Search results for "Ubiquitous computing"

showing 10 items of 108 documents

Serial In-network Processing for Large Stationary Wireless Sensor Networks

2017

International audience; In wireless sensor networks, a serial processing algorithm browses nodes one by one and can perform different tasks such as: creating a schedule among nodes, querying or gathering data from nodes, supplying nodes with data, etc. Apart from the fact thatserial algorithms totally avoid collisions, numerous recent works have confirmed that these algorithms reduce communications andconsiderably save energy and time in large-dense networks. Yet, due to the path construction complexity, the proposed algorithmsare not optimal and their performances can be further enhanced. To do so, in the present paper, we propose a new serial processing algorithm that, in most of the case…

ScheduleVisual sensor networkbusiness.industryComputer science020206 networking & telecommunications02 engineering and technology[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE][INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation020202 computer hardware & architectureSerial memory processing[INFO.INFO-IU]Computer Science [cs]/Ubiquitous ComputingKey distribution in wireless sensor networks[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR][INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Sensor nodeScalability0202 electrical engineering electronic engineering information engineeringMobile wireless sensor network[INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET][INFO.INFO-DC]Computer Science [cs]/Distributed Parallel and Cluster Computing [cs.DC]businessWireless sensor networkComputer network
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PROLISEAN: A New Security Protocol for Programmable Matter

2021

The vision for programmable matter is to create a material that can be reprogrammed to have different shapes and to change its physical properties on demand. They are autonomous systems composed of a huge number of independent connected elements called particles. The connections to one another form the overall shape of the system. These particles are capable of interacting with each other and take decisions based on their environment. Beyond sensing, processing, and communication capabilities, programmable matter includes actuation and motion capabilities. It could be deployed in different domains and will constitute an intelligent component of the IoT. A lot of applications can derive fro…

Self-reconfiguring modular robot0209 industrial biotechnologySecurity AlgorithmsComputer Networks and CommunicationsComputer scienceDistributed computingHash functionSecurity Protocol02 engineering and technology[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE]EncryptionLightweight Cryptography[INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR]020901 industrial engineering & automationComponent (UML)0202 electrical engineering electronic engineering information engineeringModular RobotsProgrammable MatterProtocol (object-oriented programming)IOTbusiness.industry020206 networking & telecommunicationsCryptographic protocolSupercomputer[INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationProgrammable matter[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA][INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET]Amoebots[INFO.INFO-DC]Computer Science [cs]/Distributed Parallel and Cluster Computing [cs.DC]businessDistributed Computing
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Pervasive Displays Research: What's Next?

2019

Reports on the 7th ACM International Symposium on Pervasive Displays that took place from June 6-8 in Munich, Germany.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni020203 distributed computingMeetingUbiquitous computingSettore INF/01 - InformaticaComputer science02 engineering and technologyComputer Science ApplicationsWorld Wide WebDisplaysComputational Theory and Mathematics0202 electrical engineering electronic engineering information engineeringPervasive computingSoftwareVisualizationIEEE Pervasive Computing
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Human-to-Human Interaction: The Killer Application of Ubiquitous Computing?

2017

Twenty-five years past the Weiser’s vision of Ubiquitous Computing, and there is not a clear understanding of what is or is not a pervasive system. Due to the loose boundaries of such paradigm, almost any kind of remotely ac-cessible networked system is classified as a pervasive system. We think that that is mainly due to the lack of killer applications that could make this vi-sion clearer. Actually, we think that the most promising killer application is already here, but we are so used to it that we do not see it, as a perfect fitting of the Weiser’s vision: the Human-to-Human Interaction mediated by com-puters.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni020203 distributed computingUbiquitous computingSettore INF/01 - InformaticaComputer scienceSocial Factor02 engineering and technologyComputer-Mediated Communicationcomputer.software_genreUbiquitous Computing; Social Factors; Computer-Mediated CommunicationUbiquitous ComputingHuman interactionHuman–computer interaction020204 information systems0202 electrical engineering electronic engineering information engineeringOperating systemcomputer
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Exploiting the Human Factor in a WSN-Based System for Ambient Intelligence

2009

Practical applications of ambient intelligence cannot leave aside requirements about ubiquity, scalability, and transparency to the user. An enabling technology to comply with this goal is represented by wireless sensor networks (WSNs); however, although capable of limited in-network processing, they lack the computational power to act as a comprehensive intelligent system. By taking inspiration from the sensory processing model of complex biological organisms, we propose here a cognitive architecture able to perceive, decide upon, and control the environment of which the system is part. WSNs act as a transparent interface that allows the system to understand human requirements through impl…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAmbient Intelligence Wireless Sensor NetworksUbiquitous computingAmbient intelligenceComputer scienceDistributed computingScalabilityIntelligent decision support systemComputational intelligenceCognitive architectureTransparency (human–computer interaction)Wireless sensor network2009 International Conference on Complex, Intelligent and Software Intensive Systems
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An Ontology-Based Autonomic System for Ambient Intelligence Scenarios

