Search results for "design."

showing 10 items of 5715 documents

Beyond the “student” position: Pursuing agency by drawing on learners’ life-worlds on an EAP course

2018

AbstractIn today’s world, individuals should be able to maintain their expertise amidst constant changes. Thus, this type of agency should be supported in higher education. One approach for a teacher-researcher to examine supporting agency and how it manifests itself in higher education courses is through the learning design. In this article, learning design is defined as the planned course path and the way in which that path is enacted in the course in a real-life setting. Thus, the learning design of a blended EAP course is examined, with a focus on the course assignments in two different groups in two consecutive years. Different types of agency were assumed through the tasks and those t…

060201 languages & linguisticsLinguistics and LanguageHigher educationDesign-based researchbusiness.industryInstructional designTeaching method05 social sciences050301 education06 humanities and the artsLanguage and LinguisticsEducationBlended learning0602 languages and literaturePedagogyAgency (sociology)ComputingMilieux_COMPUTERSANDEDUCATIONPosition (finance)SociologyEnglish for academic purposesbusiness0503 educationLanguage Learning in Higher Education
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Collaborative Game‐play as a Site for Participation and Situated Learning of a Second Language

2009

This paper addresses additional language learning as rooted in participation in the social activity of collaborative game‐play. Building on a social‐interactional view of learning, it analyses some of the detailed practices through which players attend to a video game as the material and semiotic structure that shapes play and creates affordances for additional language learning. We describe how players engage with the language resources offered by the game, drawing on the vocabulary, constructions, prosodic features and utterances modelled on game dialogue, in building their own actions during collaborative play. With these resources, the players display their ongoing engagement with the g…

060201 languages & linguisticsVocabularyGame art designMultimediamedia_common.quotation_subjectSituated learning05 social sciencesComputingMilieux_PERSONALCOMPUTING050301 education06 humanities and the artsLanguage acquisitioncomputer.software_genreSecond-language acquisitionEducationGame design0602 languages and literatureMathematics educationSociologyGame Developer0503 educationcomputerVideo gamemedia_commonScandinavian Journal of Educational Research
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1-(v,3,r) designs and the equation x+y+z=0 in finite abelian groups

2009

Let (G, +) be a finite abelian group with more than three elements and let B_3 be the family of all the unordered triples {x,y,z} of distinct elements of G such that x+y+z=0. We show that (G, B_3) is a 1-(v,3,r) design if and only if G is either an elementary abelian 3-group or the direct sum of Z/2Z with an elementary abelian 3-group. We also characterize the groups containing at least an element that does not belong to any triple in B_3

1-designs finite abelian groupsSettore MAT/03 - Geometria
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La fortificación del Reino de Valencia en la década de1640 a la luz de la revolución militar

2019

This article proposes a study of the traditions in defensive architecture that concurred in the projects designed by Spanish military engineers for the fortification of the Valencian frontier in 1648 and 1649, in the context of the War of Catalonia (1640-1652). For this it is essential to follow the route of the Valencian adaptations to the military revolution in the matter of fortifications throughout the sixteenth century and compare them with those brought to Valencia in 1641 by the Marquis of Leganes and his engineers from the school of Milan.

17th centuryfortification 197 224UNESCO::HISTORIAguerra de Cataluñarevolución militarKingdom of ValenciaRevista de historia moderna 529735 2019 45 7107717 La fortificación del Reino de Valencia en la década de1640 a la luz de la revolución militar Hernández Ruano [0210-9093 553 Estudis]military revolutionWar of CataloniaJavier This article proposes a study of the traditions in defensive architecture that concurred in the projects designed by Spanish military engineers for the fortification of the Valencian frontier in 1648 and 1649fortificaciónsiglo xVII:HISTORIA [UNESCO]in the context of the War of Catalonia (1640-1652). For this it is essential to follow the route of the Valencian adaptations to the military revolution in the matter of fortifications throughout the sixteenth century and compare them with those brought to Valencia in 1641 by the Marquis of Leganes and his engineers from the school of Milan. Reino de Valencia0210-9093 553 Estudis: Revista de historia moderna 529735 2019 45 7107717 La fortificación del Reino de Valencia en la década de1640 a la luz de la revolución militar Hernández Ruano
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Performance Assessment of Critical Thinking: Conceptualization, Design, and Implementation

2020

Enhancing students’ critical thinking (CT) skills is an essential goal of higher education. This article presents a systematic approach to conceptualizing and measuring CT. CT generally comprises the following mental processes: identifying, evaluating, and analyzing a problem; interpreting information; synthesizing evidence; and reporting a conclusion. We further posit that CT also involves dealing with dilemmas involving ambiguity or conflicts among principles and contradictory information. We argue that performance assessment provides the most realistic—and most credible—approach to measuring CT. From this conceptualization and construct definition, we describe one possible framework for …

21st century skillsConceptualizationComputer scienceassessment framework05 social sciencesInformation processing050301 educationRubricscoring rubricevidence-centered designData sciencelcsh:Education (General)050105 experimental psychologyEducationEmpirical researchCritical thinking0501 psychology and cognitive sciencesUse casecritical thinkingperformance assessmentlcsh:L7-991Set (psychology)Construct (philosophy)0503 educationFrontiers in Education
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Synchronizing the release rates of salicylate and indomethacin from degradable chitosan hydrogel and its optimization by definitive screening design.

