Search results for "Virtual"

showing 10 items of 1485 documents

Lettura stratigrafica degli elevati e restituzione 3d del monumento (VII-VIII secolo)

2009

Il contributo concerne lo studio ricostruttivo della chiesa paleocristiana nella seconda fase di vita dell'edificio. L'ipotesi ricostruttiva, e il modello 3D, si è basata sullo studio delle fonti dirette: rilievo, dati di scavo archeologico e lettura stratigrafica degli elevati. The contribution concerns the reconstructive study of the early Christian church in the second phase of the building's life. The reconstructive hypothesis, and the 3D model, was based on the study of direct sources: survey, archaeological excavation data and stratigraphic reading of the elevations.

Stratigrafia muraria modellazione 3d Archeologia VirtualeBuilding stratigraphy 3d modeling Virtual ArcheologySettore L-ANT/10 - Metodologie Della Ricerca Archeologica
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Architettura altomedievale nel Santuario di San Michele: analisi stratigrafica degli elevati e studio ricostruttivo 3D

2012

Il Santuario di San Michele a Monte Sant’Angelo (FG) costituisce uno dei più importanti e antichi luoghi della cristianità occidentale. La sede del culto riservato all’Angelo è posta all’interno di una Caverna situata a metà del fianco settentrionale del rilievo montuoso sul cui pianoro si estende il centro abitato. Il contributo riguarda lo studio architettonico, dal rilievo alla lettura stratigrafica muraria fino alla ricostruzione virtuale, del monumento di età longobarda The Sanctuary of San Michele in Monte Sant’Angelo (FG) is one of the most important and ancient places of Western Christianity. The seat of the cult reserved for the Angel is placed inside a Cave located in the middle o…

Stratigrafia muraria ricostruzione virtualeMonte sant'Angelo (FG)Settore L-ANT/10 - Metodologie Della Ricerca ArcheologicaMasonry stratigraphy virtual reconstruction
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A convolutional neural network for virtual screening of molecular fingerprints

2019

In the last few years, Deep Learning (DL) gained more and more impact on drug design because it allows a huge increase of the prediction accuracy in many stages of such a complex process. In this paper a Virtual Screening (VS) procedure based on Convolutional Neural Networks (CNN) is presented, that is aimed at classifying a set of candidate compounds as regards their biological activity on a particular target protein. The model has been trained on a dataset of active/inactive compounds with respect to the Cyclin-Dependent Kinase 1 (CDK1) a very important protein family, which is heavily involved in regulating the cell cycle. One qualifying point of the proposed approach is the use of molec…

Structure (mathematical logic)0303 health sciencesVirtual screening010304 chemical physicsPoint (typography)Computer sciencebusiness.industryDeep learningProcess (computing)Pattern recognition01 natural sciencesConvolutional neural networkDrug designSet (abstract data type)03 medical and health sciencesDeep LearningVirtual Screening0103 physical sciencesMolecular fingerprintsEmbeddingArtificial intelligencebusinessBioactivity prediction030304 developmental biology
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TeamSim: An Educational Micro-World for the Teaching of Team Dynamics

2008

In this paper we present an educational micro-world in which a learner can manipulate variables affecting the efficiency with which a team adapts to its environment. These include the structure of hierarchical relations within the team, the structure of the communications network, and other environmental parameters. Using the micro-world, the learner can design experiments (simulations) exploring notions in the dynamics of small groups. A freeware version of TeamSim is available from http:// laral.istc.cnr.it/gigliotta/.

Structure (mathematical logic)Settore M-PSI/01 - Psicologia GeneraleEngineeringMultimediabusiness.industrycomputer.software_genresimulationSmall group dynamics small team communications network educational simulation virtual laboratory.Learning TechnologieDynamics (music)Human–computer interactionVirtual LaboratorybusinessTeam dynamiccomputerInstructional simulation
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Risposta di strutture a parametri incerti sotto forzanti dinamiche aleatorie

2005

Obiettivo del presente lavoro è la valutazione della risposta dinamica di strutture reticolari elastico-lineari, isostatiche, con incertezze nei parametri geometrici e/o meccanici

Strutture reticolari parametri incerti metodo delle distorsioni virtualiSettore ICAR/08 - Scienza Delle Costruzioni
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Digital Technologies for virtual recomposition. The case study of Serpotta stuccoes.

