Search results for "computer"

showing 10 items of 30657 documents

User experience targets as design drivers:A case study on the development of a remote crane operator station

2013

In recent years, the notion of user experience, or UX, as an essential aspect to be addressed in the design and development of technologies has been increasingly discussed. In this paper, we present a case study in which we have used UX targets as the main design drivers and focus areas in developing a new remote operator station user interface for container cranes. UX targets describe the experiential qualities to which the product design should aim at. However, taking UX targets into consideration during product design is challenging, because only little is known about how they would be best operationalized to serve the different phases of the design process. Through our case study, we de…

ta113Focus (computing)EngineeringOperationalizationProduct designbusiness.industryExperiential learninguser experience targetconcept designUser experience designcontainer crane operationHuman–computer interactionuser experienceContainer (abstract data type)Systems engineeringremote operator stationUser interfaceEngineering design processbusiness
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Visual-manual in-car tasks decomposed: text entry and kinetic scrolling as the main sources of visual distraction

2013

Distraction effects of in-car tasks with a touch screen based navigation system user interface were studied in a driving simulator experiment with eye tracking. The focus was to examine which particular in-car task components visually distract drivers the most. The results indicate that all of the visual-manual in-car tasks led to increased levels of experienced demands and to lower driving speeds. The most significant finding was that text entry and kinetic scrolling of lists were the main sources of visual distraction whereas simple selection tasks with familiar target locations led to least severe distraction effects.

ta113Focus (computing)InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencebusiness.industryDriving simulatorNavigation systemTask (computing)ScrollingDistractionEye trackingComputer visionArtificial intelligenceUser interfacebusiness
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Understanding beginners' mistakes with Haskell

2015

AbstractThis article presents an overview of student difficulties in an introductory functional programming (FP) course taught in Haskell. The motivation for this study stems from our belief that many student difficulties can be alleviated by understanding the underlying causes of errors and by modifying the educational approach and, possibly, the teaching language accordingly. We analyze students' exercise submissions and categorize student errors according to compiler error messages and then manually according to the observed underlying cause. Our study complements earlier studies on the topic by applying computer and manual analysis while focusing on providing descriptive statistics of d…

ta113Functional programmingDescriptive statisticsProgramming languageComputer scienceFunction applicationcomputer.software_genrebeginners' mistakesSyntaxCategorizationHaskellComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationTeaching languagecomputer analysisHaskellCompilercomputerSoftwarecomputer.programming_languageJournal of Functional Programming
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On the motivations to enroll in doctoral studies in Computer Science — A comparison of PhD program models

2013

While student motivation has been intensively researched, only a few studies cover motivation at doctoral level and even less focus on doctoral education in Computer Science. In this paper we investigate the motivation of graduate students to pursue doctoral studies specifically in Computer Science. We interviewed 63 doctoral students, from two different doctoral models (traditional and structured) in Finland and Austria, on their initial reasons and experiences that led them to enroll in doctoral studies. We identified five disjoint main motivational drivers that relate with different aspects of extrinsic and intrinsic motivation. Together with a measure of the strength of their initial mo…

ta113Graduate studentsComputer scienceDoctoral studiesPedagogyMathematics educationIntrinsic motivationta516Doctoral educationComputer aided instruction2013 12th International Conference on Information Technology Based Higher Education and Training (ITHET)
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A modelling framework for social media monitoring

2013

This paper describes a hierarchical, three-level modelling framework for monitoring social media. Immediate social reality is modelled through the first level of the models. They represent various virtual communities at social media sites and adhere to the social world models of the sites, i.e., the "site ontologies". The second-level model is a temporal multirelational graph that captures the static and dynamic properties of the first-level models from the perspective of the monitoring site. The third-level model consists of a temporal relational database scheme that models the temporal multirelational graph within the database. The models are specified and instantiated at the monitoring s…

ta113Graph databaseComputer Networks and Communicationsbusiness.industryComputer scienceRelational databaseSocial realitySchematiccomputer.software_genreTemporal databaseHardware and ArchitectureGraph (abstract data type)The InternetSocial mediaData miningbusinesscomputerInformation SystemsInternational Journal of Web Engineering and Technology
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A Generic Architecture for a Social Network Monitoring and Analysis System

