Search results for "mobile device"

showing 10 items of 144 documents

Design Patterns and Organisational Memory in Mobile Application Development

2005

Mobile application development is a challenging task for the software companies due to complicated technological and business environments. Patterns have been recognised to be a valuable tool in software development, for they allow design experiences and solutions to be documented systematically and facilitate the communication of design issues. Patterns can be seen as a part of organisational memory, a means to preserve the design knowledge and enable its reuse in later products and projects. In this paper we study how the design patterns can support organisational memory in mobile application design. We present the utilisation of patterns as a dynamic process and analyse their relationshi…

EngineeringProcess managementbusiness.industryProcess (engineering)Design patternSoftware design patternSystems engineeringMobile computingSoftware developmentStructural patternDesign knowledgebusinessMobile device
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Energy Harvesting-Aware Backoff Algorithms for Distributed Device-to-Device Communication

2016

Due to limited energy capacity in mobile devices, energy harvesting is regarded as a promising technology for lifetime extension in device-to-device (D2D) communication. However, medium access control (MAC) protocols designed for D2D communication intrinsically do not consider the existence of harvested energy. In this paper we study four backoff (BO) algorithms, among which one algorithm is proposed to enhance the BO selection based on energy harvesting rate and residual energy of devices. Simulations are performed in order to assess how the proposed algorithm can extend the lifetime of a D2D communication network as well as to provide fair channel access opportunities among devices.

Engineeringbusiness.industryDevice to device05 social sciences050801 communication & media studies020206 networking & telecommunicationsAccess control02 engineering and technologyTelecommunications networkLifetime extension0508 media and communications0202 electrical engineering electronic engineering information engineeringbusinessAlgorithmMobile deviceEnergy harvestingEnergy (signal processing)Computer networkCommunication channel2016 IEEE 83rd Vehicular Technology Conference (VTC Spring)
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A systematic review of handheld tools in lieu of colposcopy for cervical neoplasia and female genital schistosomiasis

2020

Abstract Background Visualization of the lesions in the lower genital tract is the mainstay for diagnosis of the four lesions found in female genital schistosomiasis (FGS), but colposcopes are generally not available in low‐resource settings. Objective We sought to review handheld devices that could potentially be used for FGS diagnosis. Search strategy We searched Medline and Embase 2015–2019 for handheld devices used in cervical cancer screening and FGS diagnosis. Selection criteria We excluded studies that did not compare the device to standard‐of‐care colposcopes or histopathology. Main results and conclusion In 11 studies, four handheld colposcopes, two smartphones, and one compact dig…

Female circumcisionmedicine.medical_specialtyFuture studiesdiagnosiseducationMEDLINEUterine Cervical NeoplasmsSchistosomiasisReview ArticleCervical cancer screening03 medical and health sciences0302 clinical medicinefemale genital schistosomiasismedicineHumansSchistosomiasisMedical physicsVDP::Medisinske Fag: 700030212 general & internal medicineReview ArticlesEarly Detection of CancerColposcopy030219 obstetrics & reproductive medicinemedicine.diagnostic_testhandheldbusiness.industryscreeningcervicalObstetrics and GynecologyLesion typesGeneral Medicinemedicine.diseaseVDP::Medisinske Fag: 700::Klinisk medisinske fag: 750::Gynekologi og obstetrikk: 756neoplasiaColposcopyGynecologyFemalemobile colposcopybusinessinfertilityMobile deviceGenital Diseases Female
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Usability analysis of a novel biometric authentication approach for android-based mobile devices

2014

Mobile devices are widely replacing the standard personal computers thanks to their small size and user-friendly use. As a consequence, the amount of information, often confidential, exchanged through these devices is raising. This makes them potential targets of malicious network hackers. The use of simple passwords or PIN are not sufficient to provide a suitable security level for those applications requiring high protection levels on data and services. In this paper a biometric authentication system, as a running Android application, has been developed and implemented on a real mobile device. A system test on real users has been also carried out in order to evaluate the human-machine int…

Fingerprints authenticationOperating systemComputer Networks and CommunicationMobile device securityUsabilityElectrical and Electronic Engineering
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A framework for behavior-based detection of user substitution in a mobile context

2007

Personal mobile devices, such as mobile phones, smartphones, and communicators can be easily lost or stolen. Due to the functional abilities of these devices, their use by unintended persons may result in severe security breaches concerning private or corporate data and services. Organizations develop their security policy and employ preventive techniques to combat unauthorized use. Current solutions, however, are still breakable and there is a strong need for means to detect user substitution when it happens. A crucial issue in designing such means is to define the measures to be monitored. In this paper, a structured conceptual framework for mobile-user substitution detection is proposed.…

General Computer ScienceComputer sciencemedia_common.quotation_subjectUser modelingSubstitution (logic)Computer user satisfactionIntrusion detection systemComputer securitycomputer.software_genreSecurity policyUser interface designHuman–computer interactionPersonalityLawcomputerMobile devicemedia_commonComputers & Security
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A mobile game as a support tool for children with severe difficulties in reading and spelling

2020

We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effectively support the learning of first graders (N = 70), who have severe difficulties in reading and spelling. We studied the effects of two versions of the game: GL Reading, which focused on training letter-sound correspondence and word reading; and GL Spelling, which included additional training in phonological skills and spelling. During the spring of first grade, the children trained with tablet computers which they could carry with them during the six-week intervention. The average exposure time to training was 5 hr 44 min. The results revealed no differences in the development of reading …

GraphoLearnFLUENCYmedia_common.quotation_subjectPHONEMIC AWARENESSINSTRUCTIONGame based learning050105 experimental psychologyomatoimisuuslukeminenEducationmobile learningFluencyoppimisvaikeudetEARLY LITERACYmobiilioppiminenreadingIntervention (counseling)Reading (process)0501 psychology and cognitive sciencesserious gamemedia_commonmobiilipelitSelf-efficacyluetun ymmärtäminenOUTCOMESPhonemic awareness4. EducationDISABILITY05 social sciences050301 educationSELF-EFFICACYSpellingPOOR READERSComputer Science ApplicationslukutaitokirjoitustaitoSKILLS516 Educational sciencesPsychologylukihäiriöt0503 educationMobile deviceself-efficacyINTERVENTIONCognitive psychology
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Fomento del Mobile Learning en educación alrededor de la última década. Un estudio de caso en españa través de una selección de aportaciones.

2020

En la actualidad educativa las TIC han propiciado de manera inevitable el uso de los dispositivos móviles en el aula y en concreto del teléfono móvil como herramienta educativa. Desde hace años se desarrolla literatura al respecto y se han llevado a cabo proyectos y actividades educativas que lo promocionan. Se trata de una de las metodologías educativas emergentes que ha ido en aumento paulatinamente, se va integrando en la escuela tímidamente y, en algunos casos, con ciertos prejuicios sobre su uso. El siguiente escrito aborda el desarrollo del Mobile Learningo Aprendizaje en Movilidad en la segunda década del siglo XXI en el Estado Español. Damos cuenta de la divulgación científica acont…

Higher educationPoint (typography)business.industryInterpretation (philosophy)Library scienceGeneral MedicineTelèfon mòbil i adolescentsMobile phonePolitical scienceICTSEducacióbusinessMobile deviceQualitative researchVivat Academia. Revista de Comunicación
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MINE - Mobile Learning in Higher Education

2018

Mobile technologies are an important part of our daily life and we carry them with us all the time. Mobile learning is already used a lot in informal and non-formal learning, but in the context of formal learning it is not much used, yet. In the area of formal learning at universities, there is a great need for pedagogic scenarios to encourage educatorsto use these new technologies. It is suggested that educators will need to move beyond the didactic approaches still frequently found in higher education. Social constructivist approaches have been advocated, along with the development of communities of practice to support educators. In addition, more emphasis on learners is required, to unde…

Higher educationbusiness.industryComputer scienceMobile learningInternational projectOpen educational resourcesTeaching and learning scenariosMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONHigher and further educationMobile technologyLearning ManagementbusinessCurriculumSocial constructivismMobile deviceFormal learning
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QoS Mechanisms for IEEE 802.11 Wireless LANs

2004

Currently the Internet provides users with access to information across the world using IP technology. Until now most access points to the Internet have been fixed stations at given locations, but with increasing sales of mobile devices, mobility has become a major trend. Therefore, the Internet is becoming more and more heterogeneous due to the recent explosion of wireless networks. The IEEE 802.11 wireless LAN (WLAN) is the most widely used WLAN standard nowadays. Currently the IEEE 802.11 standard specifies an over-the-air interface between wireless devices. However, QoS services over this technology are still being defined aiming to provide support to multiple applications. Thus, a larg…

IEEE 802.11uWi-Fi arrayComputer scienceInter-Access Point ProtocolMobile computinglaw.inventionIEEE 802.11lawWireless lanInternet ProtocolWirelessFixed wirelessIEEE 802.11sbusiness.industryWireless networkQuality of serviceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSWireless Multimedia ExtensionsTelecommunications networkWLAN Authentication and Privacy InfrastructureWireless site surveyThe InternetIEEE 802.11e-2005businessTelecommunicationsMobile deviceNeuRFonComputer network
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Loyalty Formation for Different Customer Journey Segments

2019

The proliferation of new touchpoints empowers today's customers to design their own journey from search to purchase. To address this new complexity, we segment customers by their use of specific touchpoints in the customer journey, investigate the association of several covariates with segment membership, consider the rise of mobile devices as potential "game changers" of existing segments, and explore how the relationships among product satisfaction, journey satisfaction, customer inspiration, and customer loyalty differ across segments. Based on anticipated utility theory and using latent class analyses on large-scale data from two samples of 2,443 and 2,649 journeys, we identify five tim…

IMPACTWEBSITEmedia_common.quotation_subjectBRANDCustomer journeyINSPIRATIONPURCHASEPRODUCTBusiness studiesLoyalty business modelMarket segmentationSEARCH0502 economics and businessLoyaltyProduct (category theory)media_commonOmnichannel managementMarketingCustomer inspirationCustomer satisfaction05 social sciencesCustomer segmentationAdvertisingMODELTouchpointsMODERATING ROLEEXPERIENCE050211 marketingCustomer satisfactionBusinessTouchpointMobile device050203 business & managementJournal of Retailing
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