Search results for "computer.software_genre"

showing 10 items of 3858 documents

Video Viewing Patterns Using Different Teaching Treatments: A Case Study Using YouTube Analytics

2019

Aquest estudi explora els patrons de visualització de 17 vídeos en un context tradicional daprenentatge i en un context de classe invertida per 723 estudiants de negocis cursant un mòdul relacionat amb . Mentre recerques anteriors s?han centrat principalment en resultats (per exemple, satisfacció/resultats dels alumnes), en aquest estudi l?enfocament recau en com la natura de les interaccions del estudiants amb el vídeos por determinar-se mitjançant un anàlisi profund de les dades analítiques. Els nostres resultats mostren menys interacció amb els vídeos en el context de la classe invertida que en el de la classe tradicional. De la mateixa manera, mostren un ús més elevat dels vídeos com a …

:CIENCIAS TECNOLÓGICAS [UNESCO]Computer scienceGeneral MathematicsSummary datacomputer.software_genreFlipped classroomlcsh:Education (General)lcsh:LB5-3640YouTube videosvideo-based instructionViewing Patternsflipped classroomlearning analyticslcsh:LC8-6691Multimedialcsh:Special aspects of educationbusiness.industryApplied MathematicsVideo-Based InstructionUNESCO::CIENCIAS TECNOLÓGICASLearning AnalyticsTerm (time)lcsh:Theory and practice of educationWork (electrical)Analyticsviewing patternsbusinesslcsh:L7-991computerYou Tube videosResearch in Education and Learning Innovation Archives
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Distributed Clustering Algorithm for Spatial Field Reconstruction in Wireless Sensor Networks

2015

En este trabajo, consideramos el problema de la estimación espacial distribuida para la reconstrucción del campo radio en redes de sensores inalámbricos. Para estimar el campo, se utiliza una técnica geoestadística llamada kriging. La estimación espacial centralizada con un gran número de sensores conllevan un elevado coste computacional y gasto de energía. Presentamos un novedoso algoritmo de clustering distribuido para estimar mapas de interferencia espacial, que son esenciales para las operaciones y la gestión de las futuras redes inalámbricas. En este algoritmo, los clústeres de sensores se forman de forma adaptativa mediante la minimización de la varianza de kriging. El cálculo del sem…

:CIENCIAS TECNOLÓGICAS [UNESCO]Computer scienceWireless networkComputationUNESCO::CIENCIAS TECNOLÓGICAScomputer.software_genreField (geography)Krigingspatial field reconstructionkrigingData miningwireless sensor networksCluster analysisVariogramWireless sensor networkcomputerEnergy (signal processing)clustering2015 IEEE 81st Vehicular Technology Conference (VTC Spring)
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Comparative Analysis of Machine Learning Methods to Predict Growth of F. sporotrichioides and Production of T-2 and HT-2 Toxins in Treatments with Et…

2021

The efficacy of ethylene-vinyl alcohol copolymer films (EVOH) incorporating the essential oil components cinnamaldehyde (CINHO), citral (CIT), isoeugenol (IEG), or linalool (LIN) to control growth rate (GR) and production of T-2 and HT-2 toxins by Fusarium sporotrichioides cultured on oat grains under different temperature (28, 20, and 15 °C) and water activity (aw) (0.99 and 0.96) regimes was assayed. GR in controls/treatments usually increased with increasing temperature, regardless of aw, but no significant differences concerning aw were found. Toxin production decreased with increasing temperature. The effectiveness of films to control fungal GR and toxin production was as follows: EVOH…

<i>Fusarium sporotrichioides</i>Water activityHealth Toxicology and MutagenesisToxins.MicrobiologiaHT-2 toxinToxicologyMachine learningcomputer.software_genreCitralfungal growthCinnamaldehydelaw.inventionchemistry.chemical_compoundBiofilms.LinaloolAprendizaje automático (Inteligencia artificial)lawpredictive microbiologyT-2 toxinMicroorganismes patògensPolímeros.Machine learning.ethylene-vinyl alcohol copolymersEssential oilEssences and essential oils.biologyPolymers.business.industryPetri dishRbiology.organism_classificationFusarium sporotrichioidesEsencias.IsoeugenolBiofilmes.essential oil pure componentsmachine learningchemistryMedicineArtificial intelligencebusinesscomputerToxinas y antitoxinas.Toxins
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A naive approach to compose aerial images in a mosaic fashion

2002

There is growing interest in multiple sequence image analysis to represent those data in a new landscape, for instance reconstruction of old films, mosaicing of images. This paper focuses attention on the mosaic problem; it introduces a naive method to link together images where a common part of the scene is present among two images. An application has been developed to test the method on aerial sequences of images. Given the long distance of aircraft from the scene, the method assumes images without distortions and without problems of prospective. Moreover, the application does not need any additional parameters coming from human experience and for this reason it can be thought of as a ful…

A naive approach to compose aerial images in a mosaic fashionSettore INF/01 - Informaticabusiness.industryComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONIterative reconstructionImage segmentationApplication softwarecomputer.software_genreData visualizationImage representationRobustness (computer science)Computer visionArtificial intelligencebusinesscomputer
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Integrating the Real and Virtual World for Academic Language Education in Second Life

2013

This chapter focuses on a Second Language Acquisition (SLA) study conducted in virtual worlds that could help teachers in terms of knowledge about acquisition processes, in which technology is integration between formal and non formal education. The research comprises of two studies strongly focused on the development of Italian oral language proficiency. It was held within Second Life® (SL™)1 in order to explore the affordances of public spaces to enhance Intercultural Communicative Competence (ICC)2 and to stimulate the oral production through learner’s engagement. Since 2007, a new pilot project, Café Italia, was developed by Carmela Dell’Aria (aka Misy Ferraris) in Second Life®. Startin…

Academic languageMultimediaVirtual worldComputer sciencerole-play ICC scial constructivist learning process Drama SLA foreign language prosodic approach virtual worlds second lifeMathematics educationcomputer.software_genrecomputerSettore L-LIN/01 - Glottologia E Linguistica
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gNOMO: a multi-omics pipeline for integrated host and microbiome analysis of non-model organisms

2020

The study of bacterial symbioses has grown exponentially in the recent past. However, existing bioinformatic workflows of microbiome data analysis do commonly not integrate multiple meta-omics levels and are mainly geared toward human microbiomes. Microbiota are better understood when analyzed in their biological context; that is together with their host or environment. Nevertheless, this is a limitation when studying non-model organisms mainly due to the lack of well-annotated sequence references. Here, we present gNOMO, a bioinformatic pipeline that is specifically designed to process and analyze non-model organism samples of up to three meta-omics levels: metagenomics, metatranscriptomic…

AcademicSubjects/SCI01140AcademicSubjects/SCI01060DATABASEComputer scienceAcademicSubjects/SCI00030Context (language use)Standard ArticleComputational biologycomputer.software_genreAcademicSubjects/SCI0118003 medical and health sciences0302 clinical medicineMedicine and Health SciencesMicrobiomeOrganism030304 developmental biology0303 health sciencesCHALLENGESSTABILITYGUT MICROBIOTABiology and Life SciencesPipeline (software)WorkflowPERSPECTIVESMetagenomicsMetaproteomicsAcademicSubjects/SCI00980METAPROTEOMICSCorrigendumcomputer030217 neurology & neurosurgeryData integrationNAR Genomics and Bioinformatics
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Museos para todos: la traducción e interpretación para entornos multimodales como herramienta de accesibilidad universal

2012

This article is the English version of “Museos para todos. La traducción e interpretación para entornos multimodales como herramienta de accesibilidad universal” by Catalina Jiménez Hurtado, Claudia Seibel & Silvia Soler Gallego. It was not published on the print version of MonTI for reasons of space. The online version of MonTI does not suffer from these limitations, and this is our way of promoting plurilingualism. Audiovisual Translation (AVT) has a scientific responsibility to develop analytical methodologies for the textual phenomenon of multimodality, and for the translation strategies associated with it. At the same time, it should aim to provide studies of universal accessibility wi…

Acceso al conocimientoLinguistics and LanguageMultimodalidadUniversal designTraducció audiovisualcomputer.software_genreLanguage and LinguisticsMuseoEducationMultimodalityWorld Wide WebMuseumAccess to knowledgeAccesibilidad universalMultimodalityUNESCO::CIENCIAS DE LAS ARTES Y LAS LETRASMultimediaTranslation and InterpretingTraducción e InterpretaciónTraducció--RevistesUniversal accessibilityGeographyTraducción audiovisual:CIENCIAS DE LAS ARTES Y LAS LETRAS [UNESCO]computerAudiovisual translation
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Subjective Evaluation of Video on Demand Systems Using Different Network Connections

2009

Nowadays, society makes use of new technologies as they appear. Due to this boom, the use of resources via web is increasing notably. In of training and education cases, companies such as universities are offering tele-learning platforms to complement and facilitate the learning process. Some of these called e-learning platforms can have explanatory videos as a resource for training. For the codification of these videos, we have to use parameters which provide a trade-off between the video sizes to be transmitted that optimize bandwidth and video and audio quality. This paper presents a subjective study of the video quality on transmission depending on the types of users’ network access to …

Access networkMultimediaComputer scienceInteractive videoWireless networkbusiness.industryVideo qualitycomputer.software_genreResource (project management)ServerThe InternetSound qualitybusinesscomputer2009 First International Conference on Intensive Applications and Services
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Cloud-based eHealth video encoding system for real time thermographic streaming: Performance evaluation

2017

Recent studies about the use of cloud platforms indicate that more than three-fourths of healthcare institutions apply these technologies in their daily lives. However, in most cases the cloud is based on “Infrastructure as a Service”, instead of developing new applications using the benefits that can bring us this type of technology. For these reasons, this paper shows a private cloud-based system to provide a new application based on thermographic video streaming. In this case, the cloud architecture is divided into three zones. The first zone is where the patient is under medical supervision through body temperature analysis using a global thermal camera. The second zone is the cloud its…

Access networkMultimediaComputer sciencebusiness.industryReal-time computing020206 networking & telecommunications020207 software engineeringCloud computing02 engineering and technologycomputer.software_genreOrder (business)Video tracking0202 electrical engineering electronic engineering information engineeringeHealthCodecbusinesscomputer2017 IEEE International Conference on Communications (ICC)
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Phone-Controlled Delivery of NGN Services into Residential Environments

2008

The horizontally layered architecture of the IMS/NGN standards family enables the delivery of services independent of access network and requesting device. In this article, the authors propose a further separation of service control and delivery, allowing the requesting device - in particular a user's mobile phone - to invite other devices (we will focus on DLNA appliances) into the service delivery, enhancing both user experience and service design flexibility. The proposed solution builds on exploiting proximity technologies (e.g. barcodes, NFC) for pairing the control device with a remote environment. Motivated by scenarios, the architecture concepts are explained and a prototype that wa…

Access networkMultimediabusiness.industryService delivery frameworkComputer scienceService designcomputer.software_genreUser experience designMobile phoneUniversal Plug and PlayNext-generation networkVDP::Technology: 500::Information and communication technology: 550::Telecommunication: 552Mobile telephonybusinesscomputerComputer network
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