Search results for "Z665"

showing 3 items of 3 documents

Mahonian STAT on words

2016

In 2000, Babson and Steingrimsson introduced the notion of what is now known as a permutation vincular pattern, and based on it they re-defined known Mahonian statistics and introduced new ones, proving or conjecturing their Mahonity. These conjectures were proved by Foata and Zeilberger in 2001, and by Foata and Randrianarivony in 2006.In 2010, Burstein refined some of these results by giving a bijection between permutations with a fixed value for the major index and those with the same value for STAT , where STAT is one of the statistics defined and proved to be Mahonian in the 2000 Babson and Steingrimsson's paper. Several other statistics are preserved as well by Burstein's bijection.At…

FOS: Computer and information sciencesQA75[ INFO ] Computer Science [cs]Discrete Mathematics (cs.DM)Major index0102 computer and information sciencesMathematical Analysis01 natural sciencesWords and PermutationsCombinatorial problemsEquidistributionTheoretical Computer ScienceCombinatoricssymbols.namesakePermutationBijectionsFOS: MathematicsMathematics - CombinatoricsMathematical proofs[INFO]Computer Science [cs]0101 mathematicsStatisticMathematicsStatisticZ665Algebraic combinatoricsMathematics::CombinatoricsFormal power seriesPatternPermutationsEulerian path16. Peace & justiceComputer Science Applications010101 applied mathematics010201 computation theory & mathematicsCombinatoricsSignal ProcessingsymbolsBijectionCombinatorics (math.CO)Information SystemsComputer Science - Discrete Mathematics
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Linking theories, past practices, and archaeological remains of movement through ontological reasoning

2020

The amount of information available to archaeologists has grown dramatically during the last ten years. The rapid acquisition of observational data and creation of digital data has played a significant role in this &ldquo

010506 paleontology[SHS.ARCHEO]Humanities and Social Sciences/Archaeology and PrehistoryComputer scienceProcess (engineering)MovementMeshworkNetwork01 natural sciences0601 history and archaeologyPathwaysComputingMilieux_MISCELLANEOUS0105 earth and related environmental sciencesInformation explosionZ665060102 archaeologylcsh:T58.5-58.64HeuristicMovement (music)lcsh:Information technologyOntologyModelingSpatial analysis06 humanities and the artsTop-down and bottom-up designGISCCArchaeologyOntologyGraph (abstract data type)Construct (philosophy)Information Systems
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Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy

2022

FNEGE 3, HCERES A, ABS 2; International audience; The metaverse has the potential to extend the physical world using augmented and virtual reality technologies allowing users to seamlessly interact within real and simulated environments using avatars and holograms. Virtual environments and immersive games (such as, Second Life, Fortnite, Roblox and VRChat) have been described as antecedents of the metaverse and offer some insight to the potential socio-economic impact of a fully functional persistent cross platform metaverse. Separating the hype and “meta…” rebranding from current reality is difficult, as “big tech” paints a picture of the transformative nature of the metaverse and how it w…

Virtual worldAvatarsMetaverseComputer Networks and CommunicationsSecond lifeAugmented realityLibrary and Information SciencesVirtual reality[SHS]Humanities and Social SciencesExtended realityVDP::Samfunnsvitenskap: 200[INFO]Computer Science [cs]Information SystemsZ665VDP::Samfunnsvitenskap: 200::Biblioteks- og informasjonsvitenskap: 320
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