Search results for "human–computer interaction"

showing 10 items of 663 documents

Improving Assessment of Students through Semantic Space Construction

2009

Assessment is one of the hardest tasks an Intelligent Tutoring System has to perform. It involves different and sometimes uncorrelated sub-tasks: building a student model to define her needs, defining tools and procedures to perform tests, understanding students' replies to system prompts, defining suitable procedures to evaluate the correctness of students' replies, and strategies to improve students' abilities after the assessment session.In this work we  present an improvement of our system, TutorJ, with particular attention to the assessment phase. Many tutoring systems offer only a limited set of assessment options like multiple-choice questions,fill-in-the-blanks tests or other types …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniCorrectnessComputer sciencebusiness.industryProcess (engineering)Natural language understandingCognitive architecturecomputer.software_genreIntelligent tutoring systemKnowledge-based systemsKnowledge baseHuman–computer interactionIntelligent Tutoring Systems Semantic Space Construction Natural Language InteractionArtificial intelligencebusinesscomputerNatural languageNatural language processing
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Understanding the Environment through Wireless Sensor Networks

2007

This paper presents a new cognitive architecture for extracting meaningful, high-level information from the environment, starting from the raw data collected by a Wireless Sensor Network. The proposed framework is capable of building rich internal representation of the sensed environment by means of intelligent data processing and correlation. Furthermore, our approach aims at integrating the connectionist, data-driven model with the symbolic one, that uses a high-level knowledge about the domain to drive the environment interpretation. To this aim, the framework exploits the notion of conceptual spaces, adopting a conceptual layer between the subsymbolic one, that processes sensory data, a…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniData processingComputer scienceVisual sensor networkCognitive architecturecomputer.software_genreCognitive architecturesConnectionismHuman–computer interactionSensor nodeKey (cryptography)Data miningLayer (object-oriented design)Wireless sensor networkcomputerWireless Sensor Network
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Design for invention: a framework for identifying emerging design–prior art conflict

2018

The increasing complexity of patented mechanical designs means that their novelty and inventive steps increasingly rely on interacting geometric features and how they contribute to device functions. These features and interactions are normally incorporated in patents through clear patent claims. However, patents can be difficult to interpret and understand for designers due to their legal terminologies. This suggests there is a need for greater awareness of relevant prior art amongst designers in terms of avoiding potential conflict. This paper presents a framework that helps designers obtain insight on relevant prior art and enables emerging design–prior art comparison. The framework mainl…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniDesign for Inventiondesign for invention; functional analysis diagram; functional geometry interaction; Functional representation; ontologiesComputer scienceFunctional Geometry Interaction0211 other engineering and technologiesGeneral EngineeringNoveltyFunctional representation02 engineering and technologyFunctional Analysis Diagramfunctional geometry interactionEngineering (all)Human–computer interactionfunctional analysis diagram020204 information systemsOntologies0202 electrical engineering electronic engineering information engineeringontologiesdesign for inventionontologie021106 design practice & management
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An Approach for the Design of Self-conscious Agent for Robotics

2010

Developing complex robotic systems endowed with self- conscious abilities and subjective experience is a hard requirement to face at design time. This paper deals with the development of robotic systems that do not own any a-priori knowledge of the environment they live in and proposes an agent-orientd design process for modelling and implementing such a systems by means of implementing the perception loop occurring between environment, body and brain during subjective experience. A case study dealing with a robocup setup is proposed in order to describe the design process activities and to illustrate the techniques for making the robot able to autonomously decide when an unknown situations…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniDesign process; roboticsbusiness.industryComputer sciencemedia_common.quotation_subjectRoboticsSelf-Conscious agent agent methodologyRobotic systemsHuman–computer interactionPerceptionDesign processRobotArtificial intelligenceEngineering design processbusinessHumanoid robotmedia_common
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User Activity Recognition via Kinect in an Ambient Intelligence Scenario

2014

The availability of an ever-increasing kind of cheap, unobtrusive, sensing devices has stressed the need for new approaches to merge raw measurements in order to realize what is happening in the monitored environment. Ambient Intelligence (AmI) techniques exploit information about the environment state to adapt the environment itself to the users’ preferences. Even if traditional sensors allow a rough understanding of the users’ preferences, ad-hoc sensors are required to obtain a deeper comprehension of users’ habits and activities. In this paper we propose a framework to recognize users’ activities via a depth and RGB camera device, namely the Microsoft Kinect. The proposed approach takes…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniEngineeringKinectAmbient intelligenceAmbient IntelligenceExploitbusiness.industryUser ProfilingActivity Recognitioncomputer.software_genreActivity recognitionSupport vector machineHuman–computer interactionData miningCluster analysisbusinessMerge (version control)computerIERI Procedia
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A Fog-Based Application for Human Activity Recognition Using Personal Smart Devices

