Search results for "Ubiquitous computing"
showing 10 items of 108 documents
A New FEC Scheme for Real-time Transmission of High Definition Video over IP Network
2007
Increasing the applicability of ubiquitous computing, minimizing energy consumption and hardware cost are mandatory in real world applications. In this paper we present our platform prototype for ubiquitous computing, which has been implemented based on commercial Bluetooth off-the-shelf components. It allows every object to be augmented with processing and communication capabilities in order to make them "smart". We validate our proposal by evaluating the trade-off between power consumption and performance of the experimental prototype.
Building a research prototype to provide pervasive services in hospitals
2008
Research into the nature of pervasive computing has now been around for more than a decade. Nowadays pervasive applications exploit mobile wireless communication technologies to interconnect computing devices along with various sensing technologies, setting up a new kind of intelligent environment where applications can transparently search and use services without userspsila intervention. However, there are few examples of real world deployment of pervasive computing moving out from academic laboratories into our everyday life. We present BlueHospital - a research prototype that provides context-aware information and location based services to clinicians in hospitalspsila recovery wards. T…
Learning Automaton Based On-Line Discovery and Tracking of Spatio-temporal Event Patterns
2010
Published version of an article from the book: Lecture Notes in Computer Science, 2010, Volume 6230/2010, 327-338. The original publication is available at Springerlink. http://dx.doi.org/10.1007/978-3-642-15246-7_31 Discovering and tracking of spatio-temporal patterns in noisy sequences of events is a difficult task that has become increasingly pertinent due to recent advances in ubiquitous computing, such as community-based social networking applications. The core activities for applications of this class include the sharing and notification of events, and the importance and usefulness of these functionalites increases as event-sharing expands into larger areas of one’s life. Ironically, …
Ontonuts: Reusable Semantic Components for Multi-agent Systems
2009
The volumes of data in information systems are growing drastically. The systems become increasingly complex in trying to handle heterogeneity of ubiquitous components, standards, data formats, etc. According to the vision of Autonomic Computing, the complexity can be handled by introducing self-manageable components able to "run themselves." Agent Technology fits this vision, whereas interoperability among autonomic components can be tackled by Semantic Technologies. The problem of efficient heterogeneous data sharing, exchange and reuse within such systems plays a key role. We present an approach of constructing semantic capabilities (self-descriptive functional components) for software ag…
State of the art about use of IoT in education
2018
Every day the devices connected autonomously to the communication networks are increased. New applications arise for this type of interconnected objects, thus offering new alternatives for solutions of any kind, through the use of technology based on ubiquitous computing. That is why this work is inspired by these new technologies for its application in the educational field, with the purpose of contributing to the imposition of the use of IoT as a tool1 in the classroom.
Specification and Implementation of Multicast Congestion Control Stair Protocol: Use Case with Multimedia Ubiquitous Networks
2008
Ubiquitous and efficient multicast data delivery service is essential to the success of large-scale group communication applications. In this framework, congestion control through ubiquitous networks is a hot topic for multicast real time protocols. In this paper, authors present specification and implementation of simulate TCP's AIMD with rate-based (STAIR), a multicast congestion control mechanism. Authors have enhanced this approach because they have modeled it using Unified Modeling Language with real time extensions (UML-RT) as a formal specification tool. More to the point point, they introduce a multimedia ubiquitous network which they have used as a reference model to promote their …
Mobile agents and knowledge discovery in ubiquitous computing
2004
Publisher Summary This chapter discusses a knowledge discovery strategy to be performed by mobile agents in an augmented reality (AR) scenario. AR entities are implemented by mobile agents who perform all the behaviors of cooperating entities. Among other tasks, mobile agents implement a resource discovery strategy, which is aimed at filling lacking entities with missing methods and knowledge rules. A three layer entity description model and a cooperation mechanism are discussed, which allow knowledge and methods to be shared between entities in augmented reality. Three layers host three different projection descriptions of an AR entity respectively are: (1) a semantic projection for knowle…
A Security Framework for Smart Ubiquitous Industrial Resources
2007
Conventional approaches to manage and control security seem to have reached their limits in new complex environments. These environments are open, dynamic, heterogeneous, distributed, self-managing, collaborative, international, nomadic, and ubiquitous. We are currently working on a middleware platform focused on the industrial needs, UBIWARE. UBIWARE integrates Ubiquitous Computing with Semantic Web, Distributed AI, Security and Privacy, and Enterprise Application Integration. In this paper, we describe our long-term vision for the security and privacy management in complex multi-agent systems like UBIWARE, SURPAS. The security infrastructure has to become pervasive, interoperable and inte…
Software Requirements for Ubiquitous Ad Hoc Mobile Networks: An Example of a Bluetooth Application
2009
In contrast with the simple and elegant concept of global computing, also called ubiquitous computing - where daily life objects get now computing capacity and interact among them to provide a wide range of services to users - a major difficulty is arising with the software engineering process to develop applications for these devices. This article discusses the additional parameters that should be taken into account when designing and developing software for ubiquitous devices in ad-hoc networks. In these networks the mobility of the devices could increase the complexity of the requirements to be considered. As a case study, we present a Bluetooth application that has been developed to ful…
Introduction: Reframing Humans and Information Systems
2010
Recent development of information and communication technologies (ICT) provides information systems (IS) designers with new potentialities to build systems for various purposes. The ongoing digital convergence refers to and discloses new views on the interactive reconfiguration of technological and social arrangements on a large scale in the contemporary society (Tilson et al. 2009). In addition to work-related activities, people use new technologies for increasingly diverse purposes, for example organizing their domestic affairs, for finding information and e-services, and for staying in touch with their friends and relatives (Lyytinen and Yoo 2002; Sorensen and Yoo 2005; Iivari et al. 201…