Search results for "esteettisyys"
showing 10 items of 14 documents
Let’s Play Tinder! : Aesthetics of a Dating App
2021
This article provides an analysis of the “dating app” Tinder as an aesthetic ludic artifact. By scrutinizing the title’s features of gameplay and expressive–interpretive social interaction, Tinder usage is set into a frame theory context and shown to operate by multiple overlapping frames that allow romantic engagement to be entered as play and vice versa. peerReviewed
Aesthetic imagination and animate peace
2017
This chapter discusses the nature crisis through looking at how one might work towards dynamic coexistence with non-human nature through communicating and bonding with domestic mammals, thereby anchoring ourselves in the world. It explores the negative and positive peace between humans and non-human nature, and introduces 'animate peace' to suggest that peace is a dynamic, complex and challenging, in addition to rewarding, state of affairs. The chapter focuses on the multimodal, holistic character of communication; how it is temporally layered and emerging in a relationship that transforms both parts; and how it marginalises verbal language as a means of communication. It expresses that the…
Audience experience of commercial videos and feature length films : are they universal or culturally mediated?
2017
Audiovisual contents constitute one of the most common ways of communicating information. However, audiovisual products are difficult to study because they integrate a lot of complex communication and artistic elements. Meaning and emotions are conveyed by combining film elements but also narrative elements, music and other audio aspects, which unfold over time and can be used to impact the audiences. Here, the user experience approach is taken to try to understand the relation between the video’s elements and the emotions produced in the audience. Emotions are understood within an appraisal framework where elements of the audiovisual format and content are integrated in memory with previou…
Mind your Manners : Agamben and Phish
2021
In the final volume of his Homo Sacer series Giorgio Agamben develops the concept of destituent power, a power that unworks itself in every constitution and renders itself inoperative in its every operation. This concept helps elucidate Agamben’s more enigmatic notion of form-of-life. Whereas the power of sovereign biopolitics is constitutive, i.e. constituting a determinate actual bios out of the indefinite potentialities of zoe, form-of-life exemplifies the power of rendering actual and determinate forms inoperative or destitute. Rather than attempt to devise a ‘proper’ form of life, Agamben seeks to free life from the gravity of all tasks or vocations imposed on it by privileged forms. W…
"Joku on oikeasti elänyt täällä" : Keski-Suomen museon käsityöläiskodit menneen ajan representaationa
2011
Pro gradu -tutkielmani aihe on menneisyyden representoiminen museotoiminnassa. Esimerkkinä museaalisesta representaatiosta tarkastelen Keski-Suomen museon käsityöläiskotimuseota (1956) ja niihin rakennettua näyttelyä 1950- ja 60-luvuilla. Käytän sanoja representoida ja esittää samassa merkityksessä. Tutkimusongelmani pääkysymys kuuluu: millainen näyttely Keski-Suomen museon käsityöläiskotimuseoon rakennettiin ensimmäisen siirron jälkeen ja mitä käsityöläiskotimuseon näyttely esitti? Vaikka representaatio-käsite on tutkimukseni keskeinen osa, en tee kuitenkaan representaatiotutkimusta. Tarkastelen käsityöläiskotinäyttelyä kulttuurisena ja taiteellisena luomuksena, joka on ihmisen tekemä, jon…
Tähtäin urheiluun estetisoituvan kuvajournalismin kuvat?
2008
Constituents of music and visual-art related pleasure : A critical integrative literature review
2017
Constituents of Music and Visual-Art Related Pleasure - A Critical Integrative Literature Review.
2017
The present literature review investigated how pleasure induced by music and visualart has been conceptually understood in empirical research over the past 20 years. After an initial selection of abstracts from seven databases (keywords: pleasure, reward, enjoyment, and hedonic), twenty music and eleven visual-art papers were systematically compared. The following questions were addressed: (1) What is the role of the keyword in the research question? (2) Is pleasure considered a result of variation in the perceiver’s internal or external attributes? (3) What are the most commonly employed methods and main variables in empirical settings? Based on these questions, our critical integrative an…
The Good, the Bad and the Ugly Graffiti
2020
Emotions play an essential role in aesthetic and art experience. Graffiti is an example of urban visual communication, and it can also be understood as a form of art. Like other works of art, graffiti can evoke different aesthetic emotions in its audiences, such as pleasure, wonder, interest and pride but also disinterest, disappointment or embarrassment, and even anger and disgust—further impacting, for example, how they value this art form. However, few studies have explored what kinds of emotions people feel when they appraise graffiti. This chapter discusses emotions in graffiti using examples from participant interviews in the Purkutaide study. Interview quotes are assessed against the…
On the aestheticization of technologized bodies : a portrait of a cyborg(ed) form of agency
2017
Discussions revolving around cyborgs seldom include aesthetics, let alone propose aesthetics as an inextricable part of the phenomenon of the cyborg. Rather, the term “cyborg”, a contraction of “cybernetic organism”, evokes a figure of the (hu)man- machine. In the field of social and political sciences, the cyborg is designated a human-machine hybrid, a metaphor of humans becoming machinelike, or a portrait of (political) agency in an era of high technology. These approaches promote a figure of technologized bodies, that is, the cyborg as a figure of technologically dominated and altered bodies. I will sustain that the cyborg contributes to our understanding of agency in the age of high tec…