2018

Abstract Three types of ionically crosslinked (with citric acid) chitosan discs were loaded with the highly water- soluble drug, sodium salicylate (SS) and the poorly water-soluble drug, indomethacin (Ind). In separate experiments the hydrated discs were immersed in a de-crosslinking solution comprising of different concentrations of calcium chloride, which induced a controlled erosion of the discs, a process which was optimized to synchronize the release rates of the two drugs over a predetermined period of time. The optimization was accomplished by manipulating six factors: chitosan MW, its amount in the formulation, the concentration of the crosslinker agent, the concentration of the de-…

3003DrugSynchronized release ratemedia_common.quotation_subjectIndomethacinPharmaceutical Sciencechemistry.chemical_elementmacromolecular substances02 engineering and technologyCalciumTriggered erosionCitric AcidChitosan03 medical and health scienceschemistry.chemical_compoundCrosslinked chitosan0302 clinical medicineDrug Delivery SystemsScreening designMultifactorial definitive screening designDissolutionSodium salicylatemedia_commonChitosanChromatographytechnology industry and agricultureHydrogelsCrosslinked chitosanDual drug platform021001 nanoscience & nanotechnologyDrug LiberationCross-Linking Reagentschemistry030220 oncology & carcinogenesisDrug Design0210 nano-technologyCitric acidSalicylic AcidEuropean journal of pharmaceutical sciences : official journal of the European Federation for Pharmaceutical Sciences
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Double Flow Bioreactor for In Vitro Test of Drug Delivery.

2015

In this work, double-structured polymeric scaffolds were produced, and a double flow bioreactor was designed and set up in order to create a novel system to carry out advanced in vitro drug delivery tests. The scaffolds, consisting of a cylindrical porous matrix, are able to host cells, thus mimicking a three-dimensional tumor mass: moreover, a “pseudo-vascular” structure was embedded into the matrix, with the aim of allowing a flow circulation. The structure that emulates a blood vessel is a porous tubular-shaped scaffold prepared by Diffusion Induced Phase Separation (DIPS), with an internal lumen of 2 mm and a wall thickness of 200 micrometers. The as-prepared vessel was incorporated…

3003ScaffoldMaterials scienceIn vitro testPharmaceutical PreparationPolymersSurface PropertiesSurface PropertieBioreactorPhase separationDrug Evaluation PreclinicalVascular tissue engineeringPharmaceutical ScienceNanotechnology02 engineering and technology010402 general chemistry01 natural sciencesFluid dynamicBioreactorsDrug Delivery SystemsBioreactorHumansParticle SizePolymerPorositychemistry.chemical_classificationFluid dynamic Vascular Tissue EngineeringMedicine (all)PolymerEquipment Design021001 nanoscience & nanotechnology0104 chemical sciencesShear strechemistryPharmaceutical PreparationsPoly-L-lactic acidDrug deliveryParticle size0210 nano-technologyDrug Delivery SystemHumanLumen (unit)Biomedical engineeringCurrent drug delivery
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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Design of Advanced Digital Systems Based on High-Speed Optical Links

2012

Optical fiber links offer very important benefits as EMI immunity, low losses, high bandwidth, etc, so an increasing number of communication applications are being developed and deployed. At both sides of these optical links, the optical data signal has to be converted to (or from) the electronic domain. The processing of such a high speed optical signals is not straightforward in most cases, and special considerations need to be taken into account for a proper electronic design.

3D optical data storageOptical fiberlawComputer scienceEMIElectronic designElectronic engineeringHigh bandwidthSignallaw.inventionDomain (software engineering)
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Bim and architectural heritage: Towards an operational methodology for the knowledge and the management of cultural heritage

2016

The study aims to answer the growing need for virtuously organize informational apparatuses related to Cultural Heritage. We propose a methodology that integrates multidisciplinary processes of interaction with information aimed at survey, documentation, management, knowledge and enhancement of historic artifacts. It is needed to review and update the procedure of instrumental data acquisition, standardization and structuring of the acquired data in a three-dimensional semantic model as well as the subsequent representability and accessibility of the model and the related database. If the use of Building Information Modeling has in recent years seen a consolidation in the procedures and the…

3d modeling Big data Cultural heritage HbimVirtual heritageArchitectureArchitectural drawing and designSettore ICAR/17 - Disegnocultural heritage virtual heritage big data hbim 3d modelingNA1-9428NA2695-2793
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