Search results for "Server"

showing 10 items of 586 documents

2015

We examined the effects of spatial frequency similarity and dissimilarity on human contour integration under various conditions of uncertainty. Participants performed a temporal 2AFC contour detection task. Spatial frequency jitter up to 3.0 octaves was applied either to background elements, or to contour and background elements, or to none of both. Results converge on four major findings. (1) Contours defined by spatial frequency similarity alone are only scarcely visible, suggesting the absence of specialized cortical routines for shape detection based on spatial frequency similarity. (2) When orientation collinearity and spatial frequency similarity are combined along a contour, performa…

Multidisciplinarygenetic structuresbusiness.industryPattern recognitionObserver (special relativity)CollinearityMethods of contour integrationLuminanceForm perceptionPsychophysicsArtificial intelligenceSpatial frequencybusinessMathematicsJitterPLOS ONE
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Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures

2006

In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online games in the entertainment industry. Since architectures based on networked servers seems to be not scalable enough to support massively multiplayer applications, peer-to-peer (P2P) architectures have been proposed as an efficient and truly scalable solution for this kind of systems. However, the main challenge of P2P architectures consists of providing each avatar with updated information about which other avatars are its neighbors. We have denoted this problem as the awareness problem. Although some proposal…

MultimediaComputer scienceScale (chemistry)ServerScalabilityEntertainment industryPeer-to-peerUnicastcomputer.software_genrecomputerPopularity
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The effect of time and place dependence when utilizing video lectures

2009

In many learning institutes, diversification of teaching with the help of various technologies has become an essential part of educational arrangements. With the increase in the use of networks for teaching purposes, the use of streaming videos is now one of the possibilities to be reckoned with in trying to increase flexibility in studies. Specially recorded on-demand videos provide the students with better chances to decide when, where and how to study. Information on how students use on-demand videos can be obtained, apart from student questionnaires, from the log files of a media server. These files offer an information source that, on the one hand, is diverse but, on the other, cumbers…

MultimediaComputer sciencebusiness.industryEducational technologyInformation technologyFlexibility (personality)Diversification (marketing strategy)computer.software_genreWorld Wide WebFile serverServerInformation sourcebusinesscomputerMedia server2009 EAEEIE Annual Conference
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A Java 3D Talking Head for a Chatbot

2008

Facial animation is referred to all those systems per- forming the speech synchronization with an animated face model. This kind of systems are called ”Talking Head” or ”Talking Face”. In this paper a Talking Head oriented to the creation of a Chatbot is presented. It requires an in- put query and an answer is generated in form of text. The answer is transduced into a facial animation using a 3D face model whose lips movements are synchronized with the sound produced by a speech synthesis module. Our ”Talk- ing Head” explores the naturalness of the facial animation and provides a real-time interactive interface to the user. The WEB infrastructure has been realized using the Client- Server m…

MultimediaComputer sciencefacial animationSpeech synthesisAnimationcomputer.software_genreChatbotClient–server modelServerSynchronization (computer science)talking headcomputerComputer facial animationComputer animationChatbot
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Virtual conversation with a real talking head

2008

A talking head is system performing an animated face model synchronized with a speech synthesis module. It is used as a presentation layer of a conversational Agent which provide an answer. It provides an answer when a query is written as an input by the user. The textual answer is converted into facial movements of a 3D face model whose lips and tongue movements are synchronized with the sound of the synthetic voice. The Client-Server paradigm has been used for the WEB infrastructure delegating the animation and synchronization to the client, so that the server can satisfy multiple requests from clients; while the Chatbot, the Digital Signal Processing and the Natural language Processing a…

MultimediaComputer sciencemedia_common.quotation_subjectSpeech synthesisAnimationcomputer.software_genreChatbotServerTalking HeadConversationDialog systemcomputerComputer animationComputer facial animationmedia_common2008 Conference on Human System Interactions
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Diversification of adult education with the help of video lectures

2010

For some years now, adult education and working while studying have had an important role in the modern society. Mature-age study brings with it some special features, such as time use limitations, which must be taken into account when creating educational programmes for the students concerned. Above all, flexibility must become a major feature of participation in education. In relation to the Master Studies in Mathematical Information Technology at Kokkola University Consortium, the aim for some years now has been to increase that flexibility by diversifying traditional lecture teaching with the help of real-time and on-demand video lectures. With the help of the results presented in this …

