Search results for "Ubiquitous computing"
showing 10 items of 108 documents
Serial In-network Processing for Large Stationary Wireless Sensor Networks
2017
International audience; In wireless sensor networks, a serial processing algorithm browses nodes one by one and can perform different tasks such as: creating a schedule among nodes, querying or gathering data from nodes, supplying nodes with data, etc. Apart from the fact thatserial algorithms totally avoid collisions, numerous recent works have confirmed that these algorithms reduce communications andconsiderably save energy and time in large-dense networks. Yet, due to the path construction complexity, the proposed algorithmsare not optimal and their performances can be further enhanced. To do so, in the present paper, we propose a new serial processing algorithm that, in most of the case…
PROLISEAN: A New Security Protocol for Programmable Matter
2021
The vision for programmable matter is to create a material that can be reprogrammed to have different shapes and to change its physical properties on demand. They are autonomous systems composed of a huge number of independent connected elements called particles. The connections to one another form the overall shape of the system. These particles are capable of interacting with each other and take decisions based on their environment. Beyond sensing, processing, and communication capabilities, programmable matter includes actuation and motion capabilities. It could be deployed in different domains and will constitute an intelligent component of the IoT. A lot of applications can derive fro…
Pervasive Displays Research: What's Next?
2019
Reports on the 7th ACM International Symposium on Pervasive Displays that took place from June 6-8 in Munich, Germany.
Human-to-Human Interaction: The Killer Application of Ubiquitous Computing?
2017
Twenty-five years past the Weiser’s vision of Ubiquitous Computing, and there is not a clear understanding of what is or is not a pervasive system. Due to the loose boundaries of such paradigm, almost any kind of remotely ac-cessible networked system is classified as a pervasive system. We think that that is mainly due to the lack of killer applications that could make this vi-sion clearer. Actually, we think that the most promising killer application is already here, but we are so used to it that we do not see it, as a perfect fitting of the Weiser’s vision: the Human-to-Human Interaction mediated by com-puters.
Exploiting the Human Factor in a WSN-Based System for Ambient Intelligence
2009
Practical applications of ambient intelligence cannot leave aside requirements about ubiquity, scalability, and transparency to the user. An enabling technology to comply with this goal is represented by wireless sensor networks (WSNs); however, although capable of limited in-network processing, they lack the computational power to act as a comprehensive intelligent system. By taking inspiration from the sensory processing model of complex biological organisms, we propose here a cognitive architecture able to perceive, decide upon, and control the environment of which the system is part. WSNs act as a transparent interface that allows the system to understand human requirements through impl…
An Ontology-Based Autonomic System for Ambient Intelligence Scenarios
2014
Pervasive computing and Ambient Intelligence (AmI) demonstrate that computer systems which directly interact with users are characterized by increasing size and complexity, so that the human user will still not be able to adequately manage them for a long time to come. As a response to this trend, the Autonomic Computing paradigm aims to design and develop systems able to self-configure and self-manage. The research reported here is part of an AmI project that proposes a multi-tier cognitive architecture for aggregating sensory information at different levels of abstraction. In such an architecture, a central reasoning component is able to understand the environmental state and the user’s p…
Child-display interaction: Exploring avatar-based touchless gestural interfaces
2019
During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…
Platforms for Human-Human Interaction in Large Social Events
2012
In this paper we present the evolution of QRouteMe, an information system built to provide people with rich user experiences when attending museums or exhibits. QRouteMe is a platform for indirect, mediated, and facilitated interactions among humans during large social events, by means of a wide variety of concurrent technologies and devices. The system evolution is analyzed according to the new human-to-human interaction (HHI) research domain. In particular, we show how QRouteMe has been adapted for the different events in which it has been used. We analyze and describe social interaction aspects during the events and we discuss some data and results. Finally we outline some possible futur…
PDA -- Remote Display Interaction Framework
2008
This paper discusses the design of a PDA-driven remote display control system which was designed for a pervasive computing scenario. Our solution enables a PDA to perform as an interaction device (such as keyboard or mouse) to operate applications which are using remote displays. Our system consists of two components: one devoted to pair users and remote display according to their relative position, and one to provide the PDA with appropriate graphical interfaces and ad-hoc communication protocols. Besides a case study on the use of remote displays during a course with in our department, this paper discusses system highlights, components, and experiments as for standard multimedia and offic…
An Evaluation of HCI and CMC in Information Systems within Highly Crowded Large Events
2013
Pervasive systems are composed of a large variety of networked smart devices that supposedly enrich the environment they are deployed in. The access to services provided by a pervasive system should be as natural and “unconscious” as possible. In a large number of cases, the available interaction modality seems to be more oriented towards showing off technological wonders rather than to the actual usability of the interface. In this paper we evaluate and compare two different versions of an information provision system deployed in two editions of a large fair. In particular, we will focus on the Human-Computer Interaction (HCI) and Computer-Mediated-Communication (CMC) points of view. The a…