Search results for "computer.software_genre"

showing 10 items of 3858 documents

Creating a semantically-enhanced cloud services environment through ontology evolution

2014

Currently, the availability of Web resources has grown enormously to the point that whatever a user needs at a given moment can potentially be found on the Internet. These resources are not limited to data items anymore, functionality delivered through some sort of service architectural model is also offered on the Internet. In the last few years, cloud computing has emerged as one of the most popular computing models to provide services over the Internet. However, as the number of available cloud services increases, the problem of service discovery and selection arises. Experience indicates that semantic technologies can provide the basis for enhanced and more precise search processes. In …

Computer Networks and CommunicationsComputer sciencecomputer.internet_protocolService discoveryCloud computingcomputer.software_genreSocial Semantic WebOWL-SWorld Wide WebSemantic computingSemantic analyticsUpper ontologySemantic Web StackSemantic WebInformation retrievalbusiness.industrySearch engine indexingSemantic searchInformation extractionSemantic gridHardware and ArchitectureOntologySemantic technologyThe InternetWeb resourcebusinesscomputerSoftwareFuture Generation Computer Systems
researchProduct

Bodily dimensions of reading and writing practices on paper and digitally

2015

The bodily aspects of reading/writing practices are investigated in Finland.The paper is considered more adaptive to varied reading purposes than the screen.Handwriting is described as a more flexible and relaxed practice than typing.Skills determine less than materials and images the practices of reading/writing.Digital interfaces determine the ways we read and write less than suggested. This article investigates the different shapes in which reading and writing practices occur when paper/pen are compared with keyboard/screen. The focus is on the bodily aspects of these practices. Reading and writing are viewed as techniques of the body, which over the years have become increasingly mediat…

Computer Networks and CommunicationsComputer sciencemedia_common.quotation_subject050801 communication & media studiescomputer.software_genre0508 media and communicationsreadingHandwritingReading (process)Mathematics educationta518Electrical and Electronic Engineeringmedia_commonFocus (computing)Multimediapaper05 social sciences050301 educationta5142bodily aspectsSocial practicewritingdigital documentsDigital reading0503 educationcomputerTelematics and Informatics
researchProduct

Incentive Mechanism for Resource Allocation in Wireless Virtualized Networks with Multiple Infrastructure Providers

2020

To accommodate the explosively growing demands for mobile traffic service, wireless network virtualization is proposed as the main evolution towards 5G. In this work, a novel contract theoretic incentive mechanism is proposed to study how to manage the resources and provide services to the users in the wireless virtualized networks. We consider that the infrastructure providers (InPs) own the physical networks and the mobile virtual network operator (MVNO) has the service information of the users and needs to lease the physical radio resources for providing services. In particular, we utilize the contract theoretic approach to model the resource trading process between the MVNO and multiple…

Computer Networks and CommunicationsComputer sciencewireless virtualized networkcontract theory02 engineering and technologyresursointicomputer.software_genreresurssitallokointiResource (project management)0202 electrical engineering electronic engineering information engineeringWirelessResource managementElectrical and Electronic EngineeringVirtual networkuser associationbusiness.industryWireless network020206 networking & telecommunicationsVirtualizationpower allocationResource allocationbusinesscomputerSoftware5Glangattomat verkotkannustimetComputer network
researchProduct

Communication and security in communicating things networks

2020

International audience

Computer Networks and CommunicationsHardware and ArchitectureComputer science0202 electrical engineering electronic engineering information engineering020206 networking & telecommunications020201 artificial intelligence & image processing[INFO]Computer Science [cs]02 engineering and technologyComputer securitycomputer.software_genrecomputerSoftwareComputingMilieux_MISCELLANEOUS
researchProduct

Recent advances on security and privacy in intelligent transportation systems (ITSs)

2019

Computer Networks and CommunicationsHardware and ArchitectureComputer scienceComputer securitycomputer.software_genrecomputerIntelligent transportation systemSoftwareAd Hoc Networks
researchProduct

Ensuring the performance and scalability of peer-to-peer distributed virtual environments

2010

Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications. Peer-to-peer (P2P) architectures have been proposed as an efficient and truly scalable solution for these kinds of systems. However, in order to design efficient P2P DVEs these systems must be characterized, measuring the impact of different client behavior on system performance. This paper presents the experimental characterization of P2P DVEs. The results show that the saturation of a given client has an exclusive effect on the surrounding clients in the virtual world, having no noticeable effect at all on the rest of clients. Nevertheless, the interactions among clients that can tak…