2011

This paper describes the architecture and a partial implementation of a system designed for the monitoring and analysis of communities at social media sites. The main contribution of the paper is a novel system architecture that facilitates long-term monitoring of diverse social networks existing and emerging at various social media sites. It consists of three main modules, the crawler, the repository and the analyzer. The first module can be adapted to crawl different sites based on ontology describing the structure of the site. The repository stores the crawled and analyzed persistent data using efficient data structures. It can be implemented using special purpose graph databases and/or …

ta113Graph databaseDatabaseRelational databaseComputer scienceSystems architectureGraph (abstract data type)Persistent data structureOntology (information science)computer.software_genreSoftware architectureData structurecomputer2011 14th International Conference on Network-Based Information Systems
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Revisiting rainfall to explore exam questions and performance on CS1

2015

The Rainfall problem comprises small tasks that have been used to investigate student performance in introductory programming. We conducted several kinds of analyses to inform our understandings of student performance in CS1 relating to this problem. We analyzed implementation approaches and program errors, as in related studies, and also explored the role of test writing vis-a-vis the most common student error. Finally, using correlation analyses and manual inspection of the exam answers, we studied how well the Rainfall problem served as an exam question. The students' implementation choices reflected their familiarity with particular loop constructs, while the single most common error co…

ta113Guard (information security)novice programmersUnit testingCommon errorRainfall problemDivision by zeroCode (semiotics)Test (assessment)PedagogyComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationta516CS1PsychologyKnowledge transferProceedings of the 15th Koli Calling Conference on Computing Education Research
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Twister Tries

2015

Many commonly used data-mining techniques utilized across research fields perform poorly when used for large data sets. Sequential agglomerative hierarchical non-overlapping clustering is one technique for which the algorithms’ scaling properties prohibit clustering of a large amount of items. Besides the unfavorable time complexity of O(n 2 ), these algorithms have a space complexity of O(n 2 ), which can be reduced to O(n) if the time complexity is allowed to rise to O(n 2 log2 n). In this paper, we propose the use of locality-sensitive hashing combined with a novel data structure called twister tries to provide an approximate clustering for average linkage. Our approach requires only lin…

ta113Hierarchical agglomerative clusteringta112Fuzzy clusteringBrown clusteringComputer scienceSingle-linkage clusteringcomputer.software_genreHierarchical clusteringLocality-sensitive hashingData setCURE data clustering algorithmlocality-sensitive hashingaverage linkageData miningHierarchical clustering of networkslinear complexityCluster analysishierarchical clusteringAlgorithmcomputerTime complexityProceedings of the 2015 ACM SIGMOD International Conference on Management of Data
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How and Why to Start and Run a SIGCHI Local Chapter

2015

There is a vast and increasing interest towards local HCI communities around the globe and in particular on geographical areas in which HCI has only recently started to gain increasing interest by local industries as well as academic institutions. A SIGCHI Local Chapter is one of the ways a local HCI community can organize and get visibility and support for their activities. However, many active volunteers in this field might not be aware of this possibility. The main goal of the Chapters' SIG in CHI'15 is to inform interested parties of SIGCHI Local Chapters and to find ways in which SIGCHI could better support local HCI communities with their various needs all over the world.

ta113Human-Computer Interaction (HCI)ComputingMilieux_THECOMPUTINGPROFESSIONMultimediabusiness.industryField (Bourdieu)local communitiesVisibility (geometry)GlobePublic relationsSpecial Interest Groupcomputer.software_genreLocal communityspecial interest groupsInformationSystems_MODELSANDPRINCIPLESmedicine.anatomical_structurePolitical sciencemedicineInformationSystems_MISCELLANEOUSbusinesscomputerProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
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Interface Detection Using a Quenched-Noise Version of the Edwards-Wilkinson Equation

2015

We report here a multipurpose dynamic-interface-based segmentation tool, suitable for segmenting planar, cylindrical, and spherical surfaces in 3D. The method is fast enough to be used conveniently even for large images. Its implementation is straightforward and can be easily realized in many environments. Its memory consumption is low, and the set of parameters is small and easy to understand. The method is based on the Edwards-Wilkinson equation, which is traditionally used to model the equilibrium fluctuations of a propagating interface under the influence of temporally and spatially varying noise. We report here an adaptation of this equation into multidimensional image segmentation, an…

ta113Image segmentationta114DiscretizationInterface (Java)Computer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONobject detectionimage edge detectionImage segmentationComputer Graphics and Computer-Aided DesignGrayscaleGray-scaleObject detectionSurface topographyNoiseMathematical modelThree-dimensional displaysSegmentationTomography3D image processingNoiseSurface morphologyAlgorithmSoftwareIEEE Transactions on Image Processing
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