Search results for "Software"

showing 10 items of 7396 documents

Development of a Virtual CH Path on WEB: Integration of a GIS, VR, and Other Multimedia Data

2021

Recent advances in computer science allowed people to explore new possibilities for the fruition of CH all around the world. The development of Geographic Information Systems (GIS) in the field of territorial systems and the evolution of Virtual Reality (VR) solutions opened new scenarios for the valorization of cultural goods. At the same time, recent advances in digital photogrammetry and 3D interactive navigation models on WEB-based on WebGL technologies offered new opportunities of digital fruition of CH. Considering this panorama, the presented work shows how the integration of these technologies gives a precious added value to the virtual fruition of CH. In particular, it has been con…

VRGeographic information system010504 meteorology & atmospheric sciencesPanoramaEmerging technologiesComputer science0211 other engineering and technologies02 engineering and technologyVirtual realitycomputer.software_genre01 natural sciencesTLSLoggiaAdded valueWebGL021101 geological & geomatics engineering0105 earth and related environmental sciencesVirtual tourMultimediabusiness.industryCHGISSfMbusinessMobile devicecomputerSettore ICAR/06 - Topografia E Cartografia
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Autoservisa informācijas sistēmas pilnveidošana uzņēmumā SIA "Auto Tech"

2020

Diplomdarba tēma ir „Autoservisa informācijas sistēmas pilnveidošana uzņēmumā SIA Auto Tech”. Diplomdarba mērķis ir izpētīt un analizēt uzņēmumā jaunieviesto datorprogrammu Darbium, konstatēt datorprogrammas kļūdas un nepilnības, kā arī izvirzīt priekšlikumus autoservisa programmas pilnveidošanai, pēc SIA Auto Tech prasībām. Lai sasniegtu izvirzīto mērķi, diplomdarba autore: •veica uzņēmuma darbības izpēti; •veica ieviestās autoservisa programmas Darbium izpēti; •konstatēja autoservisa programmas Darbium kļūdas un nepilnības; •diplomdarba nobeigumā, izvirzīja priekšlikumus autoservisa programmas uzlabošanai un pielāgošanai SIA Auto Tech uzņēmumam. Autore secina, ka konstatējot Darbium darbī…

Vadībzinātneprogrammatūrasoftwarerisinājumsinformācijas sistēmainformation systems
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A Multiple Case Study of Artificial Intelligent System Development in Industry

2020

There is a rapidly increasing amount of Artificial Intelligence (AI) systems developed in recent years, with much expectation on its capacity of innovation and business value generation. However, the promised value of AI systems in specific business contexts might not be understood, and further integrated into the development processes. We wanted to understand how software engineering processes and practices can be applied to develop AI systems in a fast-faced, business-driven manner. As the first step, we explored contextual factors of AI development and the connections between AI developments to business opportunities. We conducted 12 semi-structured interviews in seven companies in Brazi…

Value (ethics)AI business patternComputer scienceBusiness opportunityohjelmistotuotanto02 engineering and technologytekoälyGeneralLiterature_MISCELLANEOUSSoutheast asia020204 information systems0202 electrical engineering electronic engineering information engineeringSystem developmentbusiness.industrySEMATSoftware developmentartificial intelligent system020207 software engineeringBusiness valueComputingMethodologies_PATTERNRECOGNITIONbusiness opportunitysoftware developmentMultiple caseArtificial intelligenceohjelmistoliiketoimintabusinessohjelmistokehitysPivotAi systemssoftware engineering
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A Cost-Effective 3D Acquisition and Visualization Framework for Cultural Heritage

2020

Museums and cultural institutions, in general, are in a constant challenge of adding more value to their collections. The attractiveness of assets is practically tightly related to their value obeying the offer and demand law. New digital visualization technologies are found to give more excitements, especially to the younger generation as it is proven by multiple studies. Nowadays, museums around the world are currently trying to promote their collections through new multimedia and digital technologies such as 3D modeling, virtual reality (VR), augmented reality (AR), and serious games. However, the difficulty and the resources required to implement such technologies present a real challen…

Value (ethics)Artificial intelligence3D interaction3D interactionComputer science02 engineering and technologyVirtual realityConstant (computer programming)11. Sustainability0202 electrical engineering electronic engineering information engineering[INFO]Computer Science [cs]CEPROQHA projectComputingMilieux_MISCELLANEOUSMotion controllerbusiness.industryDeep learningDeep learning020207 software engineeringData science3D modellingVisualizationCultural heritageCultural heritage020201 artificial intelligence & image processingAugmented realityArtificial intelligencebusiness
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The Affordances of Reading/Writing on Paper and Digitally in Finland

2014

The aim of this study is to investigate the impact of digital technologies on reading and writing in Finland. The perceived affordances of reading and writing on paper and digitally are compared by analysing written essays collected from 25 communication students in 2013. Research design is replicated from a study of Fortunati and Vincent that concerns Italian students. Results show that Finnish students perceive more positive than negative affordances regarding reading on paper, while reading on screen attracts fewer virtues. In this respect, results are in line with the Italian study. Unlike in Italy, students in Finland value writing on a keyboard especially because it enables editing th…

