Search results for "oftware"
showing 10 items of 7396 documents
Efficient distributed average consensus in wireless sensor networks
2020
International audience; Computing the distributed average consensus in Wireless Sensor Networks (WSNs) is investigated in this article. This problem, which is both natural and important, plays a significant role in various application fields such as mobile agents and fleet vehicle coordination, network synchronization, distributed voting and decision, load balancing of divisible loads in distributed computing network systems, and so on. By and large, the average consensus' objective is to have all nodes in the network converged to the average value of the initial nodes' measurements based only on local nodes' information states. In this paper, we introduce a fully distributed algorithm to a…
The security of mobile business applications based on mCRM
2020
A development of mobile technologies, and their common use in business, creates new challenges for people dealing with data security in the organization. This paper explores the types and nature of threats to the enterprise that result from the widespread use of business applications on smartphones (e.g. mobile CRM). The analysis has been focused on smartphones and tablets running on the Android operating system. We used STRIDE - a threat modeling technique commonly used to detect vulnerabilities in software security. We propose its modification to better design and implement solutions for the security of mobile devices. We also used the Data Flow Diagram and the Attack Tree concept to anal…
Robust H-Infinity Filter Design for Uncertain Linear Systems Over Network with Network-Induced Delays and Output Quantization
2009
This paper investigates a convex optimization approach to the problem of robust H-Infinity filtering for uncertain linear systems connected over a common digital communication network. We consider the case where quantizers are static and the parameter uncertainties are norm bounded. Firstly, we propose a new model to investigate the effect of both the output quantization levels and the network conditions. Secondly, by introducing a descriptor technique, using Lyapunov-Krasovskii functional and a suitable change of variables, new required sufficient conditions are established in terms of delay-dependent linear matrix inequalities (LMIs) for the existence of the desired network-based quantize…
Genre-dependent effects of 3D film on presence, motion sickness, and protagonist perception
2016
Do the increasingly popular 3D movies change how we perceive the content of the movie? We presented short (3.21 min) film sequences to observers equipped with shutter glasses. Three genres (horror, action, and documentary) were crossed with three between-subjects viewing conditions (director’s 3D, artificial 3D, and 2D). Observers had to rate how the film impressed them in terms of arousal, motion sickness, presence, and immersion. They also judged the personality, attractiveness, and intelligence of the protagonist in all viewing conditions. Not surprisingly, horror films produced more arousal and presence than action films. Documentaries scored lowest on presence. Action movies produced t…
The Sustainability of Cruise Tourism Onshore: The Impact of Crowding on Visitors’ Satisfaction
2019
The sustainability of cruise tourism has been questioned in relation to its negative effects on ports of call, among which crowding has recently become more pronounced. However, an understanding of how crowdedness influences cruise tourists&rsquo
The Influence of Task and Context-Based Complexity on the Final Choice
2011
In this chapter, we present a new approach for the design of choice task experiments that analyze the final respondent’s choice but not the decision process.1 The approach creates choice tasks with a one-to-one correspondence between decision strategies and the observed choices. Thus, a decision strategy used is unambiguously deduced from an observed choice. Furthermore, the approach systematically manipulates the characteristics of choice tasks and takes into account measurement errors concerning the preferences of the decision makers. We use this approach to generate respondent-specific choice tasks with either low or high complexity and study their influence on the use of compensatory an…
From Topology to Quasi-Topology. The Complexity of the Notional Domain
2016
This article examines a fundamental metalinguistic construction of the theory of enunciative operations: the notional domain. In particular, we try to explain some elementary topological concepts on which this construction is based and we try to show the key role they play in the description of some basic linguistic operations.
Predicting mid-air gestural interaction with public displays based on audience behaviour
2020
Abstract Knowledge about the expected interaction duration and expected distance from which users will interact with public displays can be useful in many ways. For example, knowing upfront that a certain setup will lead to shorter interactions can nudge space owners to alter the setup. If a system can predict that incoming users will interact at a long distance for a short amount of time, it can accordingly show shorter versions of content (e.g., videos/advertisements) and employ at-a-distance interaction modalities (e.g., mid-air gestures). In this work, we propose a method to build models for predicting users’ interaction duration and distance in public display environments, focusing on …
2015
Visuo-auditory sensory substitution systems are augmented reality devices that translate a video stream into an audio stream in order to help the blind in daily tasks requiring visuo-spatial information. In this work, we present both a new mobile device and a transcoding method specifically designed to sonify moving objects. Frame differencing is used to extract spatial features from the video stream and two-dimensional spatial information is converted into audio cues using pitch, interaural time difference and interaural level difference. Using numerical methods, we attempt to reconstruct visuo-spatial information based on audio signals generated from various video stimuli. We show that de…
On the Design of Probe Signals in Wireless Acoustic Sensor Networks Self-Positioning Algorithms
2018
A wireless acoustic sensor network comprises a distributed group of devices equipped with audio transducers. Typically, these devices can interoperate with each other using wireless links and perform collaborative audio signal processing. Ranging and self-positioning of the network nodes are examples of tasks that can be carried out collaboratively using acoustic signals. However, the environmental conditions can distort the emitted signals and complicate the ranging process. In this context, the selection of proper acoustic signals can facilitate the attainment of this goal and improve the localization accuracy. This letter deals with the design and evaluation of acoustic probe signals all…