Computer Networks and CommunicationsHardware and ArchitectureComputer scienceDistributed computingScalabilityClientPeer-to-peercomputer.software_genrecomputerSoftwareFuture Generation Computer Systems
researchProduct

Cloud-based elastic architecture for distributed video encoding: Evaluating H.265, VP9, and AV1

2020

Abstract Areas with social and business impact such as entertainment, healthcare, surveillance, and e-learning would benefit from improvements in video coding and transcoding services. New codecs, such as AV1, are being developed to deal with new demands for high video resolutions with bandwidth constraints and quality requirements. However, these new codecs have high computational requirements and new strategies are needed to accelerate their processing. Cloud computing offers interesting features such as on-demand resource allocation, multitenancy, elasticity, and resiliency among others. Deploying video coding and transcoding services on these infrastructures is suitable because it allow…

Computer Networks and Communicationsbusiness.industryComputer scienceDistributed computing020206 networking & telecommunicationsCloud computing02 engineering and technologyTranscodingcomputer.software_genreComputer Science ApplicationsHardware and ArchitectureVideo encodingServerScalability0202 electrical engineering electronic engineering information engineeringCodec020201 artificial intelligence & image processingbusinessEncodercomputerJournal of Network and Computer Applications
researchProduct

SAUCE: A web application for interactive teaching and learning of parallel programming

2017

Abstract Prevalent hardware trends towards parallel architectures and algorithms create a growing demand for graduate students familiar with the programming of concurrent software. However, learning parallel programming is challenging due to complex communication and memory access patterns as well as the avoidance of common pitfalls such as dead-locks and race conditions. Hence, the learning process has to be supported by adequate software solutions in order to enable future computer scientists and engineers to write robust and efficient code. This paper discusses a selection of well-known parallel algorithms based on C++11 threads, OpenMP, MPI, and CUDA that can be interactively embedded i…

Computer Networks and Communicationsbusiness.industryComputer scienceProgramming languageWhite-box testingParallel algorithmProcess (computing)020206 networking & telecommunications02 engineering and technologyParallel computingThread (computing)computer.software_genreTheoretical Computer ScienceCUDASoftwareArtificial IntelligenceHardware and Architecture0202 electrical engineering electronic engineering information engineeringCode (cryptography)Web application020201 artificial intelligence & image processingbusinesscomputerSoftwareJournal of Parallel and Distributed Computing
researchProduct

Analyzing the performance of a cluster-based architecture for immersive visualization systems

2008

Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs than would be possible with the high-end, shared memory computers that have been traditionally used for virtual reality purposes. This change in the design of virtual reality systems has caused some development environments oriented toward shared memory computing to require modifications to their internal architectures in order to support cluster computing. This is the case of VR Juggler, which is considered one of the most important virtual reality application development frameworks based on open source code. Thi…

Computer Networks and Communicationsbusiness.industryComputer scienceVirtual realityModular designcomputer.software_genreTheoretical Computer ScienceVisualizationShared memoryArtificial IntelligenceHardware and ArchitectureHuman–computer interactionComputer clusterScalabilityCluster (physics)Operating systemArchitecturebusinesscomputerSoftwareJournal of Parallel and Distributed Computing
researchProduct

A measurement-based study on the correlations of inter-domain Internet application flows

2014

Internet traffic characterization has a profound impact on network engineering and traffic identification. Existing studies are often carried out on a per-flow basis, focusing on the properties of individual flows. In this paper, we study the interaction of Internet traffic flows and network features from a complex network perspective, focusing on six types of applications: P2P file sharing, P2P stream, HTTP, instant messaging, online games and abnormal traffic. With large-volume traffic flow records collected through proprietary line-speed hardware-based monitors, we construct flow graphs of these different application types. Based on the flow graphs, we calculate the correlation coefficie…

Computer Networks and Communicationsbusiness.industryInter-domainComputer scienceAssortativityNetwork engineeringInternet trafficComplex networkTraffic flowcomputer.software_genreFile sharingThe InternetData miningbusinesscomputerTraffic generation modelComputer networkComputer Networks
researchProduct