Search results for "ihmisen ja tietokoneen vuorovaikutus"

showing 10 items of 39 documents

User Psychology Lab, University of Jyväskylä

2016

University of Jyväskyläihmisen ja tietokoneen vuorovaikutususer psychology lablabs
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Socio-emotional Experience in Human Technology Interaction Design – A Fashion Framework Proposal

2021

Technology designers and developers can be understood as social experience (SE) mediators. In user experience (UX), notions of SE have served to identify and define the factors contributing to human-technology interaction (HTI). Three dominant perspectives have been promoted in UX discourse: 1) SE of brand, brand value and consumer culture; 2) technology design as mediator of human-to-human interactions; and 3) meaning generation through action and interaction between actors. Symbolic interactionalism understands meaning as occurring through dialogue, in the construction of the social self, promoting self-reflection as a social construction. This theorisation of social experience is valuabl…

culture cognitionkognitiovuorovaikutusSocial emotionskäyttäjätihmisen ja tietokoneen vuorovaikutusTemporalityInteraction designemotionssosiaalinen vuorovaikutusSymbolic interactionismhuman-technology interactionUser experience designtunteetfashionTechnology integrationSociologysymbolic interactionismDesign technologybusiness.industrykognitiivinen kulttuurintutkimusSocial constructionismEpistemologysuunnittelumuotoilusocial experiencemuotiteknologiakäyttäjäkokemusbusiness
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Co-riding With My eBike to Get Green Lights

2019

Researchers are increasingly exploring interactive technology supporting human-system partnership in an exertion context, such as cycling. So far, most investigations have supported the rider cognitively, by the system "sensing and presenting" information to assist the rider to make informed decisions. In contrast, we propose systems that promote user-system co-operation, by "sensing and acting" on information to assist the rider, not only "cognitively" but also "physically", with the aim of facilitating user-system co-operation in an exertion context. Our prototype, "Ari", is a novel augmented eBike designed to facilitate user-system co-operation, where the information that each party can …

eBikeComputer scienceihmisen ja tietokoneen vuorovaikutus05 social scienceshuman computer interaction (HCI)polkupyörät020207 software engineeringContext (language use)02 engineering and technologyInteractive technologyHuman–computer interactionGeneral partnership0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsIntersection (aeronautics)pyöräily
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That Crazy World We’ll Live in : Emotions and Anticipations of Radical Future Technology Design

2020

Humans behave towards and experience technological design in conflicting and contradictory ways. On the one hand, the very mention of the word ‘future’ conjures expectations of the radically new and unexpected. On the other hand, previous research has shown that people have a threshold for the level of change and the unexpected that they can cope with. Their expectations are dominated by mental images of familiar associations with what has been previously associated with the future. As a rule, humans cope with incremental changes, yet have difficulty accepting the entirely unfamiliar. This makes it harder to imagine a future of radical technology design and interactions, particularly when a…

future technology designihmisen ja tietokoneen vuorovaikutusteknologinen kehitysmadnessemotionsfuturismifuturismsuunnitteluMAYAtunteetihminen-konejärjestelmätanticipationtulevaisuusennakointi
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Literature review data for conceptual framework of UX dimensions

2022

A narrative literature review was conducted to identify 50 most cited research articles on user experience (UX). The focus on finding UX definitions that can be divided into dimensions via conceptual analysis to create of a conceptual analysis framework of UX dimensions that can be utilised in analysing different experience concepts for developing the concept of total experience (TX). ACM Digital Library was utilized as the database. Research articles were selected based on the following inclusion and exclusion criteria. In the ACM Digital Library database, “User Experience” was used as a search keyword. The search resulted in a total of 30,723 publications. Due to a large number of publica…

human-computer interactionihmisen ja tietokoneen vuorovaikutususer experiencekäyttäjäkokemus
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My Extended Body - From Cyborgs to Robots to Cyborgs

2019

human-robot interactionHuman–computer interactionComputer scienceihmisen ja tietokoneen vuorovaikutusihminen-konejärjestelmätrobotitRobotGeneral Medicinehuman-technology interactionkognitiotiedeAdvances in Robotics & Mechanical Engineering
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Cross-Subject Emotion Recognition Using Fused Entropy Features of EEG.

2022

Emotion recognition based on electroencephalography (EEG) has attracted high interest in fields such as health care, user experience evaluation, and human–computer interaction (HCI), as it plays an important role in human daily life. Although various approaches have been proposed to detect emotion states in previous studies, there is still a need to further study the dynamic changes of EEG in different emotions to detect emotion states accurately. Entropy-based features have been proved to be effective in mining the complexity information in EEG in many areas. However, different entropy features vary in revealing the implicit information of EEG. To improve system reliability, in this paper,…

ihmisen ja tietokoneen vuorovaikutusGeneral Physics and AstronomyneuroverkotentropiamittausmenetelmätMSEBiLSTMtunteetemotion recognitionfeature fusionemotion recognition; EEG; feature fusion; MSE; BiLSTMEEGaivotfysiologiset vaikutuksetEntropy (Basel, Switzerland)
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Emotions toward cognitive enhancement technologies and the body – Attitudes and willingness to use

2020

While technological development is becoming more integrated into our surrounding environments, it is also moving closer towards the human body. In fact, numerous examples can be seen in which information technology (IT) is being designed not just for use on the body, but also inside it. Technologies dominating this domain can be described as ‘cognitive enhancement technologies’ (CETs). These technologies are intended to enhance people's cognitive capabilities, and can be viewed in the forms of implants, lens, drugs, and then moving outward, smart clothing, watches and physical environments to name some. The present study focused on measuring peoples’ (N=104) emotions towards and willingness…

ihmisen ja tietokoneen vuorovaikutusasenteetHuman Factors and ErgonomicsEducationEnhancement Technologiestunteetbusiness.industrySignificant differenceGeneral EngineeringInformation technologyCognitionHuman bodykognitiiviset prosessitClothingHuman-Computer InteractionScholarshipWillingness to useälytuotteetHardware and Architectureteknologiaälytekniikkaetiikkacognitive enhancementbusinessPsychologySoftwareCognitive psychologyInternational Journal of Human-Computer Studies
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Reflections on the human role in AI policy formulations : how do national AI strategies view people?

2022

Abstract Purpose There is no artificial intelligence (AI) without people. People design and develop AI; they modify and use it and they have to reorganize the ways they have carried out tasks in their work and everyday life. National strategies are documents made to describe how different nations foster AI and as human dimensions are such an important aspect of AI, this study sought to investigate major national strategy documents to determine how they view the human role in emerging AI societies. Approach Our method for analyzing the strategies was conceptual analysis since the development of technology is embedded with conceptual ideas of humanity, explicit or implicit, and in addition to…

ihmisen ja tietokoneen vuorovaikutushuman-technology interaction (HTI)social transformationteknologinen kehitysethical AItekoälyartificial intelligenceeettisyysinnovaatiothuman-computer interaction (HCI)strategiatAI strategiesihminen-konejärjestelmätyhteiskunnallinen muutostulevaisuusinhimillisyyshuman factorsAI policyinhimilliset tekijät
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Kun kone on kaunis : kyborgi teknologis-esteettisen toimijuuden muotokuvana

2018

ihmisen ja tietokoneen vuorovaikutusihminen-konejärjestelmätubiikkiyhteiskuntahybriditekniikkakyborgitteknologinen kehitysihminencyborgslisätty todellisuusristiriidatestetiikkaihmiskuva
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