Search results for "Virtual"

showing 10 items of 1485 documents

Il Teatro romano di Augusta Bagiennorum. Dallo studio dei resti all’ipotesi ricostruttiva del progetto

2016

Il Piemonte romano ha conservato i segni manifesti della grandiosità del programma edilizio avviato dall’impero di Augusto in numerose città di nuova fondazione. La mole del progetto di un teatro e di un anfiteatro ha richiesto l’impiego di materiale, tecnologia e risorse artistiche, nel cantiere antico, in quantità tali da conservarne nei secoli le testimonianze più eclatanti. E ha inciso a tal punto sul disegno delle città che, nonostante la spoliazione dei marmi decorativi e dei materiali da costruzione, se ne riconoscono talvolta i tratti nelle stratificazioni delle epoche successive. Giuseppe Assandria e Giovanni Vacchetta avviarono gli scavi nella piana della Roncaglia, frazione poco …

archeologia virtuale architettura augusta bagiennorum età romana piemonte progetto restauro ricostruzione virtuale teatro romano valorizzazioneSettore L-ANT/10 - Metodologie Della Ricerca Archeologica
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Il Teatro romano e la città di Augusta Bagiennorum. Guida archeologica multimediale

2016

Questa iniziativa editoriale è stata promossa in una versione ridotta nel libro Il teatro di Augusta Bagiennorum. Dallo studio dei resti all’ipotesi ricostruttiva del progetto architettonico. Il DVD porta a conclusione l’intero progetto di ricerca finalizzato alla restituzione dei principali edifici che furono realizzati nell’antica città romana proposta da Maria Cristina Preacco, funzionario della Soprintendenza per i Beni Archeologici fino al 2013.

architettura augusta bagiennorum età romana guida multimediale ipotesi ricostruttiva piemonte ricostruzione virtuale teatro romanoSettore L-ANT/10 - Metodologie Della Ricerca ArcheologicaVirtual Archeology
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Visually Induced Motion Sickness on the Horizon

2020

Visually induced motion sickness is an unpleasant but common side-effect of many simulations and VR-applications. We investigated whether an earth-fixed reference frame provided in the simulation is able to reduce motion sickness. To do so, we created a moving starfield that did not contain any indicators of the spatial orientation of the observer. As the observer was simulated to move through the randomly oscillating starfield, a time-to-contact task had to be carried out. Two colored stars on collision course with each other had to be spotted, then they disappeared and the time of their collision had to be judged. Eye-movements, task performance, and motion sickness were recorded. This co…

artificial horizonmotion sicknessvisually induced motion sicknessreference informationvirtual realitylcsh:Electronic computers. Computer scienceperformancelcsh:QA75.5-76.95Frontiers in Virtual Reality
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La realtà aumentata come strumento interattivo per la diffusione della conoscenza: l’isolato urbano FF1 nel Parco Archeologico di Selinunte

2018

Questo contributo presenta gli sviluppi di una ricerca fondata sulle recenti tecnologie per la realtà aumentata come strumento di ausilio alla visita di siti museali e archeologici. Il progetto di ricerca, iniziato nel 2016 con lo studio di una applicazione basata sulla tecnologia Google Tango dedicata al museo parigino della Cité de l’architecture et du patrimoine, è destinato alla creazione di strumenti per la visualizzazione in realtà aumentata della ricostruzione virtuale di due case dell’isolato urbano FF1 nel Parco Archeologico di Selinunte, sfruttando la più recente piattaforma di sviluppo Google ARCore. This paper presents the development of a research focusing the latest technologi…

augmented reality virtual reconstructed archaeologyArcheologiaRealtà aumentataSettore ICAR/17 - DisegnoRicostruzioni VirtualiRealtà aumentata; Ricostruzioni Virtuali; Archeologia
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Aural Concentration Game (Pelmanism) for Music Education

2009

aural concentration gamevirtual sound cardmusic educationvisually impaired
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Uso de tecnologías de realidad virtual y corporeizadas para facilitar el funcionamiento autónomo en personas autistas

