Search results for "Task"

showing 10 items of 1658 documents

Comparison of the 45-Second/15-Second Intermittent Running Field Test and the Continuous Treadmill Test

2012

Purposes:To compare the physiological responses and maximal aerobic running velocity (MAV) during an incremental intermittent (45-s run/15-s rest) field test (45-15FIT) vs an incremental continuous treadmill test (TR) and to demonstrate that the MAV obtained during 45-15FIT (MAV45-15) was relevant to elicit a high percentage of maximal oxygen uptake (VO2max) during a 30-s/30-s intermittent training session.Methods:Oxygen uptake (VO2), heart rate (HR), and lactate concentration ([La]) were measured in 20 subjects during 2 maximal incremental tests and four 15-min intermittent tests. The time spent above 90% and 95% VO2max (t90% and t95% VO2max, respectively) was determined.Results:Maximal ph…

AdultMalePeriodicitymedicine.medical_specialtyTime FactorsAdolescentPhysical Therapy Sports Therapy and RehabilitationInterval trainingRunningYoung AdultOxygen ConsumptionAnimal scienceHeart RateTask Performance and AnalysisHeart ratemedicineHumansOrthopedics and Sports MedicineLactic AcidTreadmillMuscle SkeletalAnalysis of VarianceLactate concentrationbusiness.industryVO2 maxOxygen uptakePhysiological responsesPhysical FitnessExercise TestLinear ModelsPhysical therapyAnalysis of variancebusinessBiomarkersMuscle ContractionInternational Journal of Sports Physiology and Performance
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Methylphenidate, modafinil, and caffeine for cognitive enhancement in chess: A double-blind, randomised controlled trial.

2017

Stimulants and caffeine have been proposed for cognitive enhancement by healthy subjects. This study investigated whether performance in chess - a competitive mind game requiring highly complex cognitive skills - can be enhanced by methylphenidate, modafinil or caffeine. In a phase IV, randomized, double-blind, placebo-controlled trial, 39 male chess players received 2×200mg modafinil, 2×20mg methylphenidate, and 2×200mg caffeine or placebo in a 4×4 crossover design. They played twenty 15-minute games during two sessions against a chess program (Fritz 12; adapted to players' strength) and completed several neuropsychological tests. Marked substance effects were observed since all three subs…

AdultMaleElementary cognitive taskmedicine.medical_specialtyModafinilAudiologyNeuropsychological TestsPlacebolaw.inventionDevelopmental psychology03 medical and health sciences0302 clinical medicineCognitionRandomized controlled trialDouble-Blind MethodlawCaffeinemedicineHumansPharmacology (medical)Benzhydryl CompoundsBiological PsychiatryRetrospective StudiesPharmacologyAnalysis of VarianceMethylphenidateModafinilNeuropsychologyCognitionWakefulness-Promoting AgentsMiddle AgedCrossover study030227 psychiatryPsychiatry and Mental healthCross-Sectional StudiesNeurologyMethylphenidateCentral Nervous System StimulantsFemaleNeurology (clinical)Psychologyhuman activities030217 neurology & neurosurgerymedicine.drugEuropean neuropsychopharmacology : the journal of the European College of Neuropsychopharmacology
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Uz skolēnu vērstās pieejas elementi mūsdienu angļu valodas mācību grāmatās: mācību grāmatu analīze

2017

Bakalaura darba tēma ir „Uz skolēnu vērstās pieejas elementi mūsdienu angļu valodas mācību grāmatās”. Bakalaura darba mērķis ir analizēt un salīdzināt uz skolēnu vērstās pieejas uzdevumus divās mācību grāmatās. Pirmā grāmata ir “Insight Elementary Student’s Book”, kuras autors ir J. Wildman. Otrā mācību grāmata ir “Solutions Elementary Student’s Book”, kuras autori ir P.A. Davis un T. Falla. Bakalaura darbā sastāv no trīs nodaļām par angļu valodas mācīšanu un uz skolēnu vērstu pieeju, kā arī nodaļa par empīrisko pētījumu rezultātiem. Teorētiskā apskata nodaļās tiek pētīti mācību grāmtas novertējuma kritēriji, uz skolēnu vērsta mācību pieeja, un uz skolēnu vērstas pieejas uzdevumu veidi. Bak…

Valodniecībalearner-centred teachingmācību grāmatasuzdevumu veidiuz skolēnu vērsta mācīšanatask types
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Beyond Social and Family Generations

2019

Here the theoretical foundations on which the arguments in the book are built are developed. The chapter begins by introducing the concept of generation as both a cohort-based and a family-based construction. A discussion then follows of how various forms of intergenerational solidarity and conflict shape the relationships between family generations. Particular attention is paid to the need for an approach that goes beyond any strict generational division and is more sensitive to the ways in which individual lives are interconnected through the use of digital technologies. To assist in this task, a post-Mannheimian approach to generational identity is outlined.

Intergenerational solidarityLife course approachIdentity (social science)Gender studiesSociologyTask (project management)
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Computer Games and Fine Motor Skills

2012

The study seeks to determine the influence of computer games on fine motor skills in young adults, an area of incomplete understanding and verification. We hypothesized that computer gaming could have a positive influence on basic motor skills, such as precision, aiming, speed, dexterity, or tremor. We examined 30 habitual game users (F/M – 3/27; age range 20–25 years) of the highly interactive game Counter Strike, in which players impersonate soldiers on a battlefield, and 30 age- and gender-matched subjects who declared never to play games. Selected tests from the Vienna Test System were used to assess fine motor skills and tremor. The results demonstrate that the game users scored apprec…

Psychomotor learningmedicine.medical_specialtyPhysical medicine and rehabilitationBattlefieldComputer gamingmedicinePsychologyControl subjectshuman activitiesMotor skillTask (project management)Fine motorTest (assessment)
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A SYNTHETIC MEASURE FOR THE ASSESSMENT OF THE PROJECT PERFORMANCE

2009

The present paper aims to offer a synthetic project performance indicator (PPI) that aggregates two input parameters obtained by the Earned Value Analysis. The PPI is calculated by using a Fuzzy Inference System (FIS) able to single out a measure based on the input parameters, instead of formulating a mathematical model that could be a troublesome task whenever complex relations among the input variables exist. The purpose is to communicate the project performance to the stakeholders in a clear and complete way, for example, describing the PPI by means of contour lines.

