Search results for "curiosity"

showing 10 items of 35 documents

Zvaigžņotā Debess: 2011, Vasara (212)

2011

Contents: “ZVAIGŽŅOTĀ DEBESS” FORTY YEARS AGO: A.Balklavs. Extremely Distant New Objects of Metagalaxy (abridged) ; Newspaper „Literaturnaja Rossija” 9 April 1971. Astronautics: Yesterday, Today, Tomorrow (abridged) ; CONFERENCE “The VIEW from SPACE. FIRST MANNED SPACE FLIGHT – 50”: M.Gills. Conference on the Eve of Human Space Flight Anniversary ; J.Ekmanis, S.Negrejeva. Mstislav Keldysh and Golden Age of Soviet Science ; T.Millers. Contribution of Scientists of the Institute of Inorganic Chemistry to the Development of Space Technologies and Materials ; G.Vilka. Remembrance of Friedrich Zander in Rīga ; O.Plepis. My Contribution to the Development of Space Medicine ; J.Stradiņš. Latvia’s …

Dauģēnu alas – garākās Baltijāno Candera līdz mūsdienām [Latvija kosmosa pētniecībā]Frīdrihs Canders – piemiņas vietas Rīgā un citurIzākam Rabinovičam – 100NASA infrasarkanais apskatnieks WISE – misijaKonkurss „Mums pieder debesis 2011” – noslēgumsRainis "Zvaigžņotā Debess" un DainasLatvijas studenti Mēness misijā ESMOKalendāri – sējai un ražai dvēselei un miesaiHabla Kosmiskais teleskops – 21. gadadienaMstislavs Keldišs – padomju zinātnes zelta gadiOsvalds Plēpis – kosmiskā medicīnaAndromedas miglājs M 31 infrasarkanajos optiskajos un rentgenstarosMarsa mobilis Curiosity – instrumentiLatvijas Astronomijas biedrības observatorija - SiguldaVistālākā galaktiku kopa CL J1449-0856Mārim Jansonam – 75Kosmonautikas pamatlicēji – pastmarkas aploksnesBrūno punduru dubultzvaigzne CFBDSIR J1458+1013ABAstronomiskās parādības – 2011 .gada vasarāNeorganiskās ķīmijas institūts – kosmosa tehnoloģijas materiāliEdgaram Bervaldam – 75Konference «Ar skatu no kosmosa. Pirmā cilvēka lidojumam kosmosā – 50»Astrofiziķe Zenta Alksne (29.07.1928.–6.03. 2011.)FOTONIKA-LV – FP7 projekts
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An active inference and epistemic value view of metacognition

2015

Metacognition concerns our monitoring and control of mental operations (knowing what you know). Much thinking about metacognition is liable to fall foul of the classic homunculus problem: Nobody can specify who or what does the "metacognition." We describe how the Active Inference and Epistemic Value (AIEV) model offers an operationalization of epistemic behaviors which can explain two example metacognitive phenomena: Control and monitoring of word learning, and the search for unretrieved information in the feeling of knowing. Curiosity drives a search forward, but it is held in check by considering the utility of what is retrieved from memory.

Value (ethics)Cognitive Neurosciencemedia_common.quotation_subjectMetacognitionInferencenobody050105 experimental psychologyMental operations[SHS]Humanities and Social Sciences03 medical and health sciences[SCCO]Cognitive science0302 clinical medicine[ SHS ] Humanities and Social Sciences0501 psychology and cognitive sciencesComputingMilieux_MISCELLANEOUSmedia_commonCognitive scienceOperationalization05 social sciences16. Peace & justiceEpistemologyFeelingCuriosity[ SCCO ] Cognitive sciencePsychology030217 neurology & neurosurgeryCognitive psychology
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The Relationship between General Intelligence and Media Use among University Students

2020

Students’ information selection process might be influenced by their choice of media sources, their learning contexts and motivation to use certain media as well as their general intelligence, which is crucial for information processing. This study examines the relationship between the general fluid intelligence and the media use of 709 first-year business & economics students from 44 universities in Germany for two different learning purposes: informing oneself about B&E topics and preparing for lectures and exams. Accordingly, the motivator information seeking is divided into curiosity driven and goal driven information seeking. Three types of media sources were included: common news sour…

Higher educationbusiness.industryInformation seekingmedia_common.quotation_subjectInformation processingKnowledge acquisitionNewspaperMathematics educationSelection (linguistics)CuriosityPsychologybusinessmedia_commonUses and gratifications theory
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Staging Life — Interpretation of Life in Kierkegaard’s

2000

“Whether custom and social life in England is of the stuff of primieval rock or whether it consists in seams and glacial debris will become more and more apparent in the course of a few years. At times, the wanderer is overcome by a sensation comparable to that felt when climbing Rosstrappe [an elevation near Magdeburg in present-day Saxony-Anhalt], where the eye ascends over millions of seemingly loose chunks of slate”.1 These lines, published on the 21st of May, 1870 in the German newspaper Neue Preussische Zeitung by the observer Theodore Fontane, might seem, at first sight, to not be a matter of special interest to readers a century apart (unless we are interested in the literary styles…

Conceptualizationmedia_common.quotation_subjectPhilosophyInterpretation (philosophy)Art historylanguage.human_languageNewspaperWriting styleGermanElevation (emotion)PoliticslanguageCuriositymedia_common
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The motivational appeal of interactive storytelling: Towards a dimensional model of the user experience

2009

A conceptual account to the quality of the user experience that interactive storytelling intends to facilitate is introduced. Building on socialscientific research from `old' entertainment media, the experiential qualities of curiosity, suspense, aesthetic pleasantness, self-enhancement, and optimal task engagement ("flow") are proposed as key elements of a theory of user experience in interactive storytelling. Perspectives for the evolution of the model, research and application are briefly discussed.

