Search results for "SwIPe"

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A preliminary investigation assessing the basic digital capabilities of minimally verbal children on the autism spectrum with intellectual disability

2020

Purpose Children with Autism Spectrum Disorder (ASD) can demonstrate a preference for using digital technologies which can represent a relative strength within the autism community. Such a strength would have implications for digitally mediated interventions and support for autism. However, research to date has not developed a methodology for assessing the capabilities of minimally verbal children on the autism spectrum with intellectual disability (ID) to use digital technology. Design/methodology/approach Six minimally verbal children with ASD and ID undertook an accessible assessment that identified what capabilities for interacting with a digital tablet device they could and could not …

Health (social science)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)AutismApplied psychologyIntellectual disabilityPsychological interventionbehavioral disciplines and activitiesHealth(social science)03 medical and health sciences/dk/atira/pure/subjectarea/asjc/2700/27420302 clinical medicineManagement of Technology and InnovationIntervention (counseling)Intellectual disabilityDigital technologymedicine0501 psychology and cognitive sciencesMinimally verbal/dk/atira/pure/subjectarea/asjc/1700/170605 social sciencesRehabilitationSwIPe/dk/atira/pure/subjectarea/asjc/3300/3306medicine.diseaseComputer Science ApplicationsAutism spectrum disorderAutismPsychology/dk/atira/pure/subjectarea/asjc/1400/1405030217 neurology & neurosurgery050104 developmental & child psychologyJournal of Enabling Technologies
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Designing browsing for in-car music player

2012

User interface features of a touch based mobile music player and their comparative impact on driver distraction when searching music albums were investigated. In a driving simulator experiment (N=18) three scrolling methods buttons, swipe and kinetic were compared, whereat the number of music tracks presented in a list-style format varied between three, five and seven items per page. Half of the participants used the music player in a portrait mode and half of them in a landscape mode. It was expected that swipe supports less severe distraction effects than kinetic or button due to systematic page-by-page scrolling and low levels of pointing accuracy required for browsing. Three items shoul…

ta113Mode (computer interface)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer scienceOrientation (computer vision)Computer graphics (images)ScrollingDistractionSwIPeDriving simulatorMobile musicUser interfaceProceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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