2014

Pervasive computing and Ambient Intelligence (AmI) demonstrate that computer systems which directly interact with users are characterized by increasing size and complexity, so that the human user will still not be able to adequately manage them for a long time to come. As a response to this trend, the Autonomic Computing paradigm aims to design and develop systems able to self-configure and self-manage. The research reported here is part of an AmI project that proposes a multi-tier cognitive architecture for aggregating sensory information at different levels of abstraction. In such an architecture, a central reasoning component is able to understand the environmental state and the user’s p…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAmbient intelligenceUbiquitous computingAmbient IntelligenceComputer scienceHuman–computer interactionComponent (UML)Autonomic SystemsContext (language use)Cognitive architectureOntology (information science)Autonomic computingTask (project management)
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Child-display interaction: Exploring avatar-based touchless gestural interfaces

2019

During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAvatar; Children-computer interaction; Gesture-based interfaces; Pervasive displays; Ubiquitous computingUbiquitous computingSettore INF/01 - InformaticaUbiquitous computingEvent (computing)Computer scienceInterface (computing)05 social sciencesPerspective (graphical)Children-computer interaction020207 software engineeringContext (language use)02 engineering and technologyAvatarInteractivityPervasive displayschildren-computer interaction gesture-based interfaces avatar pervasive displays ubiquitous computingGesture-based interfacesHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsAvatar
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Platforms for Human-Human Interaction in Large Social Events

2012

In this paper we present the evolution of QRouteMe, an information system built to provide people with rich user experiences when attending museums or exhibits. QRouteMe is a platform for indirect, mediated, and facilitated interactions among humans during large social events, by means of a wide variety of concurrent technologies and devices. The system evolution is analyzed according to the new human-to-human interaction (HHI) research domain. In particular, we show how QRouteMe has been adapted for the different events in which it has been used. We analyze and describe social interaction aspects during the events and we discuss some data and results. Finally we outline some possible futur…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniContext-aware pervasive systemsUbiquitous computingConcurrent engineeringComputer sciencebusiness.industrycloud computingCloud computingSocial relationVariety (cybernetics)QR-codehuman-human interactionHuman–computer interactionpervasive computingInformation systemsocial networkUser interfacebusiness2012 Seventh International Conference on Broadband, Wireless Computing, Communication and Applications
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PDA -- Remote Display Interaction Framework

2008

This paper discusses the design of a PDA-driven remote display control system which was designed for a pervasive computing scenario. Our solution enables a PDA to perform as an interaction device (such as keyboard or mouse) to operate applications which are using remote displays. Our system consists of two components: one devoted to pair users and remote display according to their relative position, and one to provide the PDA with appropriate graphical interfaces and ad-hoc communication protocols. Besides a case study on the use of remote displays during a course with in our department, this paper discusses system highlights, components, and experiments as for standard multimedia and offic…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInteraction deviceUbiquitous computingComputer sciencebusiness.industryInteraction frameworkRemote displayComputer Science Artificial IntelligenceSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)Human–computer interactionControl systemServerCommunications protocolbusinessGraphical user interface2008 International Conference on Complex, Intelligent and Software Intensive Systems
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An Evaluation of HCI and CMC in Information Systems within Highly Crowded Large Events

2013

Pervasive systems are composed of a large variety of networked smart devices that supposedly enrich the environment they are deployed in. The access to services provided by a pervasive system should be as natural and “unconscious” as possible. In a large number of cases, the available interaction modality seems to be more oriented towards showing off technological wonders rather than to the actual usability of the interface. In this paper we evaluate and compare two different versions of an information provision system deployed in two editions of a large fair. In particular, we will focus on the Human-Computer Interaction (HCI) and Computer-Mediated-Communication (CMC) points of view. The a…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInteractive systems engineeringUbiquitous computingbusiness.industryComputer sciencecognitive loadlarge eventsUsabilityComputer Mediated Communication (CMC)Human-centered computingHuman Computer Interaction (HCI)Social dynamicsHuman–computer interactionInformation systemComputer-mediated communicationbusinessCognitive ergonomics2013 Seventh International Conference on Complex, Intelligent, and Software Intensive Systems
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