Multimediabusiness.industryComputer scienceInformation technologyVideo on demandDiversification (marketing strategy)computer.software_genreBlended learningAdult educationServerComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationbusinessComputer aided instructioncomputer2010 9th International Conference on Information Technology Based Higher Education and Training (ITHET)
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A secret sharing scheme for anonymous DNS queries

2013

Since its adoption in the early 90's, several privacy concerns have emerged about the Domain Name System (DNS). By collecting the DNS queries performed by each user, it is possible to characterize habits, interests and other sensitive data of the users. Usually, users resolve their {\em url} requests by querying the DSN server belonging to their Internet Service Provider (ISP) and therefore they assume they can trust it. However, different DNS servers can be used, by revealing sensitive data to a partially untrusted entity that can collect and sell this data for several purposes (target advertising, user profiling, etc.). In this paper we address the possibility to integrate tools in the cu…

Name serverInformation privacyComputer scienceRound-robin DNSecret sharing schemeOverlay networkServersServernsupdateISPDNS spoofingPeer-to-peer computingDNS hijackingdomain name systemInternetdata privacyender anonymitybusiness.industrySettore ING-INF/03 - TelecomunicazioniDomain Name Systemquery processinguser privacyComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSmultiple nodeIP networkInternet service provideranonymous DNS queryPrivacyecurity of dataCryptographybusinessComputer networkDSN serverRadiation detector
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Data Backup Dilemma

2016

When the Great East Japan Earthquake struck in 2011, several municipalities lost their residential data including backup. Since none of them had ever considered the total loss of data, data backup policy had been paid little attention. In many cases, the backup tapes were simply stored inside the server room, just beside the server rack. Following the calamity, the Japanese national government tried to introduce a data backup system to municipalities using the cloud. The purpose was to secure the safekeeping of backup data. However, municipalities were reluctant to go along with this since overcoming the loss of network connectivity during an earthquake remained foremost in their minds. The…

National governmentComputer sciencebusiness.industry05 social sciencesCloud computing02 engineering and technologyNetwork connectivityComputer securitycomputer.software_genreHybrid approachDilemmaBackup020204 information systems0502 economics and businessData_FILES0202 electrical engineering electronic engineering information engineering050211 marketingServer roombusinesscomputerProceedings of the 17th International Digital Government Research Conference on Digital Government Research
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Tuning of QoS Aware Load Balancing Algorithm (QoS–LB) for Highly Loaded Server Clusters

2001

This paper introduces a novel algorithm for content based switching. A content based scheduling algorithm (QoS Aware Load Balancing Algorithm, QoS-LB) which can be used at the front-end of the server cluster is presented. The front-end switch uses the content information of the requests and the load on the back servers to choose the server to handle each request. At the same time, different Quality of Service (QoS) classes of the customers can be considered as one parameter in the load balancing algorithm. This novel feature becomes more important when service providers begin to offer the same services for customers with different priorities.

Network Load Balancing ServicesComputer scienceQuality of serviceComputer clusterServerRound-robin DNSMobile QoSLoad balancing (computing)Service providerActive queue managementAlgorithmScheduling (computing)
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LaCoDa: Layered connected topology for massive data centers

2017

One of the fundamental challenges of existing data centers is to design a network that interconnects massive number of servers, and therefore providing an efficient and fault-tolerant routing service to upper-layer applications. Several solutions have been proposed (e.g. FatTree, DCell and BCube), however they either scale too fast (i.e., double exponentially) or too slow. This paper proposes a new data center topology, called LaCoDa, that combines the advantages of previous topologies while avoiding their limitations. LaCoDa uses a small node degree that matches physical restriction for servers, and it also interconnects a large number of servers while reducing the wiring complexity and wi…

Network achitecture[ INFO ] Computer Science [cs]Computer Networks and CommunicationsComputer scienceDistributed computing050801 communication & media studies02 engineering and technologyTopologyNetwork topology0508 media and communicationsServer0202 electrical engineering electronic engineering information engineering[INFO]Computer Science [cs]InterconnectionAverage path lengthNetwork topologybusiness.industryBisection bandwidth05 social sciences020206 networking & telecommunicationsData center networkAverage path lengthComputer Science ApplicationsHardware and ArchitectureData centerbusinessComputer network
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