Measure (data warehouse)ComputingMethodologies_PATTERNRECOGNITIONFuzzy inference systemComputer scienceContour lineSettore ING-IND/17 - Impianti Industriali MeccaniciPerformance indicatorData miningcomputer.software_genrecomputerProject Performance Measurement Earned Value Fuzzy Inference SystemTask (project management)Earned value management
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Exposure to Androstenes Influences Processing of Emotional Words

2018

This article is part of the Research Topic 'The Importance of Olfaction in Intra- and Interspecific Communication'; International audience; There is evidence that human-produced androstenes affect attitudinal, emotional, and physiological states in a context-dependent manner, suggesting that they could be involved in modulating social interactions. For instance, androstadienone appears to increase attention specifically to emotional information. Most of the previous work focused on one or two androstenes. Here, we tested whether androstenes affect linguistic processing, using three different androstene compounds. Participants (90 women and 77 men) performed a lexical decision task after bei…

Deep linguistic processing[SDV]Life Sciences [q-bio]lcsh:EvolutionAndrostenolemotions050105 experimental psychologyDevelopmental psychologylexical decision task03 medical and health scienceschemistry.chemical_compound[SCCO]Cognitive science0302 clinical medicine16-androsteneslcsh:QH540-549.5Lexical decision tasklcsh:QH359-4250501 psychology and cognitive sciencesAndrostenesValence (psychology)humansEcology Evolution Behavior and SystematicsEcology05 social sciencesAndrostadienoneAndrostenoneEmotional words[SCCO.LING]Cognitive science/Linguisticschemistry[SCCO.PSYC]Cognitive science/Psychologylcsh:EcologyPsychology030217 neurology & neurosurgeryolfaction
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Messages beyond the phone: Processing variable message signs while attending hands-free phone calls.

2021

We examined the effects of different types of cognitive distraction coming from a hands-free phone conversation on the processing of information provided by variable message signs (VMS), on driving performance indicators, and on a physiological index of mental effort (heart rate). Participants drove a route in a driving simulator and had to respond to VMS messages under three conditions: no-distraction, visuospatial distraction (attending phone calls with questions inducing visuospatial processing), and conceptual distraction (attending phone calls with questions requiring semantic memory). Results showed more errors responding to VMS messages in the visuospatial distraction condition. In a…

050210 logistics & transportationAutomobile DrivingText MessagingComputer scienceCommunication05 social sciencesControl (management)Public Health Environmental and Occupational HealthDriving simulatorAccidents TrafficHuman Factors and ErgonomicsTask (project management)PhoneDistractionQUIET0502 economics and businessSemantic memoryHumans0501 psychology and cognitive sciencesAttentionPerformance indicatorSafety Risk Reliability and Quality050107 human factorsCell PhoneCognitive psychologyAccident; analysis and prevention
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New perspectives on the manipulation of opiate urges and the assessment of cognitive effort associated with opiate urges

2000

Behavioral models of drug urges assume that conditioned urges are strongly associated with drug consumption. An alternative, cognitive model assumes that urges represent the operation of cognitively demanding processes devoted to either supporting or blocking the automatized drug-use behavior. In Study 1, the effect of verbal drug cues and mood induction on self-reported opiate urges were examined. Twenty-four opiate addicts were either instructed to listen to verbal drug cures or neutral cues. Negative mood induction was applied on 12 addicts. Study 2 examined the cognitive processes underlying these urges. In a dual task paradigm, participants responded to a probe stimulus and listened si…

AdultMaleCognitive modelDual-task paradigmPsychotherapistmedia_common.quotation_subjectMedicine (miscellaneous)Stimulus (physiology)Toxicologybehavioral disciplines and activitiesHumansInternal-External Controlmedia_commonMotivationHeroin DependenceAddictionInformation processingCognitionCognitive effortAffectPsychiatry and Mental healthClinical PsychologyFemaleCuesOpiatePsychologyAddictive Behaviors
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Learning high-level tasks through imitation

2006

This paper presents the cognitive architecture Con-SCIS (Conceptual Space based Cognitive Imitation System), which tightly links low-level data processing with knowledge representation in the context of imitation learning. We use the word imitate to refer to the paradigm of program-level imitation: we are interested in the final effects of actions on objects, and not on the particular kinematic or dynamic properties of the motion. The same architecture is used both to analyze and represent the task to be imitated, and to perform the imitation by generalizing in novel and different circumstances. The implemented experimental scenario is a simplified two-dimensional world populated with vario…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniKnowledge representation and reasoningComputer sciencebusiness.industrymedia_common.quotation_subjectImitation learningContext (language use)Cognitive architectureKinematicsMotion (physics)RoboticTask (computing)Human–computer interactionMachine learningRobotComputer visionArtificial intelligenceCognitive imitationImitationbusinessHumanoid robotmedia_common2006 IEEE/RSJ International Conference on Intelligent Robots and Systems
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