls” Fragments from the Twenty-First Century

2017

Abstract In 2002 new “Dead Sea Scrolls” fragments began to appear on the antiquities market, most of them through the Kando family. In this article we will present evidence that nine of these Dead Sea Scrolls-like fragments are modern forgeries.

Papyrology060303 religions & theologyHistoryDead seaHistoryBiblical studiesJewish studies05 social sciencesReligious studiesTwenty-First CenturyDead Sea Scrolls06 humanities and the arts0603 philosophy ethics and religionPalaeography0502 economics and business050212 sport leisure & tourismClassicsHebrew BibleDead Sea Discoveries
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A gallery of Chua's Attractors - Part V

2007

Single scroll Chua systems PCA and Hausdorff distances patterns of morphogenesis
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A remark on hyperplane sections of rational normal scrolls

2017

We present algebraic and geometric arguments that give a complete classification of the rational normal scrolls that are hyperplane section of a given rational normal scrolls.

TheoryofComputation_MISCELLANEOUSMathematics::Commutative AlgebraInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Determinantal idealsMSC: Primary 14M12 13C40Quantitative Biology::Tissues and Organs[MATH.MATH-AG] Mathematics [math]/Algebraic Geometry [math.AG]Mathematics - Commutative AlgebraCommutative Algebra (math.AC)[ MATH.MATH-AG ] Mathematics [math]/Algebraic Geometry [math.AG]Mathematics - Algebraic GeometryComputingMethodologies_PATTERNRECOGNITIONMathematics::Algebraic GeometryComputingMethodologies_SYMBOLICANDALGEBRAICMANIPULATIONComputingMethodologies_DOCUMENTANDTEXTPROCESSINGFOS: MathematicsRational normal scrolls[MATH.MATH-AG]Mathematics [math]/Algebraic Geometry [math.AG]Nonlinear Sciences::Pattern Formation and SolitonsAlgebraic Geometry (math.AG)
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More Dubious Dead Sea Scrolls

2021

Abstract In the course of the last eighteen years more than 75 new “Dead Sea Scrolls” fragments have surfaced on the antiquities market. These are commonly referred to as post-2002 Dead Sea Scrolls-like fragments. A growing number of scholars regard a substantial part of them as forgeries. In this article, we will discuss four more dubious fragments, but this time from the 20th Century—or at least from pre-2002. Two of the fragments have been known since the late nineties and are published in the DJD series. One was published in Revue de Qumran (2003), and one in Gleanings from the Caves (2016). All four are today accepted as part of the Dead Sea Scrolls dataset even though they are unprove…

VDP::Humaniora: 000HistoryBiblical studiesmedia_common.quotation_subjectJewish studiesReligious studiesDead Sea ScrollsArtAncient historyHebrew Biblemedia_commonDead Sea Discoveries
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Browsing the information highway while driving: three in-vehicle touch screen scrolling methods and driver distraction

2012

Distraction effects of three alternative touch screen scrolling methods for searching music tracks on a mobile device were studied in a driving simulation experiment with 24 participants. Page-bypage scrolling methods with Buttons or Swipe that better facilitate resumption of visual search following interruptions were expected to lead to more consistent in-vehicle glance durations and thus, on less severe distraction effects than Kinetic scrolling. As predicted, Kinetic scrolling induced decreased visual sampling efficiency and increased visual load compared to Swipe, increased experienced workload compared to both Buttons and Swipe, as well as decreased lane keeping accuracy compared to ba…

ajoneuvotietojärjestelmätInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencevieritystavatManagement Science and Operations ResearchHuman–computer interactionDistractionIn vehicleSimulationvisuaalinen tiedonpoimintakosketusnäyttöVisual searchVisual samplingDriver distractionInformation searchkosketusnäytötIn-vehicle information systemtiedon hakuComputer Science ApplicationsVisual loadHardware and ArchitectureHäiriötekijätvisuaalinen kuormitusDriving performanceScrollingScrolling methodajosuoritusPersonal and Ubiquitous Computing
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Effects of menu structure and touch screen scrolling style on the variability of glance durations during in-vehicle visual search tasks.

2011

The effects of alternative navigation device display features on drivers' visual sampling efficiency while searching forpoints of interest were studied in two driving simulation experiments with 40 participants. Given that the number of display items was sufficient, display features that facilitate resumption of visual search following interruptions were expected to lead to more consistent in-vehicle glance durations. As predicted, compared with a grid-style menu, searching information in a list-style menu while driving led to smaller variance in durations of in-vehicle glances, in particular with nine item displays. Kinetic touch screen scrolling induced a greater number of very short in-v…

in-vehicle information systemAdultMaleEngineeringAutomobile DrivingVisual perceptionresumabilityInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Poison controlPhysical Therapy Sports Therapy and RehabilitationHuman Factors and Ergonomicsinterrupted visual searchajoneuvotietojärjestelmänäyttöStyle (sociolinguistics)User-Computer InterfaceYoung AdultInformation display systemsDistractionHumansComputer visionAttentionComputer Simulationta113Visual searchStructure (mathematical logic)Analysis of Variancebusiness.industryhäiriövaikutusvisual sampling strategydisplaykeskeytetty visuaalinen hakuScrollingData DisplayGeographic Information SystemsFemaleArtificial intelligencebusinesstiedon poimintastrategiadistractionErgonomics
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Visual-manual in-car tasks decomposed: text entry and kinetic scrolling as the main sources of visual distraction

2013

Distraction effects of in-car tasks with a touch screen based navigation system user interface were studied in a driving simulator experiment with eye tracking. The focus was to examine which particular in-car task components visually distract drivers the most. The results indicate that all of the visual-manual in-car tasks led to increased levels of experienced demands and to lower driving speeds. The most significant finding was that text entry and kinetic scrolling of lists were the main sources of visual distraction whereas simple selection tasks with familiar target locations led to least severe distraction effects.

ta113Focus (computing)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencebusiness.industryDriving simulatorNavigation systemTask (computing)ScrollingDistractionEye trackingComputer visionArtificial intelligenceUser interfacebusiness
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Designing browsing for in-car music player

2012

User interface features of a touch based mobile music player and their comparative impact on driver distraction when searching music albums were investigated. In a driving simulator experiment (N=18) three scrolling methods buttons, swipe and kinetic were compared, whereat the number of music tracks presented in a list-style format varied between three, five and seven items per page. Half of the participants used the music player in a portrait mode and half of them in a landscape mode. It was expected that swipe supports less severe distraction effects than kinetic or button due to systematic page-by-page scrolling and low levels of pointing accuracy required for browsing. Three items shoul…

ta113Mode (computer interface)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer scienceOrientation (computer vision)Computer graphics (images)ScrollingDistractionSwIPeDriving simulatorMobile musicUser interfaceProceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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