Computer sciencebusiness.industrymedia_common.quotation_subjectComputingMilieux_PERSONALCOMPUTINGAppealExperiential learningInteractive storytellingEntertainmentUser experience designHuman–computer interactionQuality (philosophy)CuriositybusinessInteractive mediamedia_common
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Why nurturing curiosity is an ethical endeavour: exploring practitioners’ reflections on the importance of curiosity

2018

Several authors have argued that early childhood education and care (ECEC) is essentially an ethical practice based on certain values and conceptions about the purpose of education. Is this also th...

Early childhood educationmedia_common.quotation_subjectPedagogyDevelopmental and Educational PsychologyEthical practiceCuriosityVideo technologyPsychologyFocus groupEducationmedia_commonInternational Journal of Early Years Education
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Incorporating TikTok in higher education: Pedagogical perspectives from a corporal expression sport sciences course

2021

Abstract Social media have revolutionised the way humans communicate and socialise. Education is also changing; social media are transforming educational environments, and online or blended learning are increasingly used. The COVID-19 pandemic has further accelerated this change. In this paper, we present an educational innovation where TikTok (a social media that is based on creating and sharing 15–60-s video, which has experienced a significant breakthrough during the COVID-19 pandemic) is used as a pedagogical tool. 65 Spanish sport science students participated in this study. A mixed research method was designed to analyse the effect of TikTok use on students. The SPSS 23.0 and NVivo12 …

Higher educationbusiness.industrySports sciencemedia_common.quotation_subjectLearning environmentMusic and movementCreativityEducationBlended learningTourism Leisure and Hospitality ManagementComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationCuriositySocial mediaPsychologybusinessmedia_commonJournal of Hospitality, Leisure, Sport & Tourism Education
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Towards safe reinforcement-learning in industrial grid-warehousing

2020

Abstract Reinforcement learning has shown to be profoundly successful at learning optimal policies for simulated environments using distributed training with extensive compute capacity. Model-free reinforcement learning uses the notion of trial and error, where the error is a vital part of learning the agent to behave optimally. In mission-critical, real-world environments, there is little tolerance for failure and can cause damaging effects on humans and equipment. In these environments, current state-of-the-art reinforcement learning approaches are not sufficient to learn optimal control policies safely. On the other hand, model-based reinforcement learning tries to encode environment tra…

Information Systems and ManagementComputer sciencemedia_common.quotation_subjectSample (statistics)02 engineering and technologyMachine learningcomputer.software_genreTheoretical Computer ScienceArtificial Intelligence0202 electrical engineering electronic engineering information engineeringReinforcement learningVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550media_commonbusiness.industry05 social sciences050301 educationGridOptimal controlAutoencoderComputer Science ApplicationsAction (philosophy)Control and Systems EngineeringCuriosity020201 artificial intelligence & image processingArtificial intelligencebusiness0503 educationcomputerSoftwareInformation Sciences
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Managing palaeontological heritage: a brief overview of policy and practice in England

2019

Fossil collecting for scientific and educational reasons, as well as to support natural curiosity, has taken place in England since at least the late eighteenth century. It was not, however, until the late nineteenth, and particularly the mid-twentieth century, that site-based conservation of palaeontological heritage, and the management of collecting, was established. This paper provides a brief overview of the development of the policy and practice of palaeontological heritage management in England. It includes an outline of the establishment of national legislation, and a summary of the practical approaches to managing palaeontological sites and the collection of fossils that have been a…

PluckingHistorymedia_common.quotation_subjectCultural heritage managementCuriosityPaleontologyEnvironmental ethicsLegislationQE701-760Natural (archaeology)media_commonSpanish Journal of Palaeontology
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Mapping the dilemmatic space of early childhood education and care practitioners when challenged by children’s curiosity

2018

This article explores the notion of curiosity as a gateway to value dilemmas in early childhood education and care practices. The concept of dilemmatic space (Honig) is used to highlight the complexity of educational practices. Through an ethnographic approach based on video-observation and stimulated recall interviews, the reflections of the practitioners in three early childhood education and care institutions in Norway are analysed regarding situations in which curiosity was challenging and in which explorative behaviour was stopped, transferred or adjusted. The analyses allowed the construction of several axes of dilemmatic space, such as Equality versus Supporting the Individual, Socia…

Early childhood educationValue (ethics)Health (social science)media_common.quotation_subject05 social sciences050301 educationGateway (computer program)Space (commercial competition)Child developmentEducationPedagogyEthnographyDevelopmental and Educational PsychologyCuriosity0501 psychology and cognitive sciencesSociology0503 educationPreschool education050104 developmental & child psychologymedia_commonJournal of Early Childhood Research
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