Search results for "Virtual"

showing 10 items of 1485 documents

Levantamiento 3D para el estudio arqueológico y la reconstrucción virtual del Santuario de Isis en la antigua Lilybaeum (Italia)

2020

[EN] In recent years, the use of three-dimensional (3D) models in cultural and archaeological heritage for documentation and dissemination purposes has increased. New geomatics technologies have significantly reduced the time spent on fieldwork surveys and data processing. The archaeological remains can be documented and reconstructed in a digital 3D environment thanks to the new 3D survey technologies. Furthermore, the products generated by modern surveying technologies can be reconstructed in a virtual environment on effective archaeological bases and hypotheses coming from a detailed 3D data analysis. However, the choice of technologies that should be used to get the best results for dif…

ArcheologyFotogrametría de objeto cercanoGeomaticsMosaic (geodemography)Conservationcomputer.software_genre01 natural sciencesArqueologíaOpus spicatum3D surveyDocumentationclose-range photogrammetry0601 history and archaeologyReconstrucción virtuallcsh:CC1-960Levantamiento 3Dterrestrial laser scannerlcsh:AM1-501Virtual reconstructionlcsh:Museums. Collectors and collectingData processingMosaico060102 archaeologybusiness.industryClose-range photogrammetry010401 analytical chemistryarchaeology06 humanities and the artsArchaeology0104 chemical sciencesComputer Science ApplicationsPhotogrammetryGeographyArchaeologyVirtual machineTerrestrial laser scannerlcsh:ArchaeologySurvey data collectionvirtual reconstructionEscáner láser terrestremosaicbusinesscomputerMosaicSettore ICAR/06 - Topografia E Cartografia
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Increasing contextual information by merging existing archaeological data with state of the art laser scanning in the prehistoric funerary deposit of…

2013

Abstract In this paper we present a virtual reconstruction of prehistoric funerary practices in Pastora Cave, a collective burial site in Eastern Spain that dates from the Late Neolithic, Chalcolithic and Bronze Age. Modern data of the cave was captured by 3D laser scanning techniques and added to recorded archaeological data and 3D graphic information. The combination of these data sets allowed us to create a hypothetical reconstruction to analyze the material excavated in the 1940s and 50s in greater spatial context. A 3D model of the current cave was created in order to serve as a basis for modeling the relative stratigraphic information available. We present the methodology employed and…

ArcheologySpatial contextual awarenessgeographygeography.geographical_feature_categoryLaser scanning3d modelChalcolithicArqueologiaArchaeologyPrehistoryCaveBronze AgeVirtual reconstructionJournal of Archaeological Science
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A detailed method for creating digital 3D models of human crania: an example of close‑range photogrammetry based on the use of Structure‑from‑Motion …

2022

AbstractPhotogrammetry is a survey technique that allows for the building of three-dimensional (3D) models from digitized output data. In recent years, it has been confirmed as one of the best techniques to build 3D models widely used in several fields such as life and earth sciences, medicine, architecture, topography, archaeology, crime scene investigation, cinematography, and engineering. Close-range photogrammetry, in particular, has several applications in osteological studies allowing to create databases of 3D bone models available for subsequent qualitative and quantitative studies. This work provides a step-by-step guide of the photo acquisition protocol and the photogrammetric work…

ArcheologyStructure-from-Motion ·Close-range photogrammetry ·Virtual anthropology ·AnthropologyComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION3D model ·Human skull
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From Historical Silk Fabrics to Their Interactive Virtual Representation and 3D Printing

2020

The documentation, dissemination, and enhancement of Cultural Heritage is of great relevance. To that end, technological tools and interactive solutions (e.g., 3D models) have become increasingly popular. Historical silk fabrics are nearly flat objects, very fragile and with complex internal geometries, related to different weaving techniques and types of yarns. These characteristics make it difficult to properly document them, at the yarn level, with current technologies. In this paper, we bring a new methodology to virtually represent such heritage and produce 3D printouts, also making it highly interactive through the tool Virtual Loom. Our work involves sustainability from different per…

Architectural engineeringComputer scienceGeography Planning and DevelopmentVirtual representationTJ807-83002 engineering and technologyManagement Monitoring Policy and Lawweaving techniquesTD194-1957. Clean energysilk fabricRenewable energy sourcesCreative industriesDocumentation11. Sustainability0601 history and archaeologyRelevance (information retrieval)GE1-350Settore L-ART/02 - Storia Dell'Arte Modernacomputer.programming_languageSettore L-ART/04 - Museologia E Critica Artistica E Del Restauro060102 archaeologyLOOMEnvironmental effects of industries and plantsRenewable Energy Sustainability and the Environmentweaving techniquesilk fabrics06 humanities and the artsYarn3D printingcultural heritage021001 nanoscience & nanotechnologyCultural heritageEnvironmental sciencesvirtual modellingvisual_artvisual_art.visual_art_medium0210 nano-technologycomputerSustainability
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The virtual reconstruction of the minaret of Mansourah mosque (Algeria)

2015

This contribution synthetically addresses some of the photogrammetric solutions available today in the field of architectural-archaeological survey and the related applications outcome, evaluated during both the acquisition phase of metric data than in those of effective yield of refunds infographics. Therefore, we have focused on the virtual reconstruction of one of the most emblematic and symbolic building of the Algerian culture, the mosque of Mansourah, returning the minaret as it appeared before its partial collapse, namely correspondent in geometry, textures, and colours. The work is part of a larger research project to promote knowledge and dissemination of Algeria cultural heritage,…

Architectural engineeringComputer scienceInfographicPhotogrammetry Digital Cultural Heritage Virtual conservation and Digital documentation.MinaretArchaeologyField (computer science)VisualizationPhotogrammetryPhotogrammetryPhotogrammetry Digital Cultural Heritage Virtual conservation Digital documentationVirtual reconstructionMetric (mathematics)Settore ICAR/17 - DisegnoDigital Cultural HeritageVirtual conservation and Digital documentation
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The Averinga’s Edicola and the Cult of Water in Palermo. From Knowledge to Valorisation

2018

Si descrive un approccio multidisciplinare allo studio di un singolare monumento storico, l’Edicola dell’Averinga, che versa attualmente in gravi condizioni di degrado; questa costruzione fu realizzata nel 1587 dal Senato Palermitano a protezione delle acque della sorgente Ayn Rutah (nome arabo di Averinga) che sgorgavano proprio al suo interno e che da qui venivano raccolte e incanalate verso i fertili giardini, le abitazioni che si trovavano in prossimità delle mura cittadine e alcune delle più importanti fontane della città storica. La più antica descrizione a noi pervenuta della zona in cui è sita l'Edicola, la cosiddetta depressione Danisinni, appartiene al geografo iracheno Al-Qaim Mu…

Architectural engineeringHistorymedia_common.quotation_subjectValorizzazione fruizione cultural Heritage realtà virtuale ICTSettore ICAR/10 - Architettura TecnicaRepresentation (arts)ConstructiveIntervention (law)Promotion (rank)DocumentationState (polity)Multidisciplinary approachSettore ICAR/17 - DisegnoValorisation Fruition Cultural heritage Virtual reality ICTCultmedia_common
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Towards reactive navigation and attention skills for 3D intelligent characters

2003

This paper presents a neural design which is able to provide the necessary reactive navigation and attention skills for 3D embodied agents (virtual humanoids or characters). Based on Grossberg's neural model of conditioning [6], as recently implemented by Chang and Gaudiando [7], and according to the Adaptative Resonance Theory (ART) and the neuroscientific concepts associated, the neural design introduced has been divided in two main phases. Firstly, an environmentcategorization phase, where an on-line pattern recognition and categorization of the current agent sensory input data is carried out by a self organizing neural network, which will finally provide the agent's short term memory la…

Artificial neural networkComputer sciencebusiness.industryClassical conditioningVirtual realitycomputer.software_genreCategorizationVirtual machineEmbodied cognitionPattern recognition (psychology)Artificial intelligencebusinesscomputerVirtual actor
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The frontiers of the virtual photons program at MAMI

2012

The most recent results and the future physics program of the high precision electron-scattering experiment at MAMI are briefly outlined. The A1 high-resolution spectrometers facility allows for a unique quality of virtual photon experiments. High precision form factor measurements, few-baryon systems highresolution structure studies and the innovative way in the search of dark photons illustrate the interplay between such diverse fields as precision atomic physics, nuclear astrophysics and astroparticle physics, where hadron physics plays a central and connecting role.

Astroparticle physicsPhysicsParticle physicsPhotonSpectrometerPhysicsQC1-999Form factor (quantum field theory)Virtual particleEngineering physicsHadron physicsNuclear astrophysicsvirtual photon; form factor measurements; dark photon; precision spectroscopy of light hypernucleiNuclear Experiment
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The Garden and Landscape as an Interdisciplinary Resource Between Experimental Science and Artistic-Musical Expression: Analysis of Competence Develo…

2020

The garden is a major educational resource that can be used for all areas of knowledge from an interdisciplinary perspective as it reflects the complexity and interactions of the natural environment. This research was carried out in the academic years 2017-2018 and 2018-2019 with 418 participants of from the second, third, and fourth year of the Degree in Primary Education at the University of Valencia. The use of the garden and the landscape is analyzed as a non-formal context for training primary school teachers through sensory experiences that contribute to the development of scientific and artistic competencies. The study focused on the relationship between natural sounds and emotions t…

Auditory perceptionlcsh:BF1-990Primary educationVirtual reality050105 experimental psychology03 medical and health sciences0302 clinical medicinepreservice teachersMathematics education0501 psychology and cognitive sciencesActive listeningNatural soundsCompetence (human resources)General PsychologyTecnologia de la informació05 social sciencesteachers’ competenciesProfessorsMusical expressionorganic learning gardenssound landscapelcsh:PsychologySustainabilityinterdisciplinaryTICsPsychology030217 neurology & neurosurgery
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Techniques and procedures for the definition of AR applications in architectural and archaeological contexts

2022

The growth and development of Augmented reality applications and their use in different contexts has been recently fostered by two factors: i) the hardware and computing power of mobile devices has been radically improved; ii) Apple and Google have released two development platforms for AR applications. AR has been a major topic in research on cultural heritage fruition for many years, but the latest developments are really promising, and they seem capable of overcoming the difficulties that have delayed the diffusion of this technology. The paper focuses the potential and criticalities of augmented reality systems used for fruition purposes in architectural and archaeological contexts. The…

Augmented Reality AR Virtual reconstructionSettore ICAR/17 - Disegno
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