Search results for "human-centered"

showing 10 items of 21 documents

MAVIE-Lab Sports: a mHealth for Injury Prevention and Risk Management in Sport

2018

International audience; Smart-phones technology and the development of mHealth (Mobile Health) applications offer an opportunity to design intervention tools to influence health behavior changes. The MAVIE-Lab is a mHealth application including a DSS (Desicion Support System) to assist in the personalized evaluation of HLIs (Home, Leisure and Sport Injuries) risk and to promote the adoption of prevention measures. MAVIE-Lab Sports will be the first module of the mobile application. The purpose of this PhD project is to improve a particular module of MAVIE-Lab, devoted to sports (MAVIE-Lab Sports), in different aspects: statistical modeling, design and ergonomics. It also aims to evaluate sy…

Process managementComputer scienceInjury030501 epidemiologyMathematics of computing[STAT.CO] Statistics [stat]/Computation [stat.CO][ INFO.INFO-LG ] Computer Science [cs]/Machine Learning [cs.LG]Bayesian networks BN03 medical and health sciences[STAT.ML]Statistics [stat]/Machine Learning [stat.ML][INFO.INFO-LG]Computer Science [cs]/Machine Learning [cs.LG][STAT.AP] Statistics [stat]/Applications [stat.AP]Personal digital assistantsInjury preventioneHealthInjury Epidemiology[STAT.CO]Statistics [stat]/Computation [stat.CO]mHealthRisk managementComputingMilieux_MISCELLANEOUS[ STAT.ML ] Statistics [stat]/Machine Learning [stat.ML][ STAT.CO ] Statistics [stat]/Computation [stat.CO][STAT.AP]Statistics [stat]/Applications [stat.AP]030505 public healthHome and leisure injuries[STAT.ME] Statistics [stat]/Methodology [stat.ME]business.industryHLIs[ STAT.AP ] Statistics [stat]/Applications [stat.AP]Human factors and ergonomicsUsability[ SDV.SPEE ] Life Sciences [q-bio]/Santé publique et épidémiologie[INFO.INFO-LG] Computer Science [cs]/Machine Learning [cs.LG]Human-centered computing[STAT.ML] Statistics [stat]/Machine Learning [stat.ML]Intervention (law)Bayesian networks[ STAT.ME ] Statistics [stat]/Methodology [stat.ME][SDV.SPEE] Life Sciences [q-bio]/Santé publique et épidémiologieHuman-centered computing[SDV.SPEE]Life Sciences [q-bio]/Santé publique et épidémiologieeHealth0305 other medical sciencebusinessAppPrediction[STAT.ME]Statistics [stat]/Methodology [stat.ME]
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What robots want? Hearing the inner voice of a robot.

2021

Summary The inner speech is thoroughly studied in humans, and it represents an interdisciplinary research issue involving psychology, neuroscience, and pedagogy. A few papers only, mostly theoretical, analyze the role of inner speech in robots. The present study investigates the potential of the robot's inner speech while cooperating with human partners. A cognitive architecture is designed and integrated with standard robot routines into a complex framework. Two threads of interaction are discussed by setting the robot operations with and without inner speech. Thanks to the robotic self-dialog, the partner can easily trace the robot's processes. Moreover, the robot can better solve conflic…

Robot's inner speech Cognitive architecture Human-Robot Cooperation0301 basic medicineComputer scienceCognitive NeuroscienceScience02 engineering and technologyHuman-Centered Computing03 medical and health sciencesHuman–computer interactionPsychologyTRACE (psycholinguistics)Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMultidisciplinarybusiness.industryQInternal monologueRoboticsRoboticsTransparency (human–computer interaction)Cognitive architecture021001 nanoscience & nanotechnology030104 developmental biologyRobotArtificial intelligence0210 nano-technologybusinessiScience
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An Evaluation of HCI and CMC in Information Systems within Highly Crowded Large Events

