Search results for "innovation."

showing 10 items of 1854 documents

CSCL for NGO's Cross cultural Virtual Teams in Africa: An Ethiopian Children Advocacy Case Study against Exclusion and toward Facilitation of Express…

2005

This exploratory pilot study shows that NGO's involved in Children Advocacy through Arts in Africa are willing to use a groupware, meaning a computer supported collaborative learning (CSCL) environment. Innovative ideas and best practices among NGOs would be shared easily worldwide. Little scientific information is available to help them make a sound choice. This study suggests that some NGOs based in Ethiopia/Africa have specific needs which should translate in specific context analysis and interface development: 1) an intercultural approach to creativity, arts and innovation, and 2) emphasis should be placed on tools to facilitate asynchronous systematic conception and sharing of intra an…

Computer scienceBest practicemedia_common.quotation_subject050109 social psychologyThe artsEducationCreativityCultural diversityPedagogyCross-cultural0501 psychology and cognitive sciencesInnovationChildrenmedia_commonCollaborative softwarebusiness.industry4. EducationInformation sharing05 social sciences1. No poverty050301 educationNGOCreativityContext analysisComputer-supported collaborative learningAfricaFacilitation[SHS.GESTION]Humanities and Social Sciences/Business administrationUser interfacebusiness[SHS.GESTION] Humanities and Social Sciences/Business administration0503 educationArtMeaning (linguistics)
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Digitization, Epistemic Proximity, and the Education System: Insights from a Bibliometric Analysis

2021

Advances in IoT, AI, Cyber-Physical Systems, Computational Intelligence, and Big Data Analytics require organizations and workforce to be able and willing to learn how to interact with digital technology. In organizations, coordination and cooperation between actors with expertise in business and technology is fundamental, but integration is hard without understanding the terminology and problems of the interlocutor. Epistemic proximity becomes prominent, underlining the importance of an education focused on flexibility, willingness to cope with the unknown, and interdisciplinarity. The main goal of this work is to provide a perspective on how the education system is evolving to support org…

Computer scienceBig dataScopuscurriculummultidisciplinarityTerminologyuniversityproblem-solving0502 economics and businessddc:330050207 economicsSet (psychology)CurriculumDigitizationFlexibility (engineering)business.industry05 social sciencesinnovationEpistemologyHD61HG1-9999Risk in industry. Risk managementbusinessDisciplineFinance050203 business & management
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An introduction to knowledge computing

2014

This paper deals with the challenges related to self-management and evolution of massive knowledge collections. We can assume that a self-managed knowledge graph needs a kind of a hybrid of: an explicit declarative self-knowledge (as knowledge about own properties and capabilities) and an explicit procedural self-knowledge (as knowledge on how to utilize own properties and the capabilities for the self-management).We offer an extension to a traditional RDF model of describing knowledge graphs according to the Semantic Web standards so that it will also allow to a knowledge entity to autonomously perform or query from remote services different computational executions needed. We also introdu…

Computer scienceOpen Knowledge Base ConnectivityEnergy Engineering and Power Technologyknowledge ecosystemssemanttinen webcomputer.software_genretietämyksenhallintaIndustrial and Manufacturing EngineeringKnowledge-based systemsKnowledge extractionManagement of Technology and InnovationElectrical and Electronic Engineeringtietämysself-managed systemsDatabasebusiness.industryApplied MathematicsMechanical Engineeringexecutable knowledgeknowledge computingcomputer.file_formatMathematical knowledge managementProcedural knowledgeComputer Science ApplicationsKnowledge baseControl and Systems EngineeringDomain knowledgeExecutablebusinessSoftware engineeringcomputerEastern-European Journal of Enterprise Technologies
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Introducing Continuous Time Meta-Analysis (CoTiMA)

2019

Meta-analysis of panel data is uniquely suited to uncovering phenomena that develop over time, but extant approaches are limited. There is no straightforward means of aggregating findings of primary panel studies that use different time lags and different numbers of waves. We introduce continuous time meta-analysis (CoTiMA) as a parameter-based approach to meta-analysis of cross-lagged panel correlation matrices. CoTiMA enables aggregation of studies using two or more waves even if there are varying time lags within and between studies. CoTiMA thus provides meta-analytic estimates of cross-lagged effects for a given time lag regardless of the frequency with which that time lag is used in p…

Computer scienceStrategy and Management05 social sciences050401 social sciences methodsGeneral Decision Sciencescomputer.software_genre0504 sociologyExtant taxonManagement of Technology and InnovationMeta-analysis0502 economics and businessData miningcomputer050203 business & managementPanel dataOrganizational Research Methods
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Analysis and Validation of Learning Technology Models, Standards and Specifications

2010

The paper presents a model for the analysis, comparison and validation of standards, specifications and in particular reference models in the field of Technology Enhanced Learning (TEL). The Reference Model Analysis Grid (RMAG) establishes categories of reference models and standards. Based on those categories, a set of criteria for the analysis and validation of standards was elaborated as a part of the ICOPER project that aims at interoperable open content for competency-based TEL. The analysis of standards in this context is targeted at developing a set of validated approaches that lead to a new reference model. Four standards were investigated, taking into account a broad range of aspec…

Computer sciencebusiness.industryInteroperabilityContext (language use)Semantic interoperabilityGridField (computer science)Computer Science ApplicationsSet (abstract data type)Open contentManagement of Technology and InnovationSystems engineeringSoftware engineeringbusinessReference modelInternational Journal of IT Standards and Standardization Research
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¿Cómo funciona el sistema de innovación del sector cerámico español?