2019

The diffusion of heterogeneous smart devices capable of capturing and analysing data about users, and/or the environment, has encouraged the growth of novel sensing methodologies. One of the most attractive scenarios in which such devices, such as smartphones, tablet computers, or activity trackers, can be exploited to infer relevant information is human activity recognition (HAR). Even though some simple HAR techniques can be directly implemented on mobile devices, in some cases, such as when complex activities need to be analysed timely, users’ smart devices can operate as part of a more complex architecture. In this article, we propose a multi-device HAR framework that exploits the fog c…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniExploitComputer Networks and CommunicationsComputer sciencebusiness.industryBandwidth (signal processing)Activity tracker020206 networking & telecommunicationsCloud computing02 engineering and technologyActivity recognitionHuman–computer interactionHuman activity recognition mobile crowdsensing fog computing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingSmart environmentbusinessMobile deviceWearable technologyACM Transactions on Internet Technology
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Emo-dramatic Robotic Stewards

2010

In this paper will be presented an heterogeneous colony of robots capable to cooperate with people as effective partners to provide different kind of support among various working environments, such as museums, offices or trade fairs. Many systems have been integrated in order to develop robots capable to assists humans during the visit of the site, to guide them and to give information about the environment. According to the drama’s theory, each robot has a different character, something like a personality, so, each of them will interact with people in a different way. Robots show also emotional, non trivial, behaviours using an LSA conceptual space capable to synthesize the different emot…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniHRI robot colony LSA drama-tour robotic guideComputer sciencebusiness.industrymedia_common.quotation_subjectConceptual spaceOrder (business)Human–computer interactionRobotPersonalityArtificial intelligencebusinessDramamedia_common
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They are looking at me! Understanding how Audience Presence Impacts on Public Display Users

2017

It is well known from prior work, that people interacting as well as attending to a public display attract further people to interact. This behavior is commonly referred to as the honeypot effect. At the same time, there are often situations where an audience is present in the vicinity of a public display that does not actively engage or pay attention to the display or an approaching user. However, it is largely unknown how such a \textit{passive audience} impacts on users or people who intend to interact. In this paper, we investigate the influence of a passive audience on the engagement of people with a public display. In more detail, we report on the deployment of a display in a public s…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniHoneypotInteractive DisplaysSettore INF/01 - InformaticaComputer sciencebusiness.industry05 social sciencesInternet privacyPublic Displays; Audience Behavior; Interactive Displays020207 software engineering02 engineering and technologyPublic displaysSpace (commercial competition)Public DisplayPublic spaceSoftware deploymentHuman–computer interactionAudience Behavior0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesbusiness050107 human factors
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Decision Process in Human-Agent Interaction: Extending Jason Reasoning Cycle

2019

The main characteristic of an agent is acting on behalf of humans. Then, agents are employed as modeling paradigms for complex systems and their implementation. Today we are witnessing a growing increase in systems complexity, mainly when the presence of human beings and their interactions with the system introduces a dynamic variable not easily manageable during design phases. Design and implementation of this type of systems highlight the problem of making the system able to decide in autonomy. In this work we propose an implementation, based on Jason, of a cognitive architecture whose modules allow structuring the decision-making process by the internal states of the agents, thus combini…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniHuman-agent interactionComputer scienceProcess (engineering)media_common.quotation_subjectComplex systemCognitive architectureStructuringVariable (computer science)BDI agentHuman–computer interactionHuman agentDecision processBDI agent Human-agent interaction JasonJasonAutonomymedia_common
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InspirationWall

2015

Collaborative idea generation leverages social interactions and knowledge sharing to spark diverse associations and produce creative ideas. Information exploration systems expand the current context by suggesting novel but related concepts. In this paper we introduce InspirationWall, an unobtrusive display that leverages speech recognition and information exploration to enhance an ongoing idea generation session with automatically retrieved concepts that relate to the conversation. We evaluated the system in six idea generation sessions of 20 minutes with small groups of two people. Preliminary results suggest that InspirationWall contrasts the decay of idea productivity over time and can t…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInformation ExplorationSettore INF/01 - InformaticaComputer sciencemedia_common.quotation_subjectContext (language use)Automatic Speech RecognitionIdeationIdea generationSession (web analytics)Knowledge sharingSPARK (programming language)Human–computer interactionConversationInformation explorationcomputercomputer.programming_languagemedia_commonProceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition
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