Search results for "mobile apps"

showing 10 items of 29 documents

Usage and Dose Response of a Mobile Acceptance and Commitment Therapy App: Secondary Analysis of the Intervention Arm of a Randomized Controlled Trial

2016

Background: Mobile phone apps offer a promising medium to deliver psychological interventions. A mobile app based on Acceptance and Commitment Therapy (ACT) was developed and studied in a randomized controlled trial (RCT). Objective: To study usage metrics of a mobile ACT intervention and dose-response relationship between usage and improvement in psychological flexibility. Methods: An RCT was conducted to investigate the effectiveness of different lifestyle interventions for overweight people with psychological stress. This paper presents a secondary analysis of the group that received an 8-week mobile ACT intervention. Most of the analyzed 74 participants were female (n=64, 86%). Their me…

SMARTPHONE APPLICATION020205 medical informaticsretrospective studyPsychological intervention02 engineering and technologyLogistic regressionAcceptance and commitment therapy3124 Neurology and psychiatrylaw.invention0302 clinical medicinePROGRAMSRandomized controlled trialInterquartile rangelaw0202 electrical engineering electronic engineering information engineeringmobiilisovelluksetWEB-BASED ACCEPTANCEMedicine030212 general & internal medicineadherencePREDICTORSmHealthApplied Psychologyta515mobile appsT58.5-58.64DEPRESSION3. Good healthHEALTHPublic aspects of medicineRA1-1270medicine.medical_specialty515 Psychologyhyväksymis- ja omistautumisterapiaSTUDENTSHealth InformaticsContext (language use)Information technology03 medical and health sciencesNursingAcceptance and Commitment TherapyOriginal Paperbusiness.industryTillämpad psykologiSMOKING-CESSATIONConfidence interval3141 Health care scienceacceptance and commitment therapyPhysical therapyATTRITIONbusiness
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Conveying Audience Emotions Through Humanoid Robot Gestures to an Orchestra During a Live Musical Exhibition

2017

In the last twenty years, robotics have been applied in many heterogeneous contexts. Among them, the use of humanoid robots during musical concerts have been proposed and investigated by many authors. In this paper, we propose a contribution in the area of robotics application in music, consisting of a system for conveying audience emotions during a live musical exhibition, by means of a humanoid robot. In particular, we provide all spectators with a mobile app, by means of which they can select a specific color while listening to a piece of music (act). Each color is mapped to an emotion, and the audience preferences are then processed in order to select the next act to be played. This dec…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMultimediabusiness.industryComputer scienceMobile appsRobotics02 engineering and technologyMusicalcomputer.software_genreExhibition03 medical and health sciences0302 clinical medicineHuman–computer interaction0202 electrical engineering electronic engineering information engineeringRobot020201 artificial intelligence & image processingActive listeningArtificial intelligencebusinesscomputerHRI Musical Robotics Humanoid Robotics030217 neurology & neurosurgeryHumanoid robotGesture
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M-App & Health Knowledge Management – Virtual Artfacts between Doctor & Patient

2018

Knowledge is more and more a strategic resource for health or- ganizations while information and communication technology earns an important role for sharing knowledge and informations among people in and out organizations. These conditions satisfy specific demands related to the new emerging information needs, asking for a change in relation- ships and effective communication. So, the Medicine Apps represent an emerging and rapidly developing framework for health system, able to contribute to its quality and efficiency. The same Union European and U.S. Supervisory Authority activated in the last years an appropriate study in order to control the Medical Applications downloaded directly thr…

Settore SECS-P/10 - Organizzazione AziendaleKnowledge Management Health Mobile Apps Virtual communities.
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Involving people in the building up of smart and sustainable cities: How to influence commuters’ behaviors through a mobile app game

2018

Abstract Usually, mobility policies assessed by local institutions tend to intervene on the side of the urban transport networks, by designing new and expensive infrastructures, whereas only a few attention is paid to the possible positive effects induced by proper mobility behaviors of people. On purpose, Smartphone technologies and platforms are rapidly becoming effective tools for involving citizens in environmental conscious mobility habits. By means of an empirical application to a group of university students, that daily commute for reaching their departments, the effectiveness of a mobile app game in pursuing commuters to modify their mobility behaviors is here checked. The game rewa…

Smart city050210 logistics & transportationSettore ING-IND/11 - Fisica Tecnica AmbientaleRenewable Energy Sustainability and the EnvironmentField (Bourdieu)05 social sciencesGeography Planning and Development0211 other engineering and technologiesMobile apps021107 urban & regional planningTransportationContext (language use)02 engineering and technologySettore ICAR/21 - UrbanisticaMobile app.Commuter’s behavior0502 economics and businessBusinessMarketingUrban mobilityCivil and Structural EngineeringSustainable Cities and Society
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Measuring expectation for an affordance gap on a smartphone user interface and its usage among older adults

2020

The smartphone has become a ubiquitous mobile communication tool that plays a crucial role in the daily lives for Malaysian older adults. However, it is not easy for older adults to learn new interaction modes and adopt the smartphone user interface. In this paper, we aim to examine the affordances of a smartphone user interface and its usage by older adults through the lens of Norman’s execution/evaluation action cycle (EEAC) framework. A mobile-user interaction study was administered with four tasks. A paired sample t-test was conducted to analyze the affordance gap between different levels of expectation. The results revealed that three tasks (making phone calls, adding contacts, and usi…