2013

Pervasive systems are composed of a large variety of networked smart devices that supposedly enrich the environment they are deployed in. The access to services provided by a pervasive system should be as natural and “unconscious” as possible. In a large number of cases, the available interaction modality seems to be more oriented towards showing off technological wonders rather than to the actual usability of the interface. In this paper we evaluate and compare two different versions of an information provision system deployed in two editions of a large fair. In particular, we will focus on the Human-Computer Interaction (HCI) and Computer-Mediated-Communication (CMC) points of view. The a…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInteractive systems engineeringUbiquitous computingbusiness.industryComputer sciencecognitive loadlarge eventsUsabilityComputer Mediated Communication (CMC)Human-centered computingHuman Computer Interaction (HCI)Social dynamicsHuman–computer interactionInformation systemComputer-mediated communicationbusinessCognitive ergonomics2013 Seventh International Conference on Complex, Intelligent, and Software Intensive Systems
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Application Development from Prototype to Beta : A Case Study of the Application SeafarerCV

2018

Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2018 When the prototype of a software product is completed and approved, development of a betaready resource is often the natural step toward a future final release. This process contains many steps that may prove vital to the eventual success or downfall of a future product. Technologies must be chosen, design methodologies must be followed, and care must be given to provide the final product with a solid foundation to build upon. This thesis follows such a development process for the development of resources for beta-testing. This process, as well as the human centered design approaches, and the resulting re…

application success factorshuman-centered designsingle authentication serviceMM500Application developmentdevelopment processVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550
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Reconnect. Empathy mapping in the era of COVID-19

2022

In this paper, we present an exploratory study conducted during the first-year product design course at the University of Palermo aimed at developing a new version of the empathy map (Empathy Map 5 Senses - EM5S) after the COVID-19 outbreak. The research had two main goals: focus freshmen students’ attention on senses that have been temporarily excluded because of social distancing and masks, and collect data about the importance of every single purpose and how their presence changes the quality of familiar experiences such as commuting to work, working, having lunches and dinners, having fun and taking care of themselves. From the first sample of 210 EM5S, data shows the different roles of…

empathy map human-centered design COVID-19 workshopSettore ICAR/13 - Disegno Industriale
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Experiential Learning of Chemistry Concepts Using Virtual Reality Technology

2016

Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2016 Chemistry is a wide subject with many theoretical concepts. These theoretical concepts may be hard to grasp without experimental work. In a school class there are often students who are visual, auditory and kinesthetic learners who need appropriate tools for triggering engagement and active learning. This research discusses how adding student activities and experiments using a Virtual Reality (VR) based solution, can contribute to an enhanced learning experience for students during chemistry class. In order to produce a usable interactive VR based solution, this work followed the Human Centered Design pro…

human-centered designexperiential learningMM500ComputingMilieux_COMPUTERSANDEDUCATIONVirtual realitychemical experiments
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Social welfare professionals willing to participate in client information system development - Results from a large cross-sectional survey.

2021

Human-centered design methods should be implemented throughout the client information system (CIS) development process to understand social welfare professionals’ needs, tasks, and contexts of use. The aim of this study was to examine Finnish social welfare professionals’ experiences of participating in CIS development. A national cross-sectional web-based survey on the CIS experiences of social welfare professionals (1145 respondents) was conducted in Finland in spring 2019. This study focused on statements concerning the experiences of end users with CIS development and participation. The results are reported by professional and age groups. Half (50%) of the 1145 respondents had participa…

järjestelmäsuunnitteluNursing (miscellaneous)Health Informaticssysteemityöinformation systemskäyttäjäkeskeinen suunnitteluhuman-centered designHealth Information Managementit system developmentsosiaalihuoltoHumanssurveyFinlandtietojärjestelmätpotilastietojärjestelmätComputingMilieux_THECOMPUTINGPROFESSIONsocial welfare professionalssocial worksosiaalityöntekijätsocial careinformaticistsosiaalityöCross-Sectional Studiesparticipatory methodsclient information systemsurvey-tutkimusSoftwareSocial WelfareInformation SystemsInformatics for healthsocial care
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Rethinking visual art practice in relation to well-being : a conceptual analysis

