Search results for "oftware"

showing 10 items of 7396 documents

Smart Phone, Smart Science: How the Use of Smartphones Can Revolutionize Research in Cognitive Science

2011

WOS:000295936900019; International audience; Investigating human cognitive faculties such as language, attention, and memory most often relies on testing small and homogeneous groups of volunteers coming to research facilities where they are asked to participate in behavioral experiments. We show that this limitation and sampling bias can be overcome by using smartphone technology to collect data in cognitive science experiments from thousands of subjects from all over the world. This mass coordinated use of smartphones creates a novel and powerful scientific "instrument" that yields the data necessary to test universal theories of cognition. This increase in power represents a potential re…

Cognitive scienceSocial and Behavioral SciencesPsycholinguistics[SCCO]Cognitive scienceCognitionEngineering0302 clinical medicineSoftwareSoftware DesignPsychologyMedicineAttentionComputingMilieux_MISCELLANEOUSLanguageCognitive scienceFaculty of Science\PsychologyLEXICAL DECISION TASKMultidisciplinaryPsycholinguisticsQ05 social sciencesRExperimental psychologySoftware EngineeringCognitionDIFFUSION-MODEL ACCOUNTExperimental economicsTest (assessment)SemanticsResearch facilitiesMental HealthComputers Handheld[SCCO.PSYC]Cognitive science/PsychologyMedicineInformation TechnologyResearch ArticleExperimental psychologyScienceCognitive NeuroscienceCell phonesSemantics050105 experimental psychologyDatabases03 medical and health sciencesMemoryHumans0501 psychology and cognitive sciencesChemistry (relationship)BiologyBehaviorbusiness.industryResearchCognitive PsychologyBiology and Life SciencesReproducibility of ResultsComputer ScienceAttention (Behavior)businessCell PhoneSoftware030217 neurology & neurosurgeryNeuroscience
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Perceptual semantics: A three-level approach

2010

In this work we suggest a model according to which semantics has been already generated during the perception through the interaction of three dynamic levels of perceptual organization. We consider perceptual grouping as the first order processing. Shape formation is considered as the second order processing. Both grouping and shape formation can be considered as two complementary and interrelated processes of perceptual organization. The third — partially overlapping — level is meaning assignment. Most of the results are supported by empirical evidence based on new visual illusions of shape and meaning and are consistent with several other proposals (e.g., [1], [2] and [3]).

Cognitive scienceVisual perceptionOptical illusionbusiness.industrymedia_common.quotation_subjectCognitioncomputer.software_genreSemanticsVisualizationPerceptionOrder processingMeaning (existential)Artificial intelligencebusinesscomputerNatural language processingMathematicsmedia_common2010 10th International Conference on Intelligent Systems Design and Applications
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The Argument Dependency Model

2015

This chapter summarizes the architecture of the extended Argument Dependency Model (eADM), a model of language comprehension that aspires toward neurobiological plausibility. It combines design principles from neurobiology with insights on cross-linguistic diversity. Like other current models, the eADM posits that auditory language processing proceeds along two distinct streams in the brain emanating from auditory cortex: the antero-ventral and postero-dorsal streams. Both streams are organized hierarchically and information processing takes place in a cascaded fashion. Each stream has functionally unified computational properties congruent with its role in primate audition. While the dorsa…

Cognitive sciencehierarchical processingDependency (UML)business.industryComputer scienceInformation processingcross-linguistic diversityAuditory cortexcomputer.software_genreNoncommutative geometryComprehensionRange (mathematics)dorsal streamventral streamArtificial intelligenceArgument (linguistics)businesscomputerCommutative propertyNatural language processinglanguage comprehension
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Teaching types with a cognitively effective worked example format

2015

AbstractTeaching functional programming as a second programming paradigm is often difficult as students can have strong preconceptions about programming. When most of these preconceived ideas fail to be confirmed, functional programming may be seen as an unnecessarily difficult topic. A typical topic that causes such difficulties is the language of types employed by many modern functional languages. In this paper, we focus on addressing this difficulty through the use of step-by-step calculations of type expressions. The outcome of the study is an elaboration of a worked example format and a methodical approach for teaching types to beginner functional programmers.

Cognitive scienceta113Functional programmingFocus (computing)Computer scienceteaching methodsProgramming paradigmfunctional programmingOutcome (game theory)SoftwareElaborationJournal of Functional Programming
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How to engineer biologically inspired cognitive architectures

2013

Biologically inspired cognitive architectures are complex systems where different modules of cognition interact in order to reach the global goals of the system in a changing environment. Engineering and modeling this kind of systems is a hard task due to the lack of techniques for developing and implementing features like learning, knowledge, experience, memory, adaptivity in an inter-modular fashion. We propose a new concept of intelligent agent as abstraction for developing biologically cognitive architectures. © 2013 Springer-Verlag.