2023

El trastorno del espectro del autismo es un trastorno del neurodesarrollo que se manifiesta por dificultades en la comunicación social y por dificultades para pensar y comportarse de manera flexible. El autismo se presenta frecuentemente con discapacidad intelectual. Las dificultades para iniciar y completar tareas de forma independiente se encuentran bien documentadas en ambas condiciones. Las intervenciones psicoeducativas son la principal herramienta de intervención en el autismo y las tecnologías digitales suponen una oportunidad para fomentar el funcionamiento autónomo, ya que pueden reducir la dependencia de otras personas. En esta tesis se han evaluado dos tipos de tecnologías digita…

autismotecnologías corporeizadasUNESCO::CIENCIAS TECNOLÓGICASrealidad virtualautonomía personalUNESCO::PEDAGOGÍAtrastorno del espectro del autismo
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Multicenter Consistency Assessment of Valvular Flow Quantification With Automated Valve Tracking in 4D Flow CMR

2021

OBJECTIVES This study determined: 1) the interobserver agreement; 2) valvular flow variation; and 3) which variables independently predicted the variation of valvular flow quantification from 4-dimensional (4D) flow cardiac magnetic resonance (CMR) with automated retrospective valve tracking at multiple sites. BACKGROUND Automated retrospective valve tracking in 4D flow CMR allows consistent assessment of valvular flow through all intracardiac valves. However, due to the variance of CMR scanners and protocols, it remains uncertain if the published consistency holds for other clinical centers. METHODS Seven sites each retrospectively or prospectively selected 20 subjects who underwent whole …

automated retrospective valve trackingNetwork Functions VirtualizationMagnetic Resonance SpectroscopyIntraclass correlationRegurgitation (circulation)030204 cardiovascular system & hematologyIntracardiac injectionvalvular flow assessment regurgitation030218 nuclear medicine & medical imaging03 medical and health sciences0302 clinical medicineConsistency (statistics)Predictive Value of Tests3automated retrospective valve trackingHealthy volunteersMedicineHumansRadiology Nuclear Medicine and imagingcardiovascular diseaseswhole heart 4D flow CMRRetrospective Studiesbusiness.industryFlow quantificationcardiovascular systemCardiology and Cardiovascular MedicineCardiac magnetic resonanceNuclear medicinebusiness
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The use of virtual reality to promote the practice of physical activity

2020

La práctica de la actividad física (AF) tiene indudables beneficios para la salud física y mental de las personas. Sin embargo, una gran parte de la población no cumple con los mínimos recomendados. Existen diferentes barreras hacia la práctica de la AF, entre las que se encuentran las interpersonales y la existencia de recursos prácticos y materiales como el tiempo y los recursos económicos. Además, existen otras barreras relacionadas con el yo (por ejemplo, la falta de confianza en las propias habilidades, los sentimientos de incomodidad durante la AF, la falta de motivación y la conciencia de sí mismo sobre el cuerpo y la apariencia física). La realidad virtual (RV) ha demostrado ser úti…

avatars:PSICOLOGÍA [UNESCO]physical activityvirtual realitypsychologyUNESCO::PSICOLOGÍA
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Arm security alternatives

2019

Many real-world scenarios such as protecting DRM, online payments and usage in NFC payments in embedded devices require a trustworthy “trusted execution environment” (TEE) platform. The TEE should run on the ARM architecture. That is popular in embedded devices. Furthermore, past experience has proved that such TEE platform should be available in source code form. Without the source code 3rd parties and user cannot be conducted code review audit. Lack of review put doubt on the system as a trustworthy environment. The popular Android OS supports various TEE implementations. Each TEE OS implementation has its own unique way of deploying trusted applications(trustlets) and its own distinct fe…

avoin lähdekoodiverkkomaksaminenvirtualisointitrusted computingARM architectureTrustZonekyberturvallisuusvirtualization
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Cluny: de la gestion de données à la réalité augmentée

2007

Cluny III was the greatest abbey of the Christendom until the construction of Saint-Peters of Roma in the 17th century. Unfortunately, the Order of Cluny was broke up with the French revolution, and the church became a stone pit carry. Until 2010, for the commemoration of the Cluny foundation, a great restoration yard has begun. It is composed of two parts: Hézelon which is the restoration and development program for the patrimony of Cluny; and Gunzo, which is a research assembly on new image technologies, for knowledge and valorisation of the site. To facilitate the comprehension of this patrimony, and to allow the public to access its past, augmented reality features had been developed.

base de données[ SHS.HIST ] Humanities and Social Sciences/Historyrestitution numérique[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]maquette virtuelle[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]digital restorationdigitalization[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]augmented realityréalité virtuelle[SHS.HIST] Humanities and Social Sciences/Historyvirtual mock-upvirtual realityréalité augmentée[SHS.HIST]Humanities and Social Sciences/HistorydatabaseClunynumérisation
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