Search results for "Stereoscopy"
showing 10 items of 40 documents
Binocular function measures as predictors of user performance in stereoscopic augmented reality
2021
Inconsistency between the binocular and focus cues in stereoscopic augmented reality overburdens the visual system leading to its stress. However, a high individual variability of tolerance for visual stress makes it difficult to predict and generalize the user gain associated with the implementation of alternative visualization technologies. In this study, we investigated the relationship between the binocular function and perceptual judgments in augmented reality. We assessed the task completion time and accuracy of perceptual distance matching depending on the consistency of binocular and focus cues in the stereoscopic environment of augmented reality. The head-mounted display was driven…
Processing and Assessment of Spectrometric, Stereoscopic Imagery Collected Using a Lightweight UAV Spectral Camera for Precision Agriculture
2013
Imaging using lightweight, unmanned airborne vehicles (UAVs) is one of the most rapidly developing fields in remote sensing technology. The new, tunable, Fabry-Perot interferometer-based (FPI) spectral camera, which weighs less than 700 g, makes it possible to collect spectrometric image blocks with stereoscopic overlaps using light-weight UAV platforms. This new technology is highly relevant, because it opens up new possibilities for measuring and monitoring the environment, which is becoming increasingly important for many environmental challenges. Our objectives were to investigate the processing and use of this new type of image data in precision agriculture. We developed the entire pro…
Real time UAV altitude, attitude and motion estimation from hybrid stereovision
2012
International audience; Knowledge of altitude, attitude and motion is essential for an Unmanned Aerial Vehicle during crit- ical maneuvers such as landing and take-off. In this paper we present a hybrid stereoscopic rig composed of a fisheye and a perspective camera for vision-based navigation. In contrast to classical stereoscopic systems based on feature matching, we propose methods which avoid matching between hybrid views. A plane-sweeping approach is proposed for estimating altitude and de- tecting the ground plane. Rotation and translation are then estimated by decoupling: the fisheye camera con- tributes to evaluating attitude, while the perspective camera contributes to estimating t…
Autostereoscopic Three-Dimensional Neuronavigation to the Sella: Technical Note.
2017
Background A drawback of conventional neuronavigation is the necessity of focusing on two-dimensional images in 3 planes at the same time to determine one's position in the operating field. A solution would be to merge the images into a single three-dimensional (3D) image that mirrors the actual anatomy. The introduction of holographic glassless 3D monitors paved the way to 3D navigation. We present our experience with 3D neuronavigation as exemplified by navigation to and within the sella. Methods Operative planning was conducted with a navigation system using cranial computed tomography and magnetic resonance imaging. The image data sets were processed by the prototype Clariti 3D system t…
Presence and Emotions in Virtual Environments: The Influence of Stereoscopy
2008
ABSTRACT This study investigates how stereoscopy (the illusion of depth and 3D imaging) affects the sense of presence and the intensity of the positive mood that users feel in virtual environments (VEs). A between-group design was used, and 40 volunteers were randomly assigned to one of two experimental conditions (stereoscopy vs. no stereoscopy) and to one of two emotional VEs (relaxation or joy). The participants' emotions were assessed before and after the VR experience. Presence was measured with two postexperiment questionnaires (ITC-SOPI and SUS). Results show that there were no differences between stereoscopic and monoscopic presentations in VEs (neither subjective sense of presence …
Mono-stereo-autostereo: the evolution of 3-dimensional neurosurgical planning.
2012
BACKGROUND: In the past decade, surgery planning has changed significantly. The main reason is the improvements in computer graphical rendering power and display technology, which turned the plain graphics of the mid-1990s into interactive stereoscopic objects. OBJECTIVE: To report our experiences with 2 virtual reality systems used for planning neurosurgical operations. METHODS: A series of 208 operations were planned with the Dextroscope (Bracco AMT, Singapore) requiring the use of liquid crystal display shutter glasses. The participating neurosurgeons answered a questionnaire after the planning procedure and postoperatively. In a second prospective series of 33 patients, we used an autos…
Problems of coding stereo images in human memory
2010
This paper discusses the memorization and recall by man of a sequence of planar or stereoscopic images, including six frames that contain a planar strip (8×8 positions of the stimulus) or a volume strip (8×4×2 positions). At the recall stage, the subject chose between the stimulus and three distractors in each frame. It is shown that the times for recognition and recall are less for volume stimuli, while the percent of correct responses is greater for planar stimuli. For volume stimuli, the distribution of errors depends on the disparity between the target and the selected distractor. A model based on a heteroassociative neural network reproduces the error distribution for planar but not fo…
A COLLABORATIVE VIRTUAL REALITY ENVIRONMENT FOR NEUROSURGICAL PLANNING AND TRAINING
2007
OBJECTIVE We have developed a highly interactive virtual environment that enables collaborative examination of stereoscopic three-dimensional (3-D) medical imaging data for planning, discussing, or teaching neurosurgical approaches and strategies. MATERIALS AND METHODS The system consists of an interactive console with which the user manipulates 3-D data using hand-held and tracked devices within a 3-D virtual workspace and a stereoscopic projection system. The projection system displays the 3-D data on a large screen while the user is working with it. This setup allows users to interact intuitively with complex 3-D data while sharing this information with a larger audience. RESULTS We have…
Uncalibrated Reconstruction: An Adaptation to Structured Light Vision
2003
Abstract Euclidean reconstruction from two uncalibrated stereoscopic views is achievable from the knowledge of geometrical constraints about the environment. Unfortunately, these constraints may be quite difficult to obtain. In this paper, we propose an approach based on structured lighting, which has the advantage of providing geometrical constraints independent of the scene geometry. Moreover, the use of structured light provides a unique solution to the tricky correspondence problem present in stereovision. The projection matrices are first computed by using a canonical representation, and a projective reconstruction is performed. Then, several constraints are generated from the image an…
Efficient correspondence problem-solving in 3-D shape reconstruction using a structured light system
2005
This paper deals with 3-D object reconstruction using a structured light system (SLS). The SLS is composed of a camera and a laser projector that illuminates spots on the scene of interest. The basic problem of such a system is the correspondence problem. If the correct correspondence between the imaged spots and the projected laser rays is found, the 3-D coordinates of the physical points associated with these spots can be calculated. We propose a method that automatically provides SLS configurations (i.e., the relative positions of both camera and laser projector with respect to the object to be analyzed) that allow performing an unambiguous and direct correspondence procedure. Experiment…