2015

This study examines how the concepts related to visual art practice and well-being have been used in the arts and academic sectors. Furthermore, it studies whether it is possible to create a new theoretical and conceptual framework for research. The research material of the arts and academic sectors was examined by the methods of critical review and conceptual analysis. The conceptual analysis led to the following main results: The employment of the concepts concerning the practice of visual arts was diverse, often overlapping, and in some respects incoherent. Both the concepts of ‘art’ and ‘well-being’ were mostly used as reasoning with generalizations. This strategy of discourse was conce…

mielekkyyspositive psychologyhyvinvointivisual artseudaimonic well-beingtaideflow-tilavisual art practicepalvelusuunnitelmatkuvataidefasilitointihenkinen hyvinvointiart historywell-beingihmiskeskeinen suunnitteluartvisuaaliset taiteetarts facilitationconceptspositiivinen psykologiaconceptual analysisestetiikkaart activitymeaningfulnesskonseptualismiflowtieteidenvälisyysaestheticsinterdisciplinary researchtaidehistoriapsychological well-beinghuman-centered service design
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Computational Rationality as a Theory of Interaction

2022

Funding Information: This work was funded by the Finnish Center for AI and Academy of Finland (“BAD” and “Human Automata”). We thank our reviewers, Xiuli Chen, Joerg Mueller, Christian Guckelsberger, Sebastiaan de Peuter, Samuel Kaski, Pierre-Alexandre Murena, Antti Keuru-lainen, Suyog Chandramouli, and Roderick Murray-Smith for their comments. Publisher Copyright: © 2022 ACM. How do people interact with computers? This fundamental question was asked by Card, Moran, and Newell in 1983 with a proposition to frame it as a question about human cognition - in other words, as a matter of how information is processed in the mind. Recently, the question has been reframed as one of adaptation: how …

sopeutuminenmallintaminenatk-laitteetreinforcement learninguser modelscognitive scienceihmisen ja tietokoneen vuorovaikutushuman-centered computinginteractionadaptationHCI theory concepts and modelstekoälyartificial intelligencekognitiotiedephilosophical/ theoretical foundations of artificial intelligenceteoriatCognitive modelingtietokoneetcomputing methodologiesindividual differencescomputational rationality
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Tietojärjestelmän käyttöönottoprosessi loppukäyttäjä- ja kehittäjätiedon pohjalta : tapaus Foster Wheeler Energia Oy

2014

Pro Gradu tutkimus käsittelee tietojärjestelmän käyttöönottoprosessia case yrityksen Foster Wheeler Energia Oy:n Engineering osastolla. Tutkimuksen tavoitteena on löytää kahden käyttöönottoprosessin sekä kirjallisuuskatsauksen pohjalta tietojärjestelmän käyttöönottoprosessin Best Practice suositukset. Kohteena oleva tietojärjestelmä on case yrityksessä tarkoitus jalkauttaa neljään eri yksikköön maailmanlaajuisesti. Tutkimuskysymyksien avulla pyrittiin selvittämään, mitkä tekijät vaikuttavat positiivisesti käyttöönottoprosessissa tai vaikeuttavat sitä sekä selvittämään käyttäjäkeskeisen suunnittelun vaikutuksia käyttöönottoprosessissa. Tutkimus on toteutettu tapaustutkimuksena laadullisin …

usabilityhuman-centered designkäytettävyyskoulutusinformation system trainingtietojärjestelmäkoulutusdeployment processuser trainingkäyttökoulutuskäyttöönottoprosessikäyttöönottokäyttäjäkeskeinen suunnittelutietojärjestelmät
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