Search results for "computer.software_genre"

showing 10 items of 3858 documents

Does Navigation Always Predict Performance? Effects of Navigation on Digital Reading are Moderated by Comprehension Skills

2016

<p align="left">This study investigated interactive effects of navigation and offline comprehension skill on digital reading performance. As indicators of navigation relevant page selection and irrelevant page selection were considered. In 533 Spanish high school students aged 11-17 positive effects of offline comprehension skill and relevant page selection on digital reading performance were found, while irrelevant page selection had a negative effect. In addition, an interaction between relevant page selection and offline comprehension skill was found. While the effect of relevant page selection was strong in good offline comprehenders, it was significantly reduced in weak offline c…

Social Sciences and HumanitiesComputer scienceDistance educationHypermediacomputer.software_genre050105 experimental psychologyEducationlaw.inventionlawComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesSelection (genetic algorithm)HypertextLC8-6691Multimediabusiness.industry05 social sciences050301 educationSpecial aspects of educationNavigationComprehensionLog-File AnalysisReading comprehensionElectronic publishingSciences Humaines et SocialesArtificial intelligenceHypertextbusinessComprehension0503 educationcomputerMobile deviceNatural language processing
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Cyber-Identities and Social Life in Cyberspace

2011

Information and communication technology gradually transform virtual communities to active meeting places for sharing information and for supporting human actions, feelings and needs. In this chapter the authors examine the conceptual definition of virtual community as found in the traditional cyberliterature and extend it to accommodate latest cybertrends. Similar to the ways that previous social and mass media dissolved social boundaries related to time and space, cyber-communities and social software seem to also dissolve the boundaries of identity. This, in turn, questions the trust, privacy and confidentiality of interaction. The authors present a way of classifying and viewing self-pr…

Social lifebusiness.industryInternet privacySociologyComputer securitycomputer.software_genrebusinessCyberspacecomputerPseudonymityAnonymity
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Assisted labeling for spam account detection on twitter

2019

Online Social Networks (OSNs) have become increasingly popular both because of their ease of use and their availability through almost any smart device. Unfortunately, these characteristics make OSNs also target of users interested in performing malicious activities, such as spreading malware and performing phishing attacks. In this paper we address the problem of spam detection on Twitter providing a novel method to support the creation of large-scale annotated datasets. More specifically, URL inspection and tweet clustering are performed in order to detect some common behaviors of spammers and legitimate users. Finally, the manual annotation effort is further reduced by grouping similar u…

Social network021110 strategic defence & security studiesInformation retrievalSocial networkbusiness.industryComputer scienceSpam detectionSmart device0211 other engineering and technologies020206 networking & telecommunicationsUsability02 engineering and technologycomputer.software_genrePhishinglaw.inventionManual annotationlawComputer security0202 electrical engineering electronic engineering information engineeringBlacklistingMalwarebusinessCluster analysiscomputer
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The role of social networking services in eParticipation

2009

Published version of a chapter published in Lecture Notes in Computer Science, 5694, 46-55. Also available from the publisher at: http://dx.doi.org/10.1007/978-3-642-03781-8_5 A serious problem in eParticipation projects is citizen engagement – citizens do not necessarily become more willing to participate simply because net-services are provided for them. Most forms of eParticipation in democratic contexts are, however, dependent on citizen engagement, interaction and social networking because democratic systems favour the interests of larger groups of citizens – the more voices behind a political proposition, the greater its chances of success. In this context of challenges the study of s…

Social networkComputer sciencebusiness.industrymedia_common.quotation_subjectContext (language use)Public relationsComputer securitycomputer.software_genreDemocracyPeer reviewPoliticseParticipation social networking servicesThe InternetVDP::Social science: 200::Library and information science: 320::Information and communication systems: 321businessCitizen engagementcomputermedia_common
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A privacy-aware framework for decentralized online social networks

2015

Online social networks based on a single service provider suffer several drawbacks, first of all the privacy issues arising from the delegation of user data to a single entity. Distributed online social networks (DOSN) have been recently proposed as an alternative solution allowing users to keep control of their private data. However, the lack of a centralized entity introduces new problems, like the need of defining proper privacy policies for data access and of guaranteeing the availability of user's data when the user disconnects from the social network. This paper introduces a privacy-aware support for DOSN enabling users to define a set of privacy policies which describe who is entitle…

