Search results for "Scrolling"

showing 6 items of 6 documents

A New Method to Measure 3D Textile Defects by Using Dual-lens Camera

2013

International audience; Industrial textile fabric with functionalization always has a high standard requirement. Take polytetrafluoroethylene (PTFE) conveyor belt as an example, the base fabrics must be of first-rate quality, with no weaving faults or broken fibers on coated surface [1]. In a previous work, we have proposed an original method to measure the height of the fiber based on variable homography. This measurement is based on a single camera acquiring two successive frames. This scheme is working well, but measurement depends on conveyor speed used for scrolling fabric. In this paper, we propose an improvement by using a new acquisition device based on two mini-lenses assembled as …

Engineering[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image ProcessingBase (geometry)Measure (physics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHomographyConveyor belt[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingStereovisionlaw.invention[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessinglawNonwovenCalibrationComputer visionWeavingGlass fiber fabricbusiness.industryGeneral EngineeringLens (optics)ScrollingTextile defectComputer visionArtificial intelligencebusiness[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingHomography (computer vision)
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Text Extraction from Scrolling News Tickers

2020

While a lot of work exists on text or keyword extraction from videos, not a lot can be found on the exact problem of extracting continuous text from scrolling tickers. In this work a novel Tesseract OCR based pipeline is proposed for location and continuous text extraction from scrolling tickers in videos. The solution worked faster than real time, and achieved a character accuracy of 97.3% on 45 min of manually transcribed 360p videos of popular Latvian news shows.

Information retrievalComputer scienceCharacter (computing)ScrollingExtraction (chemistry)ComputingMethodologies_DOCUMENTANDTEXTPROCESSINGKeyword extractionTesseractPipeline (software)
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Browsing the information highway while driving: three in-vehicle touch screen scrolling methods and driver distraction

2012

Distraction effects of three alternative touch screen scrolling methods for searching music tracks on a mobile device were studied in a driving simulation experiment with 24 participants. Page-bypage scrolling methods with Buttons or Swipe that better facilitate resumption of visual search following interruptions were expected to lead to more consistent in-vehicle glance durations and thus, on less severe distraction effects than Kinetic scrolling. As predicted, Kinetic scrolling induced decreased visual sampling efficiency and increased visual load compared to Swipe, increased experienced workload compared to both Buttons and Swipe, as well as decreased lane keeping accuracy compared to ba…

ajoneuvotietojärjestelmätInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencevieritystavatManagement Science and Operations ResearchHuman–computer interactionDistractionIn vehicleSimulationvisuaalinen tiedonpoimintakosketusnäyttöVisual searchVisual samplingDriver distractionInformation searchkosketusnäytötIn-vehicle information systemtiedon hakuComputer Science ApplicationsVisual loadHardware and ArchitectureHäiriötekijätvisuaalinen kuormitusDriving performanceScrollingScrolling methodajosuoritusPersonal and Ubiquitous Computing
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Effects of menu structure and touch screen scrolling style on the variability of glance durations during in-vehicle visual search tasks.

2011

The effects of alternative navigation device display features on drivers' visual sampling efficiency while searching forpoints of interest were studied in two driving simulation experiments with 40 participants. Given that the number of display items was sufficient, display features that facilitate resumption of visual search following interruptions were expected to lead to more consistent in-vehicle glance durations. As predicted, compared with a grid-style menu, searching information in a list-style menu while driving led to smaller variance in durations of in-vehicle glances, in particular with nine item displays. Kinetic touch screen scrolling induced a greater number of very short in-v…

in-vehicle information systemAdultMaleEngineeringAutomobile DrivingVisual perceptionresumabilityInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Poison controlPhysical Therapy Sports Therapy and RehabilitationHuman Factors and Ergonomicsinterrupted visual searchajoneuvotietojärjestelmänäyttöStyle (sociolinguistics)User-Computer InterfaceYoung AdultInformation display systemsDistractionHumansComputer visionAttentionComputer Simulationta113Visual searchStructure (mathematical logic)Analysis of Variancebusiness.industryhäiriövaikutusvisual sampling strategydisplaykeskeytetty visuaalinen hakuScrollingData DisplayGeographic Information SystemsFemaleArtificial intelligencebusinesstiedon poimintastrategiadistractionErgonomics
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Visual-manual in-car tasks decomposed: text entry and kinetic scrolling as the main sources of visual distraction

2013

Distraction effects of in-car tasks with a touch screen based navigation system user interface were studied in a driving simulator experiment with eye tracking. The focus was to examine which particular in-car task components visually distract drivers the most. The results indicate that all of the visual-manual in-car tasks led to increased levels of experienced demands and to lower driving speeds. The most significant finding was that text entry and kinetic scrolling of lists were the main sources of visual distraction whereas simple selection tasks with familiar target locations led to least severe distraction effects.

ta113Focus (computing)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencebusiness.industryDriving simulatorNavigation systemTask (computing)ScrollingDistractionEye trackingComputer visionArtificial intelligenceUser interfacebusiness
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Designing browsing for in-car music player

2012

User interface features of a touch based mobile music player and their comparative impact on driver distraction when searching music albums were investigated. In a driving simulator experiment (N=18) three scrolling methods buttons, swipe and kinetic were compared, whereat the number of music tracks presented in a list-style format varied between three, five and seven items per page. Half of the participants used the music player in a portrait mode and half of them in a landscape mode. It was expected that swipe supports less severe distraction effects than kinetic or button due to systematic page-by-page scrolling and low levels of pointing accuracy required for browsing. Three items shoul…

ta113Mode (computer interface)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer scienceOrientation (computer vision)Computer graphics (images)ScrollingDistractionSwIPeDriving simulatorMobile musicUser interfaceProceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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