Search results for "Software portability"
showing 5 items of 25 documents
Skeletons for parallel image processing: an overview of the SKiPPER project
2002
International audience; This paper is a general overview of the SKIPPER project, run at Blaise Pascal University between 1996 and 2002. The main goal of the SKIPPER project was to demonstrate the appli- cability of skeleton-based parallel programming techniques to the fast prototyping of reactive vision applications. This project has produced several versions of a full-fledged integrated pa- rallel programming environment (PPE). These PPEs have been used to implement realistic vi- sion applications, such as road following or vehicle tracking for assisted driving, on embedded parallel platforms embarked on semi-autonomous vehicles. All versions of SKIPPER share a common front-end and reperto…
MAClets: Active MAC Protocols over hard-coded devices
2012
We introduce MAClets, software programs uploaded and executed on-demand over wireless cards, and devised to change the card's real-time medium access control operation. MAClets permit seamless reconfiguration of the MAC stack, so as to adapt it to mutated context and spectrum conditions and perform tailored performance optimizations hardly accountable by an once-for-all protocol stack design. Following traditional active networking principles, MAClets can be directly conveyed within data packets and executed on hard-coded devices acting as virtual MAC machines. Indeed, rather than executing a pre-defined protocol, we envision a new architecture for wireless cards based on a protocol interpr…
MansOS
2010
Often software for wireless sensor networks (WSNs) is developed using a specific event based operating system (OS) such as TinyOS. However, this requires steep learning curve for the new developers. Other operating systems for embedded devices have limited support for new hardware platforms. Our goal is to provide an operating system for resource constrained devices that is easy to use for the wide range of researchers and developers familiar with C programming language and Unix operating system concepts. In addition, we provide a framework for agile portability to new hardware platforms, due to the nature of WSN systems that require specific hardware or features for the sensing tasks at ha…
Low-Cost Sensor Based on SDR Platforms for TETRA Signals Monitoring
2021
The paper presents the design and implementation of an electromagnetic field monitoring sensor for the measurement of the Terrestrial Truncked Radio (TETRA) signals using low-cost software defined radio (SDR) platforms. The sensor includes: an SDR platform, a Global Positioning System (GPS) module and a hardware control module. Several SDR platforms having different resolutions of the analog–digital converters were tested in the first phase. The control module was implemented in two variants: a fixed one, using a laptop, and a mobile one, using a Raspberry Pi. The tests demonstrate the following achieved performances: instantaneous acquisition band of 5.12 MHz
An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia
2020
The extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. All these applications require real-time spatial audio engines with the capability of dealing with intensive signal processing operations while facing a number of constraints related to computational cost, latency and energy consumption. Most mobile multimedia devices include a Graphics Processing Unit (GPU) that is primarily used to accelerate video processing tasks, providing high computational capabilities due to its inherent parallel architecture. This paper describes…