Search results for "Whiteboard"

showing 4 items of 4 documents

Children’s Engagement with Mathematics in Kindergarten Mediated by the Use of Digital Tools

2013

The purpose of this chapter is to study children’s engagement with mathematics in kindergarten mediated by digital tools within the context of interactive whiteboard (IWB). Our study reports from a research project aiming at analysing in what ways digital tools may nurture children’s appropriation processes relative to mathematics. In adopting a sociocultural perspective on learning and development, observations together with video recordings have been analysed. Our study shows that the children make sense of the digital tools and are able to apply the tools purposefully due to the interaction with an adult within the zone of proximal development (ZPD). The children externalise their reason…

AppropriationTransitive relationZone of proximal developmentInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Interactive whiteboardSociocultural perspectiveMathematics educationContext (language use)Multimodal interactionGesture
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Crowdboard: An Augmented Whiteboard to Support Large-Scale Co-Design

2013

Co-design efforts attempt to account for many diverse viewpoints. However, design teams lack support for meaningful real-time interaction with a large community of potential stakeholders. We present Crowdboard, a novel whiteboard system that enables many potential stakeholders to provide real-time input during early-stage design activities, such as concept mapping. Local design teams develop ideas on a standard whiteboard, which is augmented with annotations and comments from online participants. The system makes it possible for design teams to solicit real-time opinions and ideas from a community of people intrinsically motivated to shape the product/service.

Co-designService (systems architecture)Computer scienceConcept mapbusiness.industryWhiteboardScale (chemistry)ViewpointsCrowdsourcingCreativity supportHuman–computer interactionreal-time collaborationcrowdsourcingProduct (category theory)business
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Crowdboard: Augmenting in-person idea generation with real-time crowds

2017

Online crowds can help infuse creativity into the design process, but traditional strategies for leveraging them, such as large-scale ideation platforms, require time and organizational effort in order to obtain results. We propose a new method for crowd-based ideation that simplifies the process by having smaller crowds join in-person ideators during synchronous creative sessions. Our system Crowdboard allows online crowds to provide real-time creative input during early-stage design activities, such as brainstorming or concept mapping. The system enables in-person ideators to develop ideas on a physical or digital whiteboard which is augmented with real-time creative input from online par…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencemedia_common.quotation_subject02 engineering and technologyCrowdsourcingcomputer.software_genreCrowdsBrainstormingHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsmedia_commonta113Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMultimediaSettore INF/01 - InformaticaConcept mapbusiness.industryWhiteboard05 social sciencesBrainstorming020207 software engineeringCreativityCreativity Support ToolDesign processCrowdsourcingCreativity Support ToolsbusinessEngineering design processcomputer
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Smart teaching? : teachers' perspectives on interactive whiteboard technology in foreign language teaching

2013

audiovisuaaliset opetusvälineetkieltenopettajateducational technologyforeign language teachingopetusteknologiaälytaulutopetusinteractive whiteboardforeign language teachers
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