Search results for "modelli"
showing 10 items of 1866 documents
A GAMING APPROACH FOR CULTURAL HERITAGE KNOWLEDGE AND DISSEMINATION
2019
Abstract. In these last years, video games have become one of the most popular entertainment for children/teenagers/adults thanks to their appealing and seductive features and, in this context, the Serious Games (SG) have become an important research field. The most popular SGs in Cultural Heritage (CH) used the historical building like scenario where the game is playing. In this paper we show the procedure to achieve a CH video game where the Cultural Heritage is the main actor and not the scenario of the game. Furthermore, the game is not a SG but an Action-Adventure Game (AAG) or Survival Game (SuG), in a largest heading it can be classified as Entertainment Games (EGs). The novelty of t…
THE MAIN PORTAL OF THE CATHEDRAL OF MONREALE: FIRST GEOMETRIC ANALYSIS AND INTERPRETIVE ASSESSMENT OF ARCHITECTURAL FEATURES
2017
Abstract. Nowadays, 3D documentation of architectural assets is becoming a demanding task for the valorisation of Cultural Heritage especially after a restoration project. The 3D documentation can be used for detailed analysis of specific elements, for monitoring the state of conservation and for valorisation actions. The paper describes the results of the 3D close-range photogrammetry survey of the main portal of the Cathedral of Monreale (Palermo, Italy). The Cathedral is one the most important monumental complexes in Sicily that, for its high historical and artistic importance has been inscribed on UNESCO’s World Heritage List since 2015. The main portal of the Cathedral has been recentl…
Image-based and range-based 3D modelling of archaeological cultural heritage: The telamon of the temple of Olympian Zeus in Agrigento (Italy)
2012
Abstract. The Temple of Olympian Zeus in Agrigento (Italy) was one of the largest temple and at the same time one of the most original of all the Greek architecture. We don’t know exactly how it was because the temple is now almost completely destroyed but it is very well-known for the presence of the Telamons. The Telamons were giant statues (about 8 meters high) probably located outside the temple to fill the interval between the columns. In accordance with the theory most accredited by archaeologists the Telamons were a decorative element and also a support for the structure. However, this hypothesis has never been scientifically proven. One Telamon has been reassembled and is shown at t…
SMART SfM: SALINAS ARCHAEOLOGICAL MUSEUM
2017
Abstract. In these last years, there has been an increasing use of the Structure from Motion (SfM) techniques applied to Cultural Heritage. The accessibility of SfM software can be especially advantageous to users in non-technical fields or to those with limited resources. Thanks to SfM using, everyone can make with a digital camera a 3D model applied to an object of both Cultural Heritage, and physically Environment, and work arts, etc. One very interesting and useful application can be envisioned into museum collection digitalization. In the last years, a social experiment has been conducted involving young generation to live a social museum using their own camera to take pictures and vid…
THE VAST PROJECT: VALORISATION OF HISTORY AND LANDSCAPE FOR PROMOTING THE MEMORY OF WWI
2018
Abstract. The VAST (valorisation of history and landscape) project (http://vast.fbk.eu/) was part of the initiatives promoted by the Autonomous Province of Trento (Italy) for the commemoration of the 100th Anniversary of the First World War (WWI) outbreak. The project was primarily aimed to document and promote, through 3D digitization approaches and communication material, the memory of sites, theatre of the world conflict. The Italian Trento’s province had been under the Austro–Hungarian Empire until the end of the WWI, during which represented a crucial and bloody war front between the Austrian and Italian territories. The region was constellated of military fortresses, trenches and tunn…
3D MODELING OF TWO LOUTERIA FRAGMENTS BY IMAGE-BASED APPROACH
2017
Abstract. The paper presents a digital approach to the reconstruction and analysis of two small-sized fragments of louteria, a kind of large terracotta vase, found during an archaeological survey in the south of Sicily (Italy), in the area of Cignana near the Greek colony of Akragas (nowadays Agrigento). The fragments of louteria have been studied by an image-based approach in order to achieve high accurate and very detailed 3D models. The 3D models have been used to carry out interpretive and geometric analysis from an archaeological point of view. Using different digital tools, it was possible to highlight some fine details of the louteria decorations and to better understand the characte…
3D modelling of a historical building using close-range photogrammetry and remotely piloted aircraft system (RPAS)
2018
Abstract. The photogrammetric survey of architectural Cultural Heritage is a very useful and standard process in order to obtain accurate 3D data for the documentation and visualization of historical buildings. In particular, the integration of terrestrial close-range photogrammetry and Remotely Piloted Aircraft Systems (RPASs) photogrammetry allows to create accurate and reliable 3D models of buildings and to monitor their state of conservation. The use of RPASs has indeed become more popular in Cultural Heritage survey to measure and detect areas that cannot normally be covered using terrestrial photogrammetry or terrestrial laser scanner. The paper presents the results of a photogrammetr…
3D RECONSTRUCTION OF THE ROMAN DOMUS IN THE ARCHAEOLOGICAL SITE OF LYLIBAEUM (MARSALA, ITALY)
2019
Abstract. Generally, terrestrial laser scanning surveys involve a rather large number of scans to ensure a high percentage of overlap required for the scan registration phase (target-based or point-based registration, cloud-to-cloud registration). These approaches result in data redundancy that could slow down both the acquisition and post-processing phases. In recent years, the technological evolution in the field of laser scanners has been directed to the development of devices that are able to perform an onsite pre-registration, to optimize the survey procedures and the reliability of the registration of the scan. The paper presents the results achieved during a terrestrial laser scannin…
THE INTEGRATED 3D SURVEY for UNDERGROUND ARCHAEOLOGICAL ENVIRONMENT
2019
Abstract. The task of documentation and conservation of Cultural Heritage defines the challenges that geomatics techniques have to overtake in order to provide different solutions that combine the automation of processes with accurate results. The employment of integrated technologies allows improving the documentation of Cultural Heritage from a quantitative and qualitative point of view. The use of range and image-based techniques ensures the possibility to completely record articulated structures such as building with underground environments. The latter present often problematic survey conditions that imposed well planned and appropriate solutions. In this context, the paper presents th…
DIGITAL PHOTOGRAMMETRY, TLS SURVEY and 3D MODELLING for VR and AR APPLICATIONS in CH
2020
Abstract. The world of valorization of Cultural Heritage is even more focused on the virtual representation and reconstructions of digital 3D models of monuments and archaeological sites. In this scenario the quality and the performances offered by the virtual reality (VR) and augmented reality (AR) navigation take primary importance, improving the accessibility of cultural sites where the real access is not allowed for natural conditions or human possibilities. The creation of a virtual environment useful for these purposes requires a specific workflow to follow, combining different strategies in the fields of survey, 3D modelling and virtual navigation. In this work a specific case of stu…