Value (ethics)Computer Networks and Communicationsmedia_common.quotation_subjectcomputer.software_genrelukeminenReading (process)Mathematics educationSociologyElectrical and Electronic Engineeringta518Affordancedigtaalinenmedia_commontarjoumaMultimediadigitalteknologinen kehysCountry differencespaperita5142affordanceDigital writingta5141technological framecomputerProductivity (linguistics)kirjoittaminen
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The value of a network in the digital era: insights about Doctor Chat case study

2017

Networks are ubiquitous in our lives in their social, physical, and digital forms. A growing number of firms today rely entirely on networking and lack a physical location or material infrastructure; they are, so to speak, 'liquid'. Through a theoretical analysis and its application to the case of Doctor Chat mobile app, this paper aims to analyse the fundamental laws of networks and to answer the following questions: 1) are the traditional methods to estimate the network value still valid in the current digital age and in particular for mobile applications?; 2) how do the laws of networks work when networks expand? We conclude with some suggestions for a research agenda in order to inspire…

Value (ethics)Computer scienceInternet privacySarnoff's lawNetwork theorycomputer.software_genreManagement Information Systemsnetwork theoryReed's lawMetcalfe's lawmobile appManagement Information SystemOdlyzko and Tilly's lawBusiness and International Management060201 languages & linguisticsMarketingMultimediabusiness.industryMobile apps06 humanities and the artsManagement information systemsWork (electrical)Order (business)0602 languages and literatureMetcalfe's lawbusinessReed's lawcomputerInternational Journal of Electronic Marketing and Retailing
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A Novel Model for E-Business and E-Government Processes on Social Media

2013

Abstract The global digital economy tends to grow up through the adoption of key technologies, mobility, cloud computing, data mining, artificial intelligence or the extension of social environments. These influences turns up the economy and give rise to new tendencies for obtaining the value. The e-business and e-government strategy is not an easy to organize, although in terms of a fundamental strategy of e-business will be led by the super-expansion of the market. For this reason, the aim of this study is to demonstrate the implications that social media has in the development of electronic business (e-business) and to provide, through a mode, a viable solution to companies or even Gover…

Value (ethics)Electronic businessbusiness.industrySuiteGeneral EngineeringEnergy Engineering and Power TechnologyCloud computingModellingSoftwareKey (cryptography)EconomicsE-GovernmentSocial mediaDigital economyMarketingE-BusinessbusinessIndustrial organizationProcedia Economics and Finance
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Human security: an analytical tool for disaster perception research

2015

Purpose – The purpose of this paper is to examine the possible benefits arising from the application of the human security concept to analysing the disaster impacts. Design/methodology/approach – A three-piece human security analytical tool is synthesized by combining the discoveries in human security studies over the last two decades with the perspective of disaster studies focusing on the resilience and securitabilities of the affected societies. To illustrate the merit of the proposed analytical framework a specifically tailored social survey is used to measure the resilience of Ogre’s (Latvia) society after it faces major floods in 2013. It foresees that community’s resilience is inver…

Value (ethics)GovernmentHealth (social science)Food securitymedia_common.quotation_subjectPublic Health Environmental and Occupational HealthManagement Monitoring Policy and LawComputer securitycomputer.software_genreHazardResilience (organizational)Risk analysis (engineering)OriginalityNatural hazardBusinesscomputerHuman securitymedia_commonDisaster Prevention and Management
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The relationship between institutions and value creation in software development models

2018

Purpose The purpose of this paper is to analyse the possibility for firms to consider institutional settings to systematically direct dispersed individual efforts of discovery and invention towards objects (products or processes) of their interest in order to enhance their value creation capacity. Design/methodology/approach The authors conduct a comparative analysis of the different institutional settings within which software products are invented and produced – closed producer-centred model, open user-centred model, and hybrid interactive producer-user model. Findings The authors draw indications regarding the possibility to design institutional settings for value creation and the poten…

Value (ethics)Organizational Behavior and Human Resource ManagementSoftware development modelKnowledge managementComputer scienceProcess (engineering)Strategy and Managementmedia_common.quotation_subjectlcsh:BusinessOriginalityOrder (exchange)Perceptionddc:650lcsh:Financelcsh:HG1-99990502 economics and businessInstitutions Value creation Software development modelBusiness and International Managementmedia_commonMarketingbusiness.industryInstitution05 social sciencesSoftware developmentCreativityValue creationTourism Leisure and Hospitality Management050211 marketingSurrenderlcsh:HF5001-6182businessSettore SECS-P/08 - Economia E Gestione Delle Imprese050203 business & managementFinanceEuropean Journal of Management and Business Economics
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On the evolution of e-Government: The user imperative

2003

Published version of a chapter published in Lecture Notes in Computer Science, 2739, 139-143. Also available from the publisher at: http://dx.doi.org/10.1007/10929179_25 This paper focuses the need for more research on user involvement and the investigation of stakeholders in e-Government initiatives. An investigation of existing work revealed a lack of research on those topics. As e-Government evolves and users mature, the value of their input can increase. The paper discusses the need and potential benefits of this approach. Finally, we suggest that existing stakeholder theory is investigated for adaptation into e-Government settings in order to map the complex body of interrelated stakeh…

Value (ethics)Process managementE-GovernmentComputer scienceUser involvementCivil serviceComputer securitycomputer.software_genreWork (electrical)Order (exchange)VDP::Social science: 200::Library and information science: 320::Information and communication systems: 321Adaptation (computer science)Stakeholder theorycomputer
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