Search results for "Tribute"
showing 10 items of 1455 documents
Adaptive Medium Access Control for Distributed Processing in Wireless Sensor Networks
2019
Signal and information processing tasks over Wireless Sensor Networks can be successfully accomplished by means of a distributed implementation among the nodes. Existing distributed schemes are commonly based on iterative strategies that imply a huge demand of one-hop transmissions, which must be efficiently processed by the lower layers of the nodes. At the link layer, general purpose medium access (MAC) policies for wireless communications usually focus on avoiding collisions. These existing approaches result in a reduction of the number of simultaneous transmissions, and an underutilization of the channel as a consequence. This leads to a decrease in the performance of the distributed ta…
Data offloading and task allocation for cloudlet-assisted ad hoc mobile clouds
2016
Nowadays, although the data processing capabilities of the modern mobile devices are developed in a fast speed, the resources are still limited in terms of processing capacity and battery lifetime. Some applications, in particular the computationally intensive ones, such as multimedia and gaming, often require more computational resources than a mobile device can afford. One way to address such a problem is that the mobile device can offload those tasks to the centralized cloud with data centers, the nearby cloudlet or ad hoc mobile cloud. In this paper, we propose a data offloading and task allocation scheme for a cloudlet-assisted ad hoc mobile cloud in which the master device (MD) who ha…
Ensuring the performance and scalability of peer-to-peer distributed virtual environments
2010
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications. Peer-to-peer (P2P) architectures have been proposed as an efficient and truly scalable solution for these kinds of systems. However, in order to design efficient P2P DVEs these systems must be characterized, measuring the impact of different client behavior on system performance. This paper presents the experimental characterization of P2P DVEs. The results show that the saturation of a given client has an exclusive effect on the surrounding clients in the virtual world, having no noticeable effect at all on the rest of clients. Nevertheless, the interactions among clients that can tak…
A study of LoRaWAN protocol performance for IoT applications in smart agriculture
2020
Abstract The use of Internet of Things (IoT) is becoming increasingly common in agribusiness to increase food production capacity for the expanding global population. Recently, low-power wide-area networks (LPWANs) have been used in the development of IoT applications that require low power consumption and low data transmission rates. LoRaWAN is considered the most suitable communication network for LPWANs for IoT applications in smart agriculture. In this paper, we present an in-depth study of the performance of the LoRaWAN communication network in the context of an IoT application for a pilot farm. We consider several scenarios and analyze simulation results by using Network Simulator 3. …
Resource allocation for clustered network MIMO OFDMA systems
2012
In this article, we address the resource allocation problem for the downlink of a large network multiple input multiple output orthogonal frequency division multiplexing system with 3-sector base stations. The system is statically divided into a number of disjoint clusters of sectors. A two-step resource allocation scheme is proposed involving the inter-cluster and the intra-cluster levels. As a first step or inter-cluster level, two cooperative frequency reuse approaches are designed to mitigate the inter-cluster interference. A user partition method is proposed to divide the users of each cluster into cluster-edge and cluster-center users. To balance the cell-edge and the cell-average per…
Cloud-based elastic architecture for distributed video encoding: Evaluating H.265, VP9, and AV1
2020
Abstract Areas with social and business impact such as entertainment, healthcare, surveillance, and e-learning would benefit from improvements in video coding and transcoding services. New codecs, such as AV1, are being developed to deal with new demands for high video resolutions with bandwidth constraints and quality requirements. However, these new codecs have high computational requirements and new strategies are needed to accelerate their processing. Cloud computing offers interesting features such as on-demand resource allocation, multitenancy, elasticity, and resiliency among others. Deploying video coding and transcoding services on these infrastructures is suitable because it allow…
A new system architecture for crowd simulation
2009
Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. In this paper, we analyze the computer architectures used in the literature to support distributed virtual environments. Also, we propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnec…
A Predictive Approach for the Efficient Distribution of Agent-Based Systems on a Hybrid-Cloud
2018
International audience; Hybrid clouds are increasingly used to outsource non-critical applications to public clouds. However, the main challenge within such environments, is to ensure a cost-efficient distribution of the systems between the resources that are on/off premises. For Multi Agent Systems (MAS), this challenge is deepened due to irregular workload progress and intensive communication between the agents, which may result in high computing and data transfer costs. Thus, in this paper we propose a generic framework for adaptive cost-efficient deployment of MAS with a special focus on hybrid clouds. The framework is based mainly on the use of a performance evaluation process that con…
Refinements on IEEE 802.11 Distributed Coordination Function Modeling Approaches
2010
With the popularity of the IEEE 802.11 standards, many analytical saturation throughput studies for the distributed coordination function (DCF) have been reported. In this paper, we outline a number of issues and criticalities raised by previously proposed models. In particular, a careful look at backoff counter decrement rules allows us to conclude that, under saturation conditions, the slot immediately following a successful transmission can be accessed only by the station (STA) that has successfully transmitted in the previous channel access. Moreover, due to the specific acknowledgment (ACK) timeout setting adopted in the standard, the slot immediately following a collision cannot be ac…
An efficient distributed algorithm for generating and updating multicast trees
2006
As group applications are becoming widespread, efficient network utilization becomes a growing concern. Multicast transmission represents a necessary lower network service for the wide diffusion of new multimedia network applications. Multicast transmission may use network resources more efficiently than multiple point-to-point messages; however, creating optimal multicast trees (Steiner Tree Problem in networks) is prohibitively expensive. This paper proposes a distributed algorithm for the heuristic solution of the Steiner Tree Problem, allowing the construction of effective distribution trees using a coordination protocol among the network nodes. Furthermore, we propose a novel distribut…