Search results for "attribution"

showing 10 items of 168 documents

Vers une Europe des bourses ?

1998

International audience

EuropeAttributionDiversitéAide aux étudiants[SHS.EDU]Humanities and Social Sciences/EducationGlobalisation de l'enseignement[SHS.EDU] Humanities and Social Sciences/EducationÉtudiantBourse d'étudeComputingMilieux_MISCELLANEOUSEnseignement supérieur
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The dynamics of motivation, emotion, and task performance in simulated achievement situations

2020

Abstract This study aimed to examine associations between motivation, emotion, and task performance in simulated achievement situations. A group of sixth grade students (n = 190) completed an achievement task. Situational information on task value, success expectations, emotions, effort, task performance, and causal attributions was collected and information on subsequent academic achievement was obtained from school registers. The results showed, first, that high task value, high expectancy of success, and high positive emotions before a task contributed to a higher level of effort during the task. This, in turn, was related to better task performance. Second, high expectancy of success pr…

Expectancy theorySocial Psychology4. Education05 social sciences050301 educationAcademic achievementTask valueEducationTask (project management)Level of EffortDynamics (music)Developmental and Educational Psychology0501 psychology and cognitive sciencesSituational ethicsPsychologyAttribution0503 education050104 developmental & child psychologyCognitive psychologyLearning and Individual Differences
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Misconceptions of the p-value among Chilean and Italian academic psychologists

2016

Common misconceptions of p-values are based on certain beliefs and attributions about the significance of the results. Thus, they affect the professionals' decisions and jeopardize the quality of interventions and the accumulation of valid scientific knowledge. We conducted a survey on 164 academic psychologists (134 Italian, 30 Chilean) questioned on this topic. Our findings are consistent with previous research and suggest that some participants do not know how to correctly interpret p-values. The inverse probability fallacy presents the greatest comprehension problems, followed by the replication fallacy. These results highlight the importance of the statistical re-education of researche…

Fallacyp-value misconceptionsSociology of scientific knowledgePsychology (all)Education; High education; p-value misconceptions; Statistical cognition; Survey; Psychology (all)05 social sciencesPsychological intervention050109 social psychologyCognitionAffect (psychology)050105 experimental psychologyEducationComprehensionPsychology0501 psychology and cognitive sciencesStatistical cognitionAttributionPsychologySurveySocial psychologyKnow-howGeneral PsychologyOriginal ResearchHigh education
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Gage. Droit de rétention, Demande d'attribution judiciaire ou de vente du bien gagé, Prolongement normal de l'exercice du droit de rétention

1992

International audience; (Com. 18 déc. 1990, Directeur général des douanes et droits indirects c/ Soc. Banque privée de crédit moderne et autre)

Gagiste[SHS.DROIT]Humanities and Social Sciences/LawVente par le liquidateur judiciaire[SHS.DROIT] Humanities and Social Sciences/LawAttribution judiciaireGAGE-NANTISSEMENTDroit de rétention
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Player performance, satisfaction, and video game enjoyment

2009

An experiment (N = 74) was conducted to investigate the impact of game difficulty and player performance on game enjoyment. Participants played a First Person Shooter game with systematically varied levels of difficulty. Satisfaction with performance and game enjoyment were assessed after playing. Results are not fully in line with predictions derived from flow and attribution theory and suggest players to (1) change their view on their own performance with its implications for enjoyment with increasing game experience and (2) to switch strategically between different sources of fun, thus maintaining a (somewhat) positive experience even when performance-based enjoyment is low.

Game mechanicsMultimediaComputingMilieux_PERSONALCOMPUTINGcomputer.software_genreEntertainmentGame designFirst personAttributionPsychologyVideo game designSocial psychologyVideo gamecomputerPerformance satisfaction
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Crecimiento postraumático en hombres gays con VIH en Buenos Aires, Argentina

2021

Este estudio cualitativo tuvo como objetivo explorar los significados atribuidos al virus de inmunodeficiencia humana (VIH) y la experiencia de cambios positivos posteriores al diagnóstico (crecimiento postraumático) en hombres gays de Buenos Aires, Argentina. Se efectuaron catorce entrevistas individuales en profundidad. Se implementó un análisis temático asignando códigos a fragmentos de transcripciones y organizándolos en temas. La edad media de los participantes fue de 41.29 (D.E.=11.97) y una media de 8.42 (D.E.=7.08) años desde el diagnóstico, tres de los cuales lo habían recibido en el último año. La mayoría informó cambios positivos que atribuyeron al diagnóstico de VIH, los que se …

GerontologyPsychological interventionHuman immunodeficiency virus (HIV)Stigma (botany)Mean agemedicine.disease_causeSocial supportmedicineGeneral Earth and Planetary SciencesPsychologyAttributionPsychosocialGeneral Environmental ScienceQualitative researchPsicología y Salud
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Lived experiences of self-care among older, home-dwelling individuals identified to be at risk of undernutrition

2012

Solveig T Tomstad,1,2 Ulrika Söderhamn,2 Geir Arild Espnes,3 Olle Söderhamn21Department of Social Work and Health Science, Norwegian University of Science and Technology, Trondheim, Norway; 2Centre for Caring Research – Southern Norway, University of Agder, Grimstad, Norway; 3Research Centre for Health Promotion and Resources HiST-NTNU, Department of Social Work and Health Science, Norwegian University of Science and Technology, Trondheim, NorwayIntroduction: In a society where most older people live in their own homes, it may be expected of older individuals to exercise their potential to take care of themselves in daily life. Nutrition is a central aspect of se…

Gerontologyhealth promotionHome dwellinghjemmeboendeNorgefenomenologiqualitative interviewsforebyggingVDP::Medical disciplines: 700::Health sciences: 800::Nursing science: 808mathelsefremmingeldreegenomsorgsevneMedicineernæringsstatusLicenseGeneral NursingintervjuOriginal Researchdrikkemåltidpasientsikkerhetegenomsorglivskvalitetbusiness.industryJournal of Multidisciplinary HealthcarerisikoVDP::Medical disciplines: 700::Clinical medical disciplines: 750::Geriatrics: 778General Medicineunderernæringmedicine.diseasehelsePeer reviewMalnutritionagedHealth promotionLicenseephenomenologybusinessAttributionDoveernæringJournal of Multidisciplinary Healthcare
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Reconsidering authorship in the Ciceronian corpus through computational authorship attribution

2019

In recent years, methods of computational authorship attribution have offered promising results for the reattribution of classical texts. We use and further develop these methods to verify the authorship of several texts belonging or related to the Ciceronian corpus: Rhetorica ad C. Herennium, De inventione, De optimo genere oratorum, and Commentariolum petitionis. We use two classifiers, Support Vector Machine and Convolutional Neural Network, of which the latter is more accurate except in regard to certain aspects of vocabulary. The most important of our results is that Commentariolum petitionis seems to be authored by Marcus Cicero, not by his brother Quintus. Negli ultimi anni metodi co…

Greek language and literature. Latin language and literatureDe optimo genere oratorumDe inventionetekstinlouhintakirjalliset lähteetP1-1091cultural historylatinankielinen kirjallisuusCicerodigitaaliset ihmistieteetRutilius Lupuscomputational authorship attributionQuintus Tullius CiceroRhetorica ad Herenniumdigital humanitiesMarcus Tullius CiceroauthorshipPhilology. Linguisticsklassillinen filologiatekijyysPACommentariolum petitionis
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Optimistic, defensive-pessimistic, impulsive and self-handicapping strategies in university environments

1998

Abstract A person-oriented approach was used to investigate what types of achievement strategy people apply in university environments, and how these are associated with their academic achievement, related satisfaction and personal well-being. Two hundred and fifty-four undergraduates filled in first the Cartoon-Attribution-Strategy Test, the Strategy and Attribution Questionnaire, Rosenberg's Self-Esteem Scale and the revised Beck's Depression Inventory at the beginning of their studies, and one year later an academic satisfaction scale. Two years later, they again filled in the same measures. Their academic achievement was coded yearly from university archives. Four types of achievement s…

Higher educationbusiness.industry4. Educationmedia_common.quotation_subject05 social sciences050301 education050109 social psychologyAcademic achievementPessimismEducationTest (assessment)Defensive pessimismWell-beingDevelopmental and Educational Psychology0501 psychology and cognitive sciencesSelf-handicappingbusinessPsychologyAttribution0503 educationSocial psychologymedia_commonLearning and Instruction
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Psychological Variables and Reality Judgment in Virtual Environments: The Roles of Absorption and Dissociation

2009

Literature on virtual reality (VR) and psychology has focused on the influence that some basic psychological processes have on VR. Although psychological processes may be defined as common to all humans, there are individual differences that might make it difficult to provide the same VR experience for everyone. Of the several personality and psychological variables that might be relevant to the VR field, this study focuses on two: absorption and dissociation. Both psychological dimensions are deeply interrelated and might play an important role in the immersion of subjects in virtual environments and in the reality attributions they make. Thus, the purpose of this study was to ascertain pe…

Human-Computer InteractionCommunicationmedia_common.quotation_subjectImmersion (virtual reality)PersonalityGeneral MedicineVirtual realityPsychologyAttributionSocial psychologyApplied Psychologymedia_commonCognitive psychologyCyberPsychology & Behavior
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