Cognitive systemsComputer scienceBiologically inspiredComplex systemCognitionCognitive architecturecomputer.software_genreCognitive architectureTask (project management)Biologically inspired cognitive architecturedesign processIntelligent agentAdaptivityChanging environmentHuman–computer interactionHard taskcomputerSocial simulationAbstraction (linguistics)
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A framework to identify primitives that represent usability within Model-Driven Development methods

2014

Context: Nowadays, there are sound methods and tools which implement the Model-Driven Development approach (MDD) satisfactorily. However, MDD approaches focus on representing and generating code that represents functionality, behaviour and persistence, putting the interaction, and more specifically the usability, in a second place. If we aim to include usability features in a system developed with a MDD tool, we need to extend manually the generated code. Objective: This paper tackles how to include functional usability features (usability recommendations strongly related to system functionality) in MDD through conceptual primitives. Method: The approach consists of studying usability guide…

Cognitive walkthroughPluralistic walkthroughComputer scienceUsabilityUsability inspectionBIBLIOTECONOMIA Y DOCUMENTACION02 engineering and technologycomputer.software_genreHuman–computer interactionSoftware_SOFTWAREENGINEERING020204 information systemsHeuristic evaluationUsability engineering0202 electrical engineering electronic engineering information engineeringWeb usabilityInformáticaModel-Driven Developmentbusiness.industry020207 software engineeringUsabilityComputer Science ApplicationsUsability goalsConceptual modelData miningbusinesscomputerLENGUAJES Y SISTEMAS INFORMATICOSSoftwareInformation Systems
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A Proposal for Modelling Usability in a Holistic MDD Method

2014

Holistic methods for Model-Driven Development (MDD) aim to model all the system features in a conceptual model. This conceptual model is the input for a model compiler that can generate software systems by means of automatic transformations. However, in general, MDD methods focus on modelling the structure and functionality of systems, relegating the interaction and usability features to manual implementations at the last steps of the software development process. Some usability features are strongly related to the functionality of the system and their inclusion is not so easy. In order to facilitate the inclusion of functional usability features from the first steps of the development proc…

Cognitive walkthroughPluralistic walkthroughbusiness.industryComputer scienceUsabilityConceptual model (computer science)Usabilitycomputer.software_genreModel-driven developmentSoftware development processHeuristic evaluationUsability engineeringConceptual modelData miningbusinessSoftware engineeringcomputerComponent-based usability testingLENGUAJES Y SISTEMAS INFORMATICOSSoftware
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Effect of inter-crystal scatter on estimation methods for random coincidences and subsequent correction.

2008

Random coincidences can contribute substantially to the background in positron emission tomography (PET). Several estimation methods are being used for correcting them. The goal of this study was to investigate the validity of techniques for random coincidence estimation, with various low-energy thresholds (LETs). Simulated singles list-mode data of the MADPET-II small animal PET scanner were used as input. The simulations have been performed using the GATE simulation toolkit. Several sources with different geometries have been employed. We evaluated the number of random events using three methods: delayed window (DW), singles rate (SR) and time histogram fitting (TH). Since the GATE simula…

CoincidenceCrystalRandom AllocationImaging Three-DimensionalHOT RegionHistogramSmall animalStatisticsImage Processing Computer-AssistedAnimalsScattering RadiationRadiology Nuclear Medicine and imagingMathematicsTomography Emission-Computed Single-PhotonModels StatisticalRadiological and Ultrasound TechnologyComputersCompton scatteringReproducibility of ResultsReconstruction algorithmEquipment DesignModels TheoreticalComputational physicsPositron-Emission TomographyEstimation methodsCrystallizationMonte Carlo MethodSoftwarePhysics in medicine and biology
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Swarming Models for Facilitating Collaborative Decisions

2010

The paper highlights the computational power of swarming models (i.e., stigmergic mechanisms) to build collaborative support systems for complex cognitive tasks such as facilitation of group decision processes (GDP) in e-meetings. Unlike traditional approaches that minimize the cognitive complexity by incorporating the facilitation knowledge into the system, stigmergic coordination mechanisms minimize the complexity by providing the system with emergent functionalities that are shaped by the environment itself through the possibility to structure it in terms of high-level cognitive artefacts. This is illustrated by conducting a socio-simulation experiment for an envisioned collaborative sof…

Collaborative softwareElementary cognitive taskComputer Networks and CommunicationsComputer sciencebusiness.industryCognitive complexityCognitionStigmergyComputer Science ApplicationsComputational Theory and MathematicsHuman–computer interactionFacilitationSupport systemArtificial intelligencebusinessSocial simulationInternational Journal of Computers Communications & Control
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Multiplayer 3D Game in Supporting Team-Building Activities in a Work Organization

2012

The aim of this study was to enhance and analyze communication and team-building activities in work teams that played a 3D multiplayer game. This paper reports the preliminary findings of the multi-methodological empirical study on players' perceived effects of the game play on team-building.

Collaborative softwareGame mechanicsKnowledge managementWork organizationEmpirical researchbusiness.industryComputer scienceTeam buildingComputingMilieux_PERSONALCOMPUTINGMultiplayer gamebusiness2012 IEEE 12th International Conference on Advanced Learning Technologies
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