Search results for "computer"
showing 10 items of 30657 documents
Author Correction: Evaluation of three methods for biomass estimation in small invertebrates, using three large disparate parasite species as model o…
2018
Invertebrate biomass is considered one of the main factors driving processes in ecosystems. It can be measured directly, primarily by weighing individuals, but more often indirect estimators are used. We developed two indirect and non-destructive approaches to estimate biomass of small invertebrates in a simple manner. The first one was based on clay modelling and the second one was based on image analysis implemented with open-source software. Furthermore, we tested the accuracy of the widely used geometric approximation method (third method). We applied these three different methods to three morphologically disparate model species, an acanthocephalan worm, a crustacean and a flatworm. To …
CYGD: the Comprehensive Yeast Genome Database.
2005
The comprehensive resource is available under http://mips.gsf.de/genre/proj/yeast/.; International audience; The Comprehensive Yeast Genome Database (CYGD) compiles a comprehensive data resource for information on the cellular functions of the yeast Saccharomyces cerevisiae and related species, chosen as the best understood model organism for eukaryotes. The database serves as a common resource generated by a European consortium, going beyond the provision of sequence information and functional annotations on individual genes and proteins. In addition, it provides information on the physical and functional interactions among proteins as well as other genetic elements. These cellular network…
Vegetation Patterns in the Hyperbolic Klausmeier Model with Secondary Seed Dispersal
2023
This work focuses on the dynamics of vegetation stripes in sloped semi-arid environments in the presence of secondary seed dispersal and inertial effects. To this aim, a hyperbolic generalization of the Klausmeier model that encloses the advective downhill transport of plant biomass is taken into account. Analytical investigations were performed to deduce the wave and Turing instability loci at which oscillatory and stationary vegetation patterns arise, respectively. Additional information on the possibility of predicting a null-migrating behavior was extracted with suitable approximations of the dispersion relation. Numerical simulations were also carried out to corroborate theoretical pre…
Analiza komparatywna humoru słownego w anglojęzycznej i polskojęzycznej wersji filmu animowanego pt. "Shrek" (2001) na podstawie wybranych dialogów m…
2017
In the 21st century alone there have already been released plenty of computer-animated comedy-adventure cartoons that have become blockbusters in a very short time. America-based animation studios, such as the worlds oldest Walt Disney Animation Studios (1934), Pixar Animation Studios, DreamWorks Animation, Blue Sky Studios, or the most-recently established Illumination Entertainment (2007), have all been entertaining not only children themselves, but whole generations of viewers, including those childrens parents (e.g. the author of this article), grandparents, and great grandparents as well. Titles such as Shrek (2001), Ice Age (2002), Finding Nemo (2003), Tire Lion King III - Hakuna Mata…
An animated agent as a child's partner in practicing of cognitive skills in a computer-mediated environment
2000
Reliable Outer Bounds for the Dual Simplex Algorithm with Interval Right-hand Side
2013
International audience; In this article, we describe the reliable computation of outer bounds for linear programming problems occuring in linear relaxations derived from the Bernstein polynomials. The computation uses interval arithmetic for the Gauss-Jordan pivot steps on a simplex tableau. The resulting errors are stored as interval right hand sides. Additionally, we show how to generate a start basis for the linear programs of this type. We give details of the implementation using OpenMP and comment on numerical experiments.
The effects of two-way communication and chat service usage on consumer attitudes in the e-commerce retailing sector
2018
In e-commerce retailing (e-retailing), where competitors are only one click away and prices are easy to compare, providing superior customer service and reciprocal communication via a company’s website are important aspects of attracting and retaining customers. One increasingly popular solution to improve customer service is a “live chat” interface that allows consumers to have real-time conversations online with customer service agents. As the literature on the impacts of real-time communication via live chat is currently very limited, this study develops and tests a model that demonstrates the moderating effects of a chat service on the relationship between two-way communication (i.e., a…
Identifying the Sales Patterns of Online Stores with Time Series Clustering
2018
Electronic commerce, especially in the business-to-consumer (B2C) context, has for years been a popular research topic in information systems (IS). However, the prior research on the topic has traditionally been dominated by the consumer focus instead of the business focus of online stores. For example, whereas various segmentations exist for online consumers based on their purchase behaviour, no such segmentations have been developed for online stores based on their sales patterns. In this study, our objective is to address this gap in prior research by identifying the most typical sales patterns of online stores operating in the B2C context. By using self-organising maps (SOM) to analyse …
Interaction in online learning environments : how to support collaborative activities in higher education settings
2006
Collaboration promoted and supported by instructional technology has the potential to lead learners to deeper understanding and knowledge building. There have been optimistic views that any web based interaction can be educationally valuable. However, online learning environments do not, as such, guarantee that learners will achieve genuine collaboration. It seems that there are several difficulties facing those who wish to employ online learning environments as a medium for productive learner interaction. The particular aim of this exploration of interaction and learning in computer supported collaborative learning environments was to study the interplay between learners and consider the w…
Infographics as a Reflective Assignment Method in Requirements Engineering e-Course?
2019
Our Work in Progress Paper in Innovative Practice Category focuses on how learners’ experience use of infographics in advanced level e-course on requirements engineering (RE). Infographics are visual representations of information in such a way that information can be easily understood at a glance. Most of the previous infographics studies have been conducted in the context of inquiry learning. To complement this research, we studied how learners experience use of infographics as a method for reflective assignment and hence if the usage of infographics supported conceptualization about RE. We adopted a qualitative content analysis approach, applying thematic network analysis to the data rec…