2013

[EN]: In this article we apply the functions of innovation systems framework to assess its appropriateness to characterise the innovation activity of the tile industry in Castellón. This framework is based on idea that a well functioning innovation system requires that a number of key activities take place. If this occurs innovative output is higher. Our analysis provides a deeper understanding of the role of innovation as a strategic option in a mature industry in the context of globalisation. By applying this new theoretical approach to study innovation and highlighting the functions that the system requires, we shown the constraints, inertias, challenges and opportunities that the innova…

Computer sciencemedia_common.quotation_subjectIndustria cerámicaFunctional approachSystem functionsContext (language use)Análisis funcionalIndustrial and Manufacturing Engineeringlcsh:TP785-869innovation systemsGlobalizationOrder (exchange)TaverneFunction (engineering)Industrial organizationmedia_commonFlexibility (engineering)system functionsInnovation systemInnovacions tecnològiqueslcsh:Clay industries. Ceramics. GlassMechanics of MaterialsSistemas de innovaciónCeràmicatile industryTile industryInnovation systemsCeramics and CompositesKey (cryptography)
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Revenue models, in-app purchase, and the app performance: Evidence from Apple's App Store and Google Play

2016

The effect of revenue models on app performance depends on the app store.The effect of in-app purchase on app performance depends on the app store.Paid, freemium and in-purchase models are shown to be effective in app store.Freemium and in-app purchase models are shown to be less effective in Google Play.App category influences the effects of both revenue models and in-app purchase. In this paper, we empirically examine how the revenue model (paid, free, or freemium) adopted for a given app affects the app revenue performance as measured by the app daily revenue rank. We also study the impact of in-app purchase on this measure of performance. Moreover, we study how such relationships are co…

ComputerSystemsOrganization_COMPUTERSYSTEMIMPLEMENTATIONGeneralLiterature_INTRODUCTORYANDSURVEYComputer Networks and CommunicationsE-commerceApp storeGeneralLiterature_MISCELLANEOUSManagement of Technology and Innovationmental disorders0502 economics and businessRevenueMobile app market Online distribution Revenue model E-commerce Empirical analysis.MarketingMarketingbusiness.industryInformationSystems_INFORMATIONSYSTEMSAPPLICATIONS05 social sciencesAdvertisingSettore ING-IND/35 - Ingegneria Economico-GestionaleFreemiumComputer Science ApplicationsLarge sampleRevenue modelFree model050211 marketingbusiness050203 business & management
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"Islands of Innovation" and "School-Wide Implementations" : Two Patterns of ICT-Based Pedagogical Innovations in Schools

2005

The study reported here is a secondary analysis of data collected in 10 schools as part of Israel’s participation in two international studies: IEA’s SITES Module 2, focusing on innovative pedagogical practices at the classroom level, and the OECD/CERI case studies of ICT and organizational innovation, focusing on ICT-related innovations at the school system level. We identify and analyze two patterns of ICT-based curricular innovations: “islands of innovation” and “school-wide implementations.” In the analysis of both patterns we focus on (a) the levels and domains of innovation reached in schools; (b) the communication agents and school variables affecting the diffusion of the innovation;…

ComputingMilieux_GENERALICT in educationschool-wide implementationisland of innovationComputingMilieux_COMPUTERSANDEDUCATIONdiffusion of innovation
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Innovations and ecosystems : a characterization of Smart Tampere innovation ecosystem

2019

Master's thesis Innovative governance and public management ME523 - University of Agder 2019 The following thesis focuses on innovation ecosystem. As described in thefirst section, innovations are of great importance for tackling global challenges such as climate change andthus,of relevancy for the regional economic development. The growing importance of innovationshas motivated numerous new approaches to innovation management, especiallyin the last years the approach ofinnovation ecosystem.In the secondsection, the concept of innovation ecosystem is introduced and the most relevantconcepts from the literature are discussed. It thereby compares innovation ecosystem to other concepts such as…

ComputingMilieux_GENERALInnovation ecosystemTampereNordic MP in Innovative Governance and Public Managementregional developmentVDP::Samfunnsvitenskap: 200::Statsvitenskap og organisasjonsteori: 240::Offentlig og privat administrasjon: 242innovation ecosystemlocal contextME523innovation management
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Barriers for Co-creating and Innovating in a Netgora Environment

2009

This research is focused on the barriers and their reasons concerning collaborative innovating and co-creating in networked societies called netgoras. As knowledge is seen as the basis of innovation, and an important factor for our economies, we need to be able to create, leverage and use this benefit together. The results give evidence that people have barriers on several levels originating from different reasons. It is necessary to foreground the reasons for the barriers restraining people from co-operation in innovation societies in network environments.

ComputingMilieux_GENERALKnowledge managementLeverage (negotiation)Computer sciencebusiness.industryInnovation managementbusiness2009 Computation World: Future Computing, Service Computation, Cognitive, Adaptive, Content, Patterns
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