2014

The matter that lies beneath the smooth and shining surface of stuccoes of the Serpotta family, who used to work in Sicily from 1670 to 1730, has been thoroughly studied in previous papers, disclosing the deep, even if empirical, knowledge of materials science that guided the artists in creating their masterworks. In this work the attention is focused on the solid perspective and on the scenographic sculpture by Giacomo Serpotta, who is acknowledged as the leading exponent of the School. The study deals with some particular works of the artist, the so-called “teatrini” (Toy Theater), made by him for the San Lorenzo Oratory in Palermo. On the basis of archive documents and previous analogica…

Stucco works philological reconstruction solid perspective image-based modeling 3D scanning geometric processing virtual reassembly rapid reproduction.Settore ICAR/17 - Disegno
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Usability Challenges in Surgical Simulator Training

2009

Surgical virtual reality simulators have been taken into use in order to improve surgical skills training. Emergence of simulators increases the need for research and knowledge related to usability of medical simulators. In this study usability of laparoscopic surgical simulator was researched experimentally through combined analysis. Data was gathered with heuristic evaluation, questionnaires, and interviews as well as recorded simulator parameters. Results suggest that the surgical simulator could be more efficient learning and training tool if usability issues such as support and error prevention were reconsidered in more detail. There also seem to be grounds for connecting user support …

Surgical simulatormedicine.medical_specialtySkills trainingCognitive walkthroughMultimediakäytettävyysoppiminenComputer sciencebusiness.industryMedical simulationUsabilityVirtual realitycomputer.software_genreTraining (civil)Usability labHuman–computer interactionHeuristic evaluationmedicineSurgical simulatorbusinesscomputer
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La cornice Ionica del tempio G di Selinunte. Rilievo e interpretazione per la ricostruzione virtuale.

2013

This research is focused on the virtual reconstruction of the Ionic cornice of temple G of Selinunte, as a case study for the definition of a virtual reconstruction method of collapsed walls elements in archaeological contexts. The complexity of the ruins of the temple suggested a thorough archaeological analysis of the fragments of the Ionic cornice that made it possible to identify traces of the construction process left by stonecutters during the worksite such as unfinished surfaces. The study of these surfaces, together with the dimensional data surveyed, provided the information to reposition the fragments in their supposed original position, and thus develop a virtual reconstruction o…

Survey virtual reconstruction Temple G SelinunteSettore ICAR/17 - DisegnoSettore ICAR/18 - Storia Dell'Architettura
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Process and technology challenges in swift-starting virtual teams

2007

Originally published in the journal Information & Management : http://www.sciencedirect.com/science/journal/03787206 Virtual teams often face tight schedules and a need to start quickly and perform instantly. The goal of our study was to enhance understanding of the challenges faced by such teams. We used time–interaction–performance theory as the framework for following the processes and functions within virtual teams working on a systems development task. Our study provided a detailed examination of the group process, applied to virtual teams working under time pressure. The challenges faced by virtual teams in such settings showed that teams must work to enhance their effectiveness in mu…

SwiftSystem developmentTeamworkEngineeringInformation Systems and ManagementProcess managementKnowledge managementProcess (engineering)business.industrymedia_common.quotation_subjectCollaboration technologyManagement Information SystemsTask (project management)Systems development teamsWork (electrical)Group processMultiple time dimensionsbusinessVirtual teamscomputerInformation Systemsmedia_commoncomputer.programming_languageInformation & Management
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Els mecanismes de socialització virtual

2012

L'objectiu de l'article és confirmar l'activació, en els entorns virtuals, dels mecanismes de socialització estudiats en contextos presencials. La troballa de 21 mecanismes de socialització és una de les aportacions teòriques. L'estudi de la socialització virtual necessita un disseny mitjançant una estratègia multimètode i aproximacions micro i macrosociológica, amb tècniques com: anàlisi de xarxes socials, cas únic del grup virtual, tècnica Delphi, etnografia virtual i anàlisi de contingut. Finalment, la verificació dels mecanismes de socialització en línia: identificació, adaptació, aprenentatge social, internalització i assimilació, semblen els més apropiats per al treball en l'ensenyame…

TICSocialización on-lineSocialización on-line; mecanismos de socialización; grupo de discusión; etnografía virtual; TIClcsh:Education (General)sociología de la educaciónmecanismos de socializacióntecnologías de la información y la comunicacióntecnologías de la información y la comunicación; educación; sociología de la educaciónetnografía virtualeducaciónlcsh:Llcsh:L7-991grupo de discusiónlcsh:Education
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