Social Psychologybusiness.industryComputer scienceCommunicationMobile appsexecution/evaluation action cyclekäyttöaffordanceThrough-the-lens meteringälypuhelimetHuman-Computer InteractionPaired samplesPhoneHuman–computer interactionodotuksetsmartphone user interfaceMobile telephonyEvaluation - actionUser interfacebusinessAffordanceexpectationolder adultsaikuiset
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Sociodemographic Characteristics and Interests of FeverApp Users

2021

The FeverApp Registry is a model registry focusing on pediatric fever using a mobile app to collect data and present recommendations. The recorded interactions can clarify the relationship between user documentation and user information. This initial evaluation regarding features of participants and usage intensity of educational video, information library, and documentation of fever events covers the runtime of FeverApp for the first 14 months. Of the 1592 users, the educational opening video was viewed by 41.5%, the Info Library was viewed by 37.5%, and fever events were documented by 55.5%. In the current sample, the role of a mother (p &lt

Software documentation020205 medical informaticsHealth Toxicology and MutagenesisApplied psychologylcsh:Medicine02 engineering and technologyregistryArticleTask (project management)03 medical and health sciencesCurrent sample0302 clinical medicineDocumentation0202 electrical engineering electronic engineering information engineeringHumans030212 general & internal medicineRegistriesguidelinesChildFeverAppUser informationfeverData collectionbusiness.industrylcsh:RPublic Health Environmental and Occupational HealthMobile appsecological momentary assessmentuser behaviorUsabilityMobile Applicationsusabilitysociodemographic characteristicsbusinessPsychologyfeasibilityInternational Journal of Environmental Research and Public Health
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Determinant Factors of Public Acceptance of Stress Management Apps: Survey Study

2019

BackgroundChronic stress is a major public health concern. Mobile health (mHealth) apps can help promote coping skills in daily life and prevent stress-related issues. However, little is known about the determinant factors of public acceptance of stress management in relation to preferences for psychological services.ObjectiveThe aim of this survey study was to (1) assess determinant factors of public acceptance (behavioral use intention) of stress management apps based on an adapted and extended version of the Unified Theory of Acceptance and Use of Technology (UTAUT) model and (2) explore preferences for mHealth apps compared with other mental health services.MethodsUsing convenience samp…

Stress managementmedicine.medical_specialty020205 medical informaticsApplied psychology02 engineering and technologyUnified theory of acceptance and use of technologyattitude to computers03 medical and health sciences0302 clinical medicineacceptability of health carePost-hoc analysis0202 electrical engineering electronic engineering information engineeringeHealthmedicinePsychology030212 general & internal medicinemHealthmobile appsOriginal PaperOperationalizationPublic healthMental healthBF1-990Psychiatry and Mental healthmHealtheHealthPsychologymental healthstress psychologicalJMIR Mental Health
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The value of a network in the digital era: insights about Doctor Chat case study

2017

Networks are ubiquitous in our lives in their social, physical, and digital forms. A growing number of firms today rely entirely on networking and lack a physical location or material infrastructure; they are, so to speak, 'liquid'. Through a theoretical analysis and its application to the case of Doctor Chat mobile app, this paper aims to analyse the fundamental laws of networks and to answer the following questions: 1) are the traditional methods to estimate the network value still valid in the current digital age and in particular for mobile applications?; 2) how do the laws of networks work when networks expand? We conclude with some suggestions for a research agenda in order to inspire…

Value (ethics)Computer scienceInternet privacySarnoff's lawNetwork theorycomputer.software_genreManagement Information Systemsnetwork theoryReed's lawMetcalfe's lawmobile appManagement Information SystemOdlyzko and Tilly's lawBusiness and International Management060201 languages & linguisticsMarketingMultimediabusiness.industryMobile apps06 humanities and the artsManagement information systemsWork (electrical)Order (business)0602 languages and literatureMetcalfe's lawbusinessReed's lawcomputerInternational Journal of Electronic Marketing and Retailing
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Evaluation of Mobile Apps for Chinese Language Learning

2019

More and more people around the world choose to learn Chinese as a foreign language. However, due to its specifics, people often encounter difficulties in learning it. As a result of technological development, there are a number of useful tools that can improve the learning process, including various learning mobile applications (apps). Considering the huge amount of language learning applications and the lack of a unified evaluation system, it is possible to get lost in the options offered. The purpose of this chapter was to create criteria for evaluating Chinese language learning mobile apps that would help users with finding effective apps for learning Chinese as a foreign language.

World Wide WebComputer scienceMobile appsChinese language
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A Study on the Usage of Smartphone Apps in Fire Scenarios - Comparison between GDACSmobile and SmartRescue Apps

2015

In this paper, we present a thorough overview of the two recently developed applications in the field of emergency management. The applications titled GDACSmobile and SmartRescue are using mobile app and smartphone sensors as the main functionality respectively. Furthermore, we argue the differences and similarities of both applications and highlight their strengths and weaknesses. Finally, a critical scenario for fire emergency in a music festival is designed and the applicability of the features of each application in supporting the emergency management procedure is discussed. It is also argued how the aforementioned applications can support each other during emergencies and what the pote…

World Wide WebEmergency managementComputer sciencebusiness.industrySmartphone appMusic festivalMobile appsbusinessStrengths and weaknessesField (computer science)Proceedings of the 17th International Conference on Enterprise Information Systems
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