Search results for "Web"
showing 10 items of 2018 documents
Editors panel
2014
The purpose of the Editors Panel session is to provide attendees with an opportunity to meet and interact with journal editors from leading international IS journals.
The Quality of Service Issue in Virtual Environments
2011
Networked virtual environments (NVEs) have become a major trend in distributed computing, mainly due to the enormous popularity of multi-player online games in the entertainment industry. Nowadays, NVE systems are considered as the supporting technology for many networked and virtual organizations (NVO) (Singhal & Zyda, 1999), especially to those classified within the field of computer supported cooperative work (CSCW), where networked computer can be seen as a standard to provide the technological means to support the team design (Ott & Nastansky, 1997). These highly interactive systems simulate a virtual world where multiple users share the same scenario. The system renders the im…
Conquering the Mobile Device Jungle: Towards a Taxonomy for App-enabled Devices
2017
HERO vs. Zombie: Identifying Zombie Guests in a Virtual Machine Environment
2021
Editorial: Special Issue on "5G Workshop on Networks, Services and Applications" : topics from the 1st Joint Workshop between Center for TeleInFrastr…
2010
Published version of an article in Wireless Personal Communications, 57(3), 313-316. Also available from the publisher at http://dx.doi.org/10.1007/s11277-010-0068-7 The first joint workshop between Center for TeleInFrastruktur (CTIF), Denmark and Center for Wireless Innovation (CWI), Norway, was held in Aalborg, Denmark on October 8, 2009, focusing on yet undefined term, "5G mobile networks". This Special Issue features eleven selected papers based on networks, services and applications aspects of 5G.
webAppOS: Creating the Illusion of a Single Computer for Web Application Developers
2020
Unlike traditional single-PC applications, which have access to directly attached computational resources (CPUs, memory, and I/O devices), web applications have to deal with the resources scattered across the network. Besides, web applications are intended to be accessed by multiple users simultaneously. That not only requires a more sophisticated infrastructure but also brings new challenges to web application developers.
The Hints from the Crowd Project
2013
Can the crowd be a source of information? Is it possible to receive useful hints from comments, blogs and product reviews? In the era of Web 2.0, people are allowed to give their opinion about everything such as movies, hotels, etc.. These reviews are social knowledge, that can be exploited to suggest possibly interesting items to other people. The goal of the Hints From the Crowd HFC project is to build a NoSQL database system for large collections of product reviews; the database is queried by expressing a natural language sentence; the result is a list of products ranked based on the relevance of reviews w.r.t. the natural language sentence. The best ranked products in the result list ca…
Bridging Heritage and Tourist UX: A Socially-Driven Perspective
2016
The paper illustrates the potential of smart-phones as a medium of exchange of memories and experiences. Our application aims at providing diverse types of cultural user experience: to enable tourists to explore new places from a social-driven perceptive; to support new forms of connection and interaction between users and information (data exchange, contents sharing, feedback); to compose interactive narrative conveying the richness of information of interest to the user; to allow users to experience the narrative and underlying physical environment as a mixed-reality experience while allowing for deeper, context-specific exploration at any time through AR system.
Exploiting multimodality for intelligent mobile access to pervasive services in cultural heritage sites
2010
In this chapter the role of multimodality in intelligent, mobile guides for cultural heritage environments is discussed. Multimodal access to information contents enables the creation of systems with a higher degree of accessibility and usability. A multimodal interaction may involve several human interaction modes, such as sight, touch and voice to navigate contents, or gestures to activate controls. We first start our discussion by presenting a timeline of cultural heritage system evolution, spanning from 2001 to 2008, which highlights design issues such as intelligence and context-awareness in providing information. Then, multimodal access to contents is discussed, along with problems an…
Library for model querying
2012
Query and transformation languages make it easy to work with models, but they are bound to one particular data store. That makes them hard to adopt in projects where data is stored in a different repository, which hinders more widespread use of transformations and models. Instead of adopting a transformation language to a new data store, we propose to build a query and transformation library for the general-purpose language that is already used in a project. In this paper we demonstrate that it can be easily by implementing such a library for an EMOF-like data store in the Lua language.