Social networkDelegationbusiness.industryComputer sciencePrivacy policymedia_common.quotation_subjectControl (management)Computer Science (all)Service providerComputer securitycomputer.software_genreTheoretical Computer ScienceSet (abstract data type)Data availabilityData accessPrivacyDecentralized online social network Privacy Data availabilityDecentralized online social networkbusinesscomputermedia_common
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Towards a fuzzy-linguistic based social network sentiment-expression system

2015

Liking allows users of Social Networks, blogs and online magazines to express their support of posts and artifacts by a simple click. Such function is very popular but lacks semantic power, and some platforms have augmented it by allowing to choose a pictographic depiction corresponding to a feeling. What is gained in depth is lost in simplicity, and the wide acceptance liking has enjoyed did not carried to the sentiment version. We outline a sentiment-expression hybrid system based on textual analysis and linguistic fuzzy Markov chains overcoming the intrinsic limitations of liking without burdening the user with complex choices.

Social networkSettore INF/01 - Informaticabusiness.industryComputer scienceSentiment analysisSettore M-FIL/02 - Logica E Filosofia Della Scienzacomputer.software_genresocial networks sentiment analysis linguis- tic fuzzy Markov chainsExpression (architecture)Fuzzy linguisticArtificial intelligencebusinesscomputerNatural language processing
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Best Practices for International eSourcing of Software Products and Services

2008

This paper analyzes how the information and communications technology-supported international eSourcing of software products and services (IeS) can be effectively executed. The extant literature falls short of providing a systematic and detailed enough set of best practices to guide IeS. This paper presents best practices for IeS to facilitate further research, and to help managers and other stakeholders to understand, execute, and proactively improve and manage international eSourcing. The practices emphasize the need to establish and enact rigorous, mature, and quantitatively managed eSourcing life- cycles in order to transcend temporal, geographical, social, technical, and other boundari…

Social software engineeringExtreme programming practicesKnowledge managementOrder (exchange)business.industryInformation and Communications TechnologyBest practiceSoftware constructionSoftware developmentBusinesscomputer.software_genrecomputerOutsourcingProceedings of the 41st Annual Hawaii International Conference on System Sciences (HICSS 2008)
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Explaining Change Paths of Systems and Software Development Practices

2010

This chapter discusses how systems development practices are shaped. Based on interviews conducted in ten development organizations and previous literature, we identify eight types of change paths in systems development practices: emergence, adoption, idealization, formalization, abandonment, informalization, entropy, and disobedience. We argue that the eight change path types provide an integrated theoretical framework on the study of how systems development practices change in organizations, projects, and among individual developers in a given context. We discuss how this framework complements existing theories and concepts of the contemporary literature on systems development.

Social software engineeringKnowledge managementbusiness.industryComputer scienceSoftware developmentcomputer.software_genreSoftware development processSoftware analyticsExtreme programming practicesBest coding practicesSystems development life cycleGoal-Driven Software Development Processbusinesscomputer
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MetaEdit+ A Fully Configurable Multi-User and Multi-Tool CASE and CAME Environment

1996

Computer Aided Software Engineering (CASE) environments have spread at a lower pace than expected. One reason for this is the immaturity of existing environments in supporting development in-the-large and by-many and their inability to address the varying needs of the software developers. In this paper we report on the development of a next generation CASE environment called MetaEdit+. The environment seeks to overcome all the above deficiencies, but in particular pays attention to catering for the varying needs of the software developers. MetaEdit+ is a multi-method, multi-tool platform for both CASE and Computer Aided Method Engineering (CAME). As a CASE tool it establishes a versatile an…

Social software engineeringResource-oriented architectureComputer sciencebusiness.industrySoftware developmentcomputer.software_genreSoftware frameworkSoftware development processSoftware constructionSoftware systemComputer-aided software engineeringbusinessSoftware engineeringcomputer
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Editorial: Software language engineering

2008

Software languages play an important role in software development. Software languages are the artificial languages that are used to describe software systems at various abstraction levels. They are applied to describe requirements and designs for software, definitions of software architectures, and implementations of software systems. A huge variety of different technological spaces exist to describe languages: programming languages, software modeling languages, data modeling languages, domain-specific languages, ontology language, and others.

Social software engineeringbusiness.industryComputer scienceProgramming languageSoftware developmentSecond-generation programming languageOntology languagecomputer.software_genreComputer Graphics and Computer-Aided DesignSoftware frameworkComponent-based software engineeringSoftware constructionSoftware systembusinessSoftware engineeringcomputerIET Software
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