Search results for "World Wide Web"

showing 10 items of 488 documents

The Fourth ACM SIGSPATIAL Workshop on Location-Based Recommendations, Geosocial Networks and Geoadvertising

2021

The amount of publicly available geo-referenced data has seen a dramatic increase over the last years. Many user activities generate data that are annotated with location and contextual information. Moreover, it has become easier to collect and combine rich and diverse location information. In the context of geoadvertising, the use of geosocial data for targeted marketing is receiving significant attention from a wide spectrum of companies and organizations. With the advent of smartphones and online social networks, a multi-billion dollar industry that utilizes geosocial data for advertising and marketing has emerged. Geotagged social-media posts, GPS traces, data from cellular antennas and…

Event (computing)Computer sciencebusiness.industryContext (language use)02 engineering and technologyGeneral MedicineTargeted marketingWorld Wide Web020204 information systems0202 electrical engineering electronic engineering information engineeringLiberian dollarGlobal Positioning SystemContextual information020201 artificial intelligence & image processingbusinessTourismSIGSPATIAL Special
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Notice of Violation of IEEE Publication Principles: Distributed Multimedia Digital Libraries on Peer-to-Peer Networks

2007

This paper presents an original approach to image sharing in large, distributed digital libraries, in which a user is able to interactively search interesting resources by means of content-based image retrieval techniques. The approach described here addresses the issues arising when the content is managed through a peer-to-peer architecture. In this case, the retrieval facilities are likely to be limited to queries based on unique identifiers or small sets of keywords, which may be quite inadequate, so we propose a novel algorithm for routing user queries that exploits compact representations of multimedia resources shared by each peer in order to dynamically adapt the network topology to …

ExploitMultimediabusiness.industryComputer scienceImage sharingPeer-to-peercomputer.software_genreDigital libraryNetwork topologyUnique identifierWorld Wide WebbusinesscomputerImage retrievalContent management14th International Conference of Image Analysis and Processing - Workshops (ICIAPW 2007)
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Evaluating the impact of friends in predicting user’s availability in online social networks

2017

In recent years, Online Social Networks (OSNs) have changed the way people connect and interact with each other. Indeed, most people have registered an account on some popular OSNs (such as Facebook, or Google+) which is used to access the system at different times of the days, depending on their life and habits. In this context, understanding how users connect to the OSNs is of paramount importance for both the protection of their privacy and the OSN’s provider (or third-party applications) that want to exploit this information. In this paper, we study the task of predicting the availability status (online/offline) of the OSNs’ users by exploiting the availability information of their frie…

ExploitOnline Social NetworkSettore INF/01 - Informaticabusiness.industryComputer sciencePersonal behaviorInternet privacyContext (language use)Availability predictionTask (project management)Theoretical Computer ScienceWorld Wide WebComputer Sciencebusiness
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A gap analysis of Internet-of-Things platforms

2016

We are experiencing an abundance of Internet-of-Things (IoT) middleware solutions that provide connectivity for sensors and actuators to the Internet. To gain a widespread adoption, these middleware solutions, referred to as platforms, have to meet the expectations of different players in the IoT ecosystem, including device providers, application developers, and end-users, among others. In this article, we evaluate a representative sample of these platforms, both proprietary and open-source, on the basis of their ability to meet the expectations of different IoT users. The evaluation is thus more focused on how ready and usable these platforms are for IoT ecosystem players, rather than on t…

FOS: Computer and information sciencesComputer Networks and CommunicationsComputer science02 engineering and technologyGap analysiscomputer.software_genreWorld Wide WebComputer Science - Computers and SocietyOrder (exchange)Computers and Society (cs.CY)0202 electrical engineering electronic engineering information engineeringesineiden internetIoT ecosystemIoT marketplaceta113internet of Thingsbusiness.industry020206 networking & telecommunicationsIoT platformsData sharingMiddleware (distributed applications)Middleware020201 artificial intelligence & image processingThe InternetbusinessInternet of Thingsgap analysiscomputerComputer Communications
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Brima: Low-Overhead Browser-Only Image Annotation Tool (Preprint)

2021

Image annotation and large annotated datasets are crucial parts within the Computer Vision and Artificial Intelligence this http URL the same time, it is well-known and acknowledged by the research community that the image annotation process is challenging, time-consuming and hard to scale. Therefore, the researchers and practitioners are always seeking ways to perform the annotations easier, faster, and at higher quality. Even though several widely used tools exist and the tools' landscape evolved considerably, most of the tools still require intricate technical setups and high levels of technical savviness from its operators and crowdsource contributors. In order to address such challenge…

FOS: Computer and information sciencesComputer Science - Machine LearningLow overheadProcess (engineering)Computer scienceComputer Vision and Pattern Recognition (cs.CV)Scale (chemistry)media_common.quotation_subjectComputer Science - Computer Vision and Pattern RecognitionMachine Learning (cs.LG)World Wide WebCrowdsourceAutomatic image annotationResearch communityQuality (business)Preprintmedia_common2021 IEEE International Conference on Image Processing (ICIP)
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Factors and actors leading to the adoption of a JavaScript framework

2018

The increasing popularity of JavaScript has led to a variety of JavaScript frameworks that aim to help developers to address programming tasks. However, the number of JavaScript frameworks has risen rapidly to thousands of versions. It is challenging for practitioners to identify the frameworks that best fit their needs and to develop new ones which fit such needs. Furthermore, there is a lack of knowledge regarding what drives developers towards the choice. This paper explores the factors and actors that lead to the choice of a JavaScript framework. We conducted a qualitative interpretive study of semi-structured interviews. We interviewed 18 decision makers regarding the JavaScript framew…

FOS: Computer and information sciencesJavaScriptKnowledge managementComputer sciencehuman aspects of software developmentpäätöksentekotulkintalaadullinen tutkimus02 engineering and technologyUnified theory of acceptance and use of technologyJavaScriptohjelmointikieletWorld Wide WebBody of knowledgeComputer Science - Software Engineeringinterpretivism0202 electrical engineering electronic engineering information engineeringomaksuminenSocial influencecomputer.programming_languageExpectancy theoryLearnabilitybusiness.industry020207 software engineeringCompetitor analysisprogramming frameworkstechnology adoptionPopularitySoftware Engineering (cs.SE)teknologia020201 artificial intelligence & image processingohjelmistokehityskvalitatiivinen tutkimusbusinesscomputerSoftwareEmpirical Software Engineering
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Chances and Challenges of Computational Data Gathering and Analysis

2015

Digital and social media and large available data-sets generate various new possibilities and challenges for conducting research focused on perpetually developing online news ecosystems. This paper presents a novel computational technique for gathering and processing large quantities of data from Facebook. We demonstrate how to use this technique for detecting and analysing issue-attention cycles and news flows in Facebook groups and pages. Although the paper concentrates on a Finnish Facebook group as a case study, the demonstrated method can be used for gathering and analysing large sets of data from various social network sites and national contexts. The paper also discusses Facebook pla…

Facebookcomputational data gathering020205 medical informaticsComputer scienceissue-attention cycledata warehouse050801 communication & media studies02 engineering and technologynews flowsWorld Wide WebComputational Technique0508 media and communications0202 electrical engineering electronic engineering information engineeringSocial mediata518semi-public datata113hybrid news ecosystemData collectionEthical issuesSocial networkbusiness.industryCommunication05 social sciencesOnline research methodsData warehousedigital and social media researchbusinessDigital Journalism
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Collaborative virtual environments in the year of the dragon

2000

Three suggestions are made for extensions from and to CVE's: awareness of others, multiple media, and scalability. Awareness of others and their activities is strongly desirable in all media and applications, not just in CVE's. Multiple media are not seriously catered for in existing CVE's, and a suitable architecture will precede popular applications. CVE's need to be scalable to greater numbers of people, and achieving this also has implications for greater flexibility and reconfigurability. With respect to awareness of others, we argue that the Web and most document handling applications are unaware of others in the workgroup or community, and this limits the ability to support real work…

Flexibility (engineering)Multimediabusiness.industryComputer scienceReconfigurabilityVirtual realitycomputer.software_genreWorld Wide WebScalabilityWeb applicationArchitectureWorkgroupbusinessAffordancecomputerProceedings of the third international conference on Collaborative virtual environments
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Video sharing application for educational use: Usability and impacts of participation modes

2014

For the past few years, the use of video lectures in universities has been on the increase. Production of video lectures will bring flexibility that is needed for study and enable the utilization of pedagogical solutions based on new videos. On the other hand, applications for the sharing and use of lecture videos clearly designed for educational requirements are not available. This article introduces an application for the sharing and use of videos. The application was designed and implemented for educational purposes, and it has been in use already for two years. The article examines, with the help of a SUS survey, students' and lecturer's satisfaction with the application and its usabili…

Flexibility (engineering)Multimediabusiness.industryComputer scienceUsabilitycomputer.software_genreVideo sharingUsability labWorld Wide WebUsability assessmentSoftware deploymentComputingMilieux_COMPUTERSANDEDUCATIONbusinesscomputerWeb usability2014 IEEE 12th IEEE International Conference on Emerging eLearning Technologies and Applications (ICETA)
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Automatic ontology-based user profile learning from heterogeneous web resources in a big data context

2013

The Web has developed to the biggest source of information and entertainment in the world. By its size, its adaptability and flexibility, it challenged our current paradigms on information sharing in several areas. By offering everybody the opportunity to release own contents in a fast and cheap way, the Web already led to a revolution of the traditional publishing world and just now, it commences to change the perspective on advertisements. With the possibility to adapt the contents displayed on a page dynamically based on the viewer's context, campaigns launched to target rough customer groups will become an element of the past. However, this new ecosystem, that relates advertisements wit…

Flexibility (engineering)User profileDigital marketingComputer sciencebusiness.industryInformation sharingBig dataGeneral EngineeringContext (language use)Ontology (information science)computer.software_genreOntology engineeringWorld Wide WebOntologyWeb resourcebusinesscomputerProceedings of the VLDB Endowment
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