Search results for "Software engineering"
showing 10 items of 1151 documents
An introduction to knowledge computing
2014
This paper deals with the challenges related to self-management and evolution of massive knowledge collections. We can assume that a self-managed knowledge graph needs a kind of a hybrid of: an explicit declarative self-knowledge (as knowledge about own properties and capabilities) and an explicit procedural self-knowledge (as knowledge on how to utilize own properties and the capabilities for the self-management).We offer an extension to a traditional RDF model of describing knowledge graphs according to the Semantic Web standards so that it will also allow to a knowledge entity to autonomously perform or query from remote services different computational executions needed. We also introdu…
Embedded Processing and Compression of 3D Sensor Data for Large Scale Industrial Environments
2019
This paper presents a scalable embedded solution for processing and transferring 3D point cloud data. Sensors based on the time-of-flight principle generate data which are processed on a local embedded computer and compressed using an octree-based scheme. The compressed data is transferred to a central node where the individual point clouds from several nodes are decompressed and filtered based on a novel method for generating intensity values for sensors which do not natively produce such a value. The paper presents experimental results from a relatively large industrial robot cell with an approximate size of 10 m ×
Dynamic 3D Scene Reconstruction and Enhancement
2017
International audience; In this paper, we present a 3D reconstruction and enhancement approach for high quality dynamic city scene reconstructions. We first detect and segment the moving objects using 3D Motion Segmenta-tion approach by exploiting the feature trajectories' behaviours. Getting the segmentations of both the dynamic scene parts and the static scene parts, we propose an efficient point cloud registration approach which takes the advantages of 3-point RANSAC and Iterative Closest Points algorithms to produce precise point cloud alignment. Furthermore, we proposed a point cloud smoothing and texture mapping framework to enhance the results of reconstructions for both the static a…
Evaluation of a Visual Tool for Early Patent Infringement Detection During Design
2019
Patent infringement detection usually implies research among documents in different forms, in both natural and unstructured language, often involving a lot of human resources and time. In order to ease this patent check process, we previously presented a visual tool to be used by designers themselves at any stage of the design process, providing them with useful and reliable information for deciding whether to steer their design away from potential patent infringements. In this work, we report on a usability study carried out on such a tool with 21 professional designers from industry in the field of mechanical engineering. The outcome of our study shows that our tool is very well accepted …
Architecture of High Fidelity Simulation Tool for Crisis Management Training
2018
This paper addresses an ongoing project KriseSIM aiming at creating a virtual training tool for crisis management that should be realistic, flexible, scalable with highfidelity system architecture and user interface. Our goal is to accomplish high-level requirements developed through a codesign process with the crisis management stakeholders. In this paper, we describe a highfidelity training tool architecture, which follows the serious game design principles. The tool is designed as a resource management serious game genre, where the players will deal with limited resources and should respond based on various critical information flows. A preliminary result, i.e. the architecture and the t…
Holonic Fuzzy Agents for Integrated CAD Product and Adaptive Manufacturing Cell Formation
2020
International audience
Generation of User Interfaces from Business Process Model Notation (BPMN)
2019
Business Process Model Notation focuses on functional processes; so, the design of the interface generally depends on the subjective experience of the analyst. This thesis proposes a new method to generate interfaces from BPMN models. The idea is to identify rules from BPMN to interfaces in existing real projects. We have analyzed 7 Bizagi projects to generalize a list of rules. It has been done considering five BPMN patterns. Apart from BPMN primitives, there are rules that depend on elements of Class Diagrams to know how to generate the interfaces. When the rules have several alternatives to generate the interfaces, we need an unambiguous semantics to specify which alternative we are goin…
Architecture and Language for Semantic Reduction of Domain-Specific Models in BPMS
2012
Nowadays each business process management system (BPMS) supports either an industry standard or its own specific modeling language. But no BPMS supports a specific language for each organization. We propose an architecture for building BPMS that allows creating a domain-specific modeling language for every client easily. The main problem is to bridge the gap between the domain-specific language and the executable language. We show that we can look at this problem as a classification of the domain-specific language constructs in the terms of the executable language. To solve this problem we present a novel model transformation language, with which this type of problem can be solved more natu…
Supporting tourism with public interactive displays
2019
Interactive displays are common in public and semi-public areas, such as museums, shopping malls, train stations, and even on streets. Especially with the emergence of new ways of interaction, interactive displays could be introduced to popular tourist attractions to support tourism. The aim of this tutorial is to prepare its participants for designing such interactive public displays. The tutorial will first introduce participants to state of the art in interactive public displays. This will be followed by a city tour where a number of local attractions are visited. Finally, the participants will brainstorm and create concepts for novel interactive public displays that aim to improve the e…
A New Venture and a Commitment to Disciplinary Fusion in the Domain of Digital and Public Humanities